Motels watford city north dakota
Minot... The Magic City!
2011.03.23 04:39 osheizer Minot... The Magic City!
/Minot is a subreddit dedicated to the town of Minot, North Dakota. Whether you are a current resident or looking to move here we will be more than happy to see you here.
2017.01.20 16:01 ShellyMarcone Fargo/Moorhead
A subreddit for discussion of news and happenings in the Fargo/Moorhead metropolitan area, including but not limited to the cities of Moorhead, Dilworth, and Glyndon, Minnesota and Fargo, West Fargo, and Horace, North Dakota.
2012.10.18 15:16 wayabovethelaw landman: information for energy professionals
Everything for petroleum landmen working in the oil and gas industry. Post job opportunities, advice, or just vent about spending your life in motels in the middle of North Dakota.
2023.03.26 07:12 Junzy_Starz_899 JOIN DIVINE ORACLE
2023.03.26 07:09 Ebb-Ill My new maxed out 150 mod load order hope it works any final thoughts?
Xbox one series S
Mods: 150 / total space used: 4.94 / free space: 58.40
Master Files: - USSEP - USCCCP - USMP SE - Lux - Master File - Lux - Resources - Lux Via v1.6 - Master File - Lux Orbis - Master File
Foundations: - Cutting Room Floor - usmp cutting room floor patch - Even Better Quest Objectives - EBQO Cutting Room Floor Patch - cheat room - Guard Dialogue Overhaul - usmp gdo patch - World Encounters Overhaul
Menu/UI/Font Changes: - oculus main menu and loading screen replacer - Dialogue Interface Reshaped - skyhud dissonance preset
Quest Alterations: - JaySerpa's Quest Expansion Bundle - World Eater Beater - Better Thieving Updated - darker brotherhood V2 - Jiub's Opus & Arvak's Skull Quest Markers - Stones of Barenziah Quest Markers - gildergreen regrown
Pure Craftables: - Ars Metallica - Mystic Condenser updated - free crafting - bandolier bags and pouches - cloaks & capes - wearable lanterns
Game Mechanics/race editions: - unread books glow sse - Better Horses - Wear Multiple Rings - Recover Cities - Quick - Hearthfire Multiple Adoptions - Improved Adoptions - Multiple adoptions Add-On - Sacrosanct - Growl
Level Progression: - 50 pct more perk points
Perk Overhaul: - ordinator
Magic addition and Overhauls: - Odin - ordinator compatibility patch
Item and Loot Leveled List: -DLC integration
Enemy NPC Leveled List: - bellyache’s tougher dragons - a side order of dragons
Audio: - chapter II - audio sfx overhaul
WeatheAtmosphere - DAWN dramatic atmosphere, weathers, & nature
Grass Landscape Mods: - catmojo unique grasses
Landscape/Grass Fixes: - Landscape Fixes For Grass Mods - Landscape Seam Fixes
Skin Mesh & Textures/Skeletons: - XP32 maximum skeleton+realistic ragdolls and force - RS Children optimized - vanilla tweaks animals & creatures refresh - bellyache’s choice animal replacer - splendor dragon varients
Idles and Animations: - 360 Walk and Run Standalone - Headtracking - Fully Scripted - 5poiler animation overhaul
General Mesh/Textures: - Smim 1k static mesh improvement mod - Magical Forces and FX - Tamriel reloaded hd aio - Skyland LODs - omen armor, weapons & clothing - black and gold armor retexture - elsopa quivers redone - awesome artifacts anniversary edition - Awesome artifacts ordinator patch - embers xd 1k - cc camping embers xd patch
NPC AI: - Undead Beloved - Serana Dialogue Edit - Serana Dialogue Add-On - SD add on SDE patch - SD add on rdo Patch - Run For Your Lives - Crime Overhaul
NPC/PC Immersion: - Double Beds Are For Two People - Rich Merchants of Skyrim - Realistic Conversations - Immersive Patrols lite - there will be blood and bubbles lite
NPC/PC Facial Modifications: - kalilies npcs unp - Bijin all in one by rxkx22 - pandorable’s males double pack
Interior Lighting/Decorating: - JK's Interiors AIO - Jk’s Interiors AIO USSEP patch - jk’s Interiors aio fishing patch - jk’s Interiors AIO Mystic Condenser Patch - jk's interiors aio embers xd patch
Light Multiple Exterior Edits: - point the way - bridges of Skyrim - Carriage stops of Skyrim - CSOS survival patch - dark ages trees of the north - Divine forest
Single Area Edits: - Fort Dawnguard - Brighter and Cleaner - heartwood castle guard version
Multiple Area Edits: - JK's Skyrim AIO - jk’s interior aio jk’s Skyrim aio patch - pets of Skyrim jk Skyrim cc patch - Jk’s Skyrim cc fishing patch - jk’s Skyrim cc the gray cowl patch - The Great Cities, Towns, and Villages Bundle - embers xd jk's skyrim aio patch - TGCTAVB and JK's Skyrim AIO Patch - mystical scholarship the magical college bundle 1k - magical college of winterhold anniversary patch - Lux Orbis v3.0 - lux orbis and USSEP patch - lux orbis Cutting Room Floor patch - lux orbis jk’s Interiors AIO patch - Lux orbis jk’s Skyrim AIO patch - lux orbis The Great Cities/Towns/Villages Bundle Patches, - Lux orbis mystical scholarship / mystical college of winterhold patch - embers xd lux orbis patch (for jk skyrim aio) - lux orbis embers xd patch - Lux Via plugin - lux via Cutting Room Floor Patch
Unique Item Locations:
Combat Mods: - BIG: Ultimate Kills - Complete Archery Overhaul - Blade and Blunt - blade and blunt Timed Block - Mortal Movement blade and blunt - NO BS AI projectile dodge
Unique Follower Mods: - My Home Is Your Home - odahviing serving you at last
Quest Mods: - Civil War Quest Immersion Bundle - Faction: Pit Fighter - faction pit fighter Travels Add-On
Map Mods
Bottom LO: - Lux (v6.3) - Lux USSEP patch - lux anniversary cc patch bundle - lux Cutting Room Floor patch - lux JK's Interiors AIO patch - lux JK's Skyrim AIO - Lux magical college of winterhold/ mystical scholarship patch - lux The Great Cities/Towns/Villages Bundle Patches - lux embers xd patch - Amazing Follower Tweaks - AFT AE (combines with the mod above and makes it into 1 mod so does not count as another mod slot) - jayserpa’s quest expansion bundle aft patch - Relationship Dialogue Overhaul - rdo crf + ussep patch - usmp rdo patch - jk’s Interiors aio rdo patch - rdo aft patch - Dawn waters w/ natural waterfalls - Alternate Start - Even Better Quest Objectives alternate start patch - JK's Interiors AIO Patches
A few tips if you plan to make edits to this load order. Hope they help make sense abit on how things work if I’m wrong on anything I’m still learning and far from an expert and happy to receive any advice
read mods and place them in load order according pay attention for compatibility issues with other mods. Basically if it is a similar category for example weather mods they will have issues with other unless they have patches Keep an eye out for patches between certain mods place the patch after the 2nd mod is downloaded Texture/mesh mods overwrite each other and can be stackable most cases (not always read descriptions and compatibility) place te texture you want to keep below it will overwrite the particular item in that bundle if your doing a single/multiple textures
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2023.03.26 06:56 kandehwilliams91 My 32-MLB Plan (With Nashville and Portland Teams)
EXPANSION TEAMS:
REALIGNMENT:
AMERICAN LEAGUE AL EAST | AL NORTH | AL SOUTH | AL WEST |
Baltimore Orioles | Chicago White Sox | Colorado Rockies | Los Angeles Angels |
Boston Red Sox | Cleveland Guardians | Houston Astros | Oakland Athletics |
New York Yankees | Detroit Tigers | Kansas City Royals | Portland Pioneers |
Toronto Blue Jays | Minnesota Twins | Texas Rangers | Seattle Mariners |
AL East Breakdown: Not much changes. The 4 closest teams in the AL East remain intact. Keeps the Red Sox-Yankees historical rivalry.
AL North Breakdown: Again, not much changes. The 4 closest teams from the AL Central remain intact.
AL South Breakdown: A newly formed division. The 2 Texas teams are finally removed from the AL West. Joining them are the Kansas City Royals and the Colorado Rockies who switch leagues. Royals-Rockies could potentially become a good rivalry if both teams get good, could mirror the Broncos-Chiefs rivalry in the NFL.
AL West Breakdown: The 3 Pacific time zone teams (Angels, Athletics and Mariners) remain intact. Joining them would be the Portland Pioneers expansion team. The new Portland team could provide the Mariners an instant rivalry. If the Athletics move to Las Vegas, it would have no effect on this realignment.
NATIONAL LEAGUE NL EAST | NL NORTH | NL SOUTH | NL WEST |
New York Mets | Chicago Cubs | Atlanta Braves | Arizona Diamondbacks |
Philadelphia Phillies | Cincinnati Reds | Miami Marlins | Los Angeles Dodgers |
Pittsburgh Pirates | Milwaukee Brewers | Nashville Stars | San Diego Padres |
Washington Nationals | St. Louis Cardinals | Tampa Bay Rays | San Francisco Giants |
NL East Breakdown: The 3 northeast corridor teams (Mets, Phillies and Nationals) remain intact. Joining them are the Pittsburgh Pirates. The Phillies and Pirates would get to rekindle their in-state rivalry.
NL North Breakdown: Not much changes. The 4 closest teams from the NL Central remain intact. Keeps the Cubs-Cardinals historical rivalry.
NL South Breakdown: A newly formed division. The 2 southernmost teams from the original NL East (Braves and Marlins), along with the Tampa Bay Rays who switch leagues and the Nashville Stars expansion team would also join this division. The new Nashville team could form an instant rivalry with the Braves. Also, the Rays and Marlins could have an in-state rivalry similar to Astros-Rangers, being placed in the same division.
NL West Breakdown: Not much changes. The 4 closest teams in the NL West remain intact. Keeps the Dodgers-Giants historical rivalry.
NEW REGULAR SEASON SCHEDULE:
13 games each vs. all 3 division opponents = 39 games (6 Home & 7 Away vs. each of 2 teams and 7 Home & 6 Away vs. 1 team) or
(7 Home & 6 Away vs. each of 2 teams and 6 Home & 7 Away vs. 1 team)
Rotate extra home game between teams annually.
6 games each vs. all 12 non-division opponents within league = 72 games (3 Home & 3 Away vs. each team)
6 games vs. interleague "natural rival" (listed below) = 6 games (3 Home & 3 Away)
3 games each vs. remaining 15 interleague opponents = 45 games (3 Home vs. each of 8 teams and 3 Away vs. each of 7 teams) or
(3 Home vs. each of 7 teams and 3 Away vs. each of 8 teams)
Rotate venue of each matchup annually.
Teams that get an extra home division game would get an extra away interleague series and vice versa.
39 games + 72 games + 6 games + 45 games = 162-Game Regular Season
INTERLEAGUE "NATURAL RIVALRY" PAIRINGS: AL TEAM | NL TEAM |
New York Yankees | New York Mets |
Chicago White Sox | Chicago Cubs |
Los Angeles Angels | Los Angeles Dodgers |
Baltimore Orioles | Washington Nationals |
Oakland Athletics | San Francisco Giants |
Cleveland Guardians | Cincinnati Reds |
Kansas City Royals | St. Louis Cardinals |
Minnesota Twins | Milwaukee Brewers |
Boston Red Sox | Philadelphia Phillies |
Detroit Tigers | Pittsburgh Pirates |
Toronto Blue Jays | Atlanta Braves |
Houston Astros | Miami Marlins |
Texas Rangers | Tampa Bay Rays |
Colorado Rockies | Nashville Stars |
Seattle Mariners | San Diego Padres |
Portland Pioneers | Arizona Diamondbacks |
If the Athletics relocate to Las Vegas it would instead be:
Arizona Diamondbacks-Las Vegas Athletics
Seattle Mariners-San Francisco Giants
Portland Pioneers-San Diego Padres
Everything else would remain the same.
POSTSEASON: There would be 14 teams total qualifying (7 teams per league).
In each league, the 4 division winners plus 3 wild-cards (best regular season records amongst non-division winners) would qualify for the postseason.
The 4 division winners would be seeded #1-#4 by regular season record.
The 3 wild-cards would be seeded #5-#7 by regular season record.
American League Wild-Card Series (ALWCS) & National League Wild-Card Series (NLWCS): Would be (#2 Seed vs. #7 Seed), (#3 Seed vs. #6 Seed) and (#4 Seed vs. #5 Seed).
The #1 seed would have a bye for this round.
Best-of-3 series.
All games in series would be hosted by the #2, #3 and #4 seeds (division winners) regardless of regular season records and played on 3 consecutive days (Monday-Wednesday) right after the end of the regular season. The #5, #6 and #7 seeds (wild-cards) would get no home games for this round.
American League Division Series (ALDS) & National League Division Series (NLDS): Would be (#1 Seed vs. LWCS winner with worst regular season record) and (the 2 remaining LWCS winners vs. each other).
Best-of-5 series (2-2-1 format).
Higher seed would get home-field advantage regardless of regular season records. All of the teams involved in this round would play Game 1 of their respective series on the Friday after the LWCS (the Thursday after the LWCS would be used as a travel day). The remaining games in these series for this round would be staggered accordingly.
American League Championship Series (ALCS) & National League Championship Series (NLCS): LDS winners would square off for league pennants.
Best-of-7 series (2-3-2 format).
Higher seed would get home-field advantage regardless of regular season records.
World Series (WS): AL pennant winner and NL pennant winner would square off for the World Series Championship.
Best-of-7 series (2-3-2 format).
Better regular season record would get home-field advantage.
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2023.03.26 06:31 asaharyev Matchday Thread 3/26
NWSL
Home | Away | Time | TV | Match Thread |
Washington Spirit | OL Reign | 4:00 PM | Paramount+ | Match Thread |
Portland Thorns FC | Orlando Pride | 5:00 PM | Paramount+ | Match Thread |
Houston Dash | Racing Louisville FC | 7:00 PM | Paramount+ | Match Thread |
Angel City FC | NJ/NY Gotham FC | 9:00 PM | Paramount+ | Match Thread |
CONCACAF Nations League
Home | Away | Time | TV |
Antigua and Barbuda | Barbados | 4:00 PM | Paramount+ |
Cuba | Guadeloupe | 4:00 PM | Paramount+ |
Puerto Rico | Cayman Islands | 6:00 PM | Paramount+ |
Mexico | Jamaica | 8:00 PM | Paramount+ |
UEFA Euro Qualifying
Home | Away | Time | TV |
🇱🇮Liechtenstein | 🇮🇸Iceland | 12:00 PM | FS2 |
🇬🇧Northern Ireland | 🇫🇮Finland | 2:45 PM | VIX+ |
🇱🇺Luxembourg | 🇵🇹Portugal | 2:45 PM | FS2 |
USL League One
Home | Away | Time | TV |
Union Omaha | Forward Madison | 3:00 PM | ESPN+ |
MLS NEXT Pro
Home | Away | Time | TV |
Crown Legacy FC | Huntsville City FC | 3:00 PM | Apple TV |
Philadelphia Union II | Orlando City B | 3:00 PM | MLSNEXTPro.com |
Inter Miami CF II | Chicago Fire II | 6:00 PM | MLSNEXTPro.com |
St Louis CITY2 | Tacoma Defiance | 6:00 PM | Apple TV |
New York Red Bulls II | Columbus Crew 2 | 7:00 PM | Apple TV |
Atlanta United 2 | New England Revolution II | 7:30 PM | MLSNEXTPro.com |
Earthquakes II | LA Galaxy II | 8:00 PM | Apple TV |
Los Angeles FC 2 | North Texas SC | 8:00 PM | Apple TV |
Colorado Rapids 2 | Sporting KC II | 9:00 PM | Apple TV |
Whitecaps FC 2 | Timbers2 | 10:00 PM | MLSNEXTPro.com |
All Times Eastern Don’t see a thread for the game you want? Try requesting one from the MatchThreadder bot!
Here is a pre-filled message to the bot.
Bot not working? Here is a guide to making match threads.
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2023.03.26 06:15 OptionsKing--CFTC Would you consider reducing Veteran Disability Benefits in order to cut back costs?
Source #1 Source #2 Source #3 Source #4 Right now, there's a push to cut veteran disability benefits in effort to cut down on government spending. If you don't already know, the max amount you can receive for getting absolutely fucked up while serving is ~$33k.
Our ruling class of politicians see this as a problem for our budget. If you're wondering at all if these crooks have considered cutting their own paycheck first before cutting the scraps veterans already get,
they haven't. In fact, just about every single politician from the state to the federal level is making quadruple PLUS the amount veterans make with 100% disability. This isn't even factoring in what they get from lobbyist either let alone insider trading.
Need more perspective? I got you.
Here are just TEN, senators and their net worth. Some of these individuals are who are behind these bills being pushed through as well. Mind you, their base salary goes up each year on top of raises, free healthcare, dental, education and paid vacation all paid by the tax payer. They're wealth comes before the young adults who came back home in pieces and you know the $33k they get each year to live off of? Ya, well,
you can't even live off that right now because of inflation these fucks caused and now they want to take more of it away.
1. Sen. Rick Scott (R - Florida) -- $300 million.
The former governor of Florida was elected to the Senate in 2019.
Sen. Rick Scott of Florida started his career in business, which is where he made the bulk of his wealth. He created one of the largest hospital networks, the Columbia Hospital Corporation.
Scott has an estimated net worth of more than $300 million as of 2022.3
2. Sen. Mark Warner (D - Virginia) -- $215 million
Sen. Mark Warner of Virginia is one of the wealthiest members of the U.S. Senate and in fact of the entire Congress. As of the latest information, from 2018, his net worth is approximately $215 million.4
Born in 1954, Warner grew up in a middle-class family. From as early as his college years, Sen. Warner had political aspirations. At one point during his time as a political science student, he even suggested to his parents that he would one day become president.
The bulk of Warner’s wealth came from Columbia Capital, a
venture capital firm he founded shortly after graduating from law school. Under his direction, the firm made several successful early investments in companies in the telecommunication industry, including XM Satellite Radio and Nextel Communications.
3. Sen. Mitt Romney (R - Utah) -- $175 Million.
Sen. Romney needs no introduction, having been the unsuccessful Republican candidate for the presidency in 2012. The U.S. senator for Utah is the third-wealthiest senator, with a net worth estimated at $175 million.5
Like most of the wealthiest senators, Romney made his fortune in business before he got started in politics. He co-founded and ran the private investment firm, Bain Capital.
4. Mike Braun (R - Indiana) -- $137 Million.
A former Indiana representative in the House, Mike Braun is now the state's junior senator. Worth an estimated $137 million,5 Braun earned his millions as the CEO of Meyer Distributing, a maker of truck parts and equipment.
Today, he is one of the wealthiest, and also most politically conservative senators.
5. Sen. John Hoeven (R - North Dakota) -- $47 million.
Sen. John Hoeven has served as the senior U.S. senator from North Dakota since 2011. Before that, he was the state’s governor for 10 years. Hoeven's net worth has been estimated at $47 million.6
Sen. Hoeven worked in banking before he started his political career, and served as the CEO of First Western Bank and the Bank of North Dakota. Sen. Hoeven remains an owner of First Western Bank and sits on its board of directors.
6. Sen. Dianne Feinstein (D - California) -- $88 million.
California’s Sen. Dianne Feinstein’s estimated net worth was estimated at $88 million.
Blum Capital, a private equity firm founded in 1975 by her husband, Richard Blum, is the source for most of that wealth.7
7. Sen. Ron Johnson (R - Wisconsin) -- $78 million.
Wisconsin Senator Ron Johnson started out in the late '70s as an accountant at PACUR, a Wisconsin-based polyester and plastics manufacturing company owned by his brother-in-law. He moved up through the ranks, and became the company's
CEO by the mid-'80s.
Sen. Johnson has an estimated net worth of $78 million.8
8. Sen. James E. Risch (R - Idaho) - $42 Million.
James Risch has been the junior senator from Idaho since 2009. He was previously the state's governor.
He has an estimated net worth of $42 million, much of it in farm and ranch land in Idaho.9
9. Sen. Mitch McConnell (R - Kentucky) -- $34 Million.
Sen. Mitch McConnell of Kentucky, currently the minority leader of the U.S. Senate, has an estimated net worth of $34 million as of 2018.10
McConnell has been a senator since 1984. The bulk of his wealth comes from a gift his father bestowed on him in 2008. He and his wife, Elaine Chao, also reported a gift of between $5 million and $25 million from her family in his 2008 disclosure.11 Chao, who is an economist, was a cabinet secretary in the administrations of George W. Bush and Donald J. Trump.
Most of McConnell's wealth is reported to be held in a Vanguard 500 Index fund.
10. Steve Daines (R - Montana)
Steve Daines of Montana is estimated to be worth $33 million, rounding out the top 10 wealthiest senators of the 116th Congress. Before becoming a politician, Daines was an executive at Proctor & Gamble, before becoming an executive vice president at cloud services startup RightNow Technologies in 2000. That company went public in 2004, and was acquired by Oracle in 2012, a windfall for Daines.12 That year, Daines first ran for office.
edit:
PoliticalDiscussion banned me for posting this.
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2023.03.26 06:06 ColdBlackWater WEEKEND SPECIAL And now for something completely different
A couple years ago I was driving a friend's car east on I-84 heading to Gresham OR.
It was about 3am and my friend was asleep in the front passenger seat. It was quiet and we were the only car within any distance.
Out of the corner of my eye I saw the first of 3 HUGE rubber (I think) balls bouncing north to south across the highway. These balls were much taller then the light posts. I would estimate them to be over 40' tall.
The first bounced in front, the second barely hit the car's hood and the third bounced behind us.
When the second hit us it woke up my friend and left a dent on the hood.
They came out of nowhere and when we went back around looking for them, they were gone.
True story.
https://www.city-data.com/forum/unexplained-mysteries-paranormal/3173042-personal-experience-weird-unexplained-stories-3.html submitted by
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2023.03.26 05:59 Fittaxaceae Inverted Map of the World - Fantasy Style [2048 × 1280]
2023.03.26 05:59 BernieGoetz47 "we're not even sure what type of truck it was. It could've been a pickup truck with wooden stakes, or a red dump truck with some sort of wood on the sides."
2023.03.26 05:56 OptionsKing--CFTC Why won't politicians reduce their own benefits before they do veteran disability benefits?
There's currently a push to reduce spending. One of the key areas politicians are looking at to do this are veteran disability benefits. Why on earth would they even consider this when they all make quadruple the amount disable veterans make with 100% disability--which is $33k a year? Have they not considered maybe, I don't know, reducing their own paychecks and benefits first? I'm pretty sure people didn't vote them in to enrich themselves and cut veteran benefits for "reducing spending".
They not only see a massive paycheck each year, but it goes up each year too--by a lot. Vacation is paid for, healthcare is paid for, dental is paid for and oh ya, they get
MILLIONS of dollars of corporations lobbying for policies that only benefit them.
The sheer fact that these people are willing to push budget cuts on veterans who fought in a war these crooks voted on is treason to the highest degree. There are18 year old's who had their legs blown off in Iraq never mind their sanity and sense of purpose in the world who are now not capable of much after their service and the little they get from the VA can hardly provide a living as it is.
I don't know how this message can be broadcasted to these crooks but if they need to cut spending, they can START WITH THEMSELVES. The American people are so fucking tired of these people constantly taking more and more from those who need it the most while they sit on mountains of cash that grows faster than our income ever will in the next 1000 years.
So, just in case it's needed to see how much these greedy fucks have, here are TEN, just TEN senators and their net worth. All individuals trying to reduce spending on veteran disability benefits. If you voted for any of these people, is this what you want? Do you want to see more veterans homeless while these fucks see another round of massive pay raises next year? Or should they maybe just cut their paycheck and future paychecks instead?
1. Sen. Rick Scott (R - Florida) -- $300 million.
The former governor of Florida was elected to the Senate in 2019.
Sen. Rick Scott of Florida started his career in business, which is where he made the bulk of his wealth. He created one of the largest hospital networks, the Columbia Hospital Corporation.
Scott has an estimated net worth of more than $300 million as of 2022.3
2. Sen. Mark Warner (D - Virginia) -- $215 million
Sen. Mark Warner of Virginia is one of the wealthiest members of the U.S. Senate and in fact of the entire Congress. As of the latest information, from 2018, his net worth is approximately $215 million.4
Born in 1954, Warner grew up in a middle-class family. From as early as his college years, Sen. Warner had political aspirations. At one point during his time as a political science student, he even suggested to his parents that he would one day become president.
The bulk of Warner’s wealth came from Columbia Capital, a
venture capital firm he founded shortly after graduating from law school. Under his direction, the firm made several successful early investments in companies in the telecommunication industry, including XM Satellite Radio and Nextel Communications.
3. Sen. Mitt Romney (R - Utah) -- $175 Million.
Sen. Romney needs no introduction, having been the unsuccessful Republican candidate for the presidency in 2012. The U.S. senator for Utah is the third-wealthiest senator, with a net worth estimated at $175 million.5
Like most of the wealthiest senators, Romney made his fortune in business before he got started in politics. He co-founded and ran the private investment firm, Bain Capital.
4. Mike Braun (R - Indiana) -- $137 Million.
A former Indiana representative in the House, Mike Braun is now the state's junior senator. Worth an estimated $137 million,5 Braun earned his millions as the CEO of Meyer Distributing, a maker of truck parts and equipment.
Today, he is one of the wealthiest, and also most politically conservative senators.
5. Sen. John Hoeven (R - North Dakota) -- $47 million.
Sen. John Hoeven has served as the senior U.S. senator from North Dakota since 2011. Before that, he was the state’s governor for 10 years. Hoeven's net worth has been estimated at $47 million.6
Sen. Hoeven worked in banking before he started his political career, and served as the CEO of First Western Bank and the Bank of North Dakota. Sen. Hoeven remains an owner of First Western Bank and sits on its board of directors.
6. Sen. Dianne Feinstein (D - California) -- $88 million.
California’s Sen. Dianne Feinstein’s estimated net worth was estimated at $88 million.
Blum Capital, a private equity firm founded in 1975 by her husband, Richard Blum, is the source for most of that wealth.7
7. Sen. Ron Johnson (R - Wisconsin) -- $78 million.
Wisconsin Senator Ron Johnson started out in the late '70s as an accountant at PACUR, a Wisconsin-based polyester and plastics manufacturing company owned by his brother-in-law. He moved up through the ranks, and became the company's
CEO by the mid-'80s.
Sen. Johnson has an estimated net worth of $78 million.8
8. Sen. James E. Risch (R - Idaho) - $42 Million.
James Risch has been the junior senator from Idaho since 2009. He was previously the state's governor.
He has an estimated net worth of $42 million, much of it in farm and ranch land in Idaho.9
9. Sen. Mitch McConnell (R - Kentucky) -- $34 Million.
Sen. Mitch McConnell of Kentucky, currently the minority leader of the U.S. Senate, has an estimated net worth of $34 million as of 2018.10
McConnell has been a senator since 1984. The bulk of his wealth comes from a gift his father bestowed on him in 2008. He and his wife, Elaine Chao, also reported a gift of between $5 million and $25 million from her family in his 2008 disclosure.11 Chao, who is an economist, was a cabinet secretary in the administrations of George W. Bush and Donald J. Trump.
Most of McConnell's wealth is reported to be held in a Vanguard 500 Index fund.
10. Steve Daines (R - Montana)
Steve Daines of Montana is estimated to be worth $33 million, rounding out the top 10 wealthiest senators of the 116th Congress. Before becoming a politician, Daines was an executive at Proctor & Gamble, before becoming an executive vice president at cloud services startup RightNow Technologies in 2000. That company went public in 2004, and was acquired by Oracle in 2012, a windfall for Daines.12 That year, Daines first ran for office.
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2023.03.26 05:53 26NorthYachtBrokers The Best Yacht Charter Destinations For You
| https://preview.redd.it/lkmsu6zka0qa1.png?width=1920&format=png&auto=webp&s=f7ebab7fb5e377203002ebb68f8cd4421d33e6d8 In this guide, we will talk about all the popular yacht charter trip ideas and show you more details on some of the best destinations out there. If you found your luxury yacht and are already planning your yacht charter holiday this or next season, it’s time to also think about the destination you are going to visit. There are plenty of words to describe a yacht charter vacation. Some would say that it is the perfect mix of culture and nature, while others would describe it as their preferred way of vacationing in summer. It all depends on your expectations and willingness to see something new and open yourself up to the world of yacht chartering. With us, you can discover many areas of the world and see the simplicity of life on the open sea as you cruise near the coast and find your dreamy paradise. Planning Your Yacht Charter Vacation? Private yacht charter vacations are some of the best experiences in life. First of all, a vacation on a yacht charter in your favorite places of the world gives you maximum flexibility to spend the amount of time you want in each place. Your vacation will shape around you and no one else; whether you prefer to sunbathe, swim in the crystal clear waters, play with water toys, or explore the surroundings on the coastline, vacations on luxury yachts give you all the moments you need for yourself. https://preview.redd.it/5lkogvaja0qa1.png?width=1500&format=png&auto=webp&s=a39765a09dfed86409428abe0f6465c3afb24af4 What about the most popular charter destinations out there? Well, you can explore remote coves, discover the Mediterranean, swim in the Caribbean, or enjoy snorkeling in the Bahamas. If you want to spend more time ashore, there is that, too, wherever you go! Below, we will be talking more about some of the best yacht charter destinations and helping you choose one with our vacation planner guide. Top Yacht Charter Destinations As we said above, choosing a yacht charter is certainly one of the most exclusive ways to relax and take some time off for yourself while seeing more of the world. Knowing that even two-thirds of the world is covered in water, there is always a new horizon that you could discover, a new shoreline you should gaze upon, and a new superyacht charter you could consider for your next vacation. Now, let’s talk more about some of the dreamiest destinations where you can sail, dive, snorkel, or just indulge in the unique world charm that they offer. We are focusing on the Caribbean, South Pacific, and Mediterranean. Having It All In The Caribbean If you choose to see the Caribbean and all of its surrounding islands, you should know that there is no better way than doing it by sea. The glittering oceanic gems that can be seen from the comfort of a superyacht charter offer a luxury that exceeds all expectations, promising you nothing but unparalleled comfort whilst catering to your every wish. More popular than the South Pacific, the Caribbean is certainly one of the top cruising destinations for charterers around the world. It is also the perfect destination that covers more than 2,000 kilometers of sea, especially if you are going from the northerly Bahamas and Saint Lucia down to the islands of Trinidad & Tobago. The glorious islands were a subject of the battle for many centuries, and there is a reason behind that. The Calm lagoons, tropical fish dancing beneath the surface, and great food make it a destination that you can’t go wrong with. Some of the best destinations to consider include the following. The Bahamas A group of almost 700 neighboring islands protected by an enormous reef. You can find plenty of attractions, from peaceful activities such as snorkeling and game fishing to world-class golf courses and boutiques; most of the region has uninhabited islands where you can get a sense of some untouched gems and connect with nature on your winter hideaway. The entire laid-back Caribbean way of life and flavor makes the Bahamas a top choice for many charterers. The British Virgin Islands Many charterers like the rugged coastline of the British Virgin Islands – there is no secret that BVI is among the most visited charter destinations for motor and sail yachts. The largest island in the volcanic chain is named Tortola and is characterized by its remains of mines and historic forts, gorgeous beaches, and friendly islanders. Shopping, BBQing, scuba diving, surfing, or just sungazing, the region is a popular anchoring spot for Caribbean charters of all kinds. The US Virgin Islands The US Virgin Islands have been claimed by seven countries throughout history, which speaks for the mixed cuisine and the many fine-dining establishments you can visit while yachting there. Located southeast of Puerto Rico, the airport at St. Thomas makes getting to the USVI a breeze. With plenty of pristine beaches, a magnificent national park, and much sea life waiting to be explored, you can see why Trunk Bay and Magens Bay are two of the most photographed beaches in the Caribbean. Leeward Islands The Leeward Islands offer plenty of things for everyone. The interesting mix of cuisine, culture, and magnificent untouched nature gives them a specific character and appeal. The current language there is called “creole,se” which is a local Antiguan/Barbudan dialect. They are certainly a famous world spot where you can swim, dive, anchor, and explore life in places like Anguilla, Lucia St Martin (Sint Maarten), St. Barths, St. Kitts, Nevis, Antigua, and so on. Life is better on a yacht in the Leeward islands, whether you are in St Martin St Lucia or any other place! The Mediterranean Sail through the Mediterranean and see why it’s the preferred summer destination for many Europeans. The archaeological sites in Greece, amazing nature in Croatia, high-class fashion on the French Riviera, picture-perfect coastal cities in Italy, and magnificent nature in Spain make this destination perfect for many charter cruising enthusiasts. If you want to see a UNESCO World Heritage Site, you will find a lot of them in each of these countries. Italy Discovering Italy is on everyone’s bucket list. When sitting in a luxury yacht charter, one of the first things you must do is see the Amalfi Coast from the water, discover Sardinia to see why it is the ideal destination for a holiday, swim in the secluded coves on the island of Capri, and explore the myriad of archeological sites near the Italian coastline. There are ancient ruins in many places and some great restaurants where you can eat pizza and pasta. From Liguria to the West Coast, Sardinia, Amalfi Coast, and the Aeolian Islands, the ‘dolce vita’ is waiting for you in Italy. France A country that is brimming with romance, France’s coastline offers the same charm that you’d find in the cosmopolitan cities of Paris and Lyon. With the wild island beauty of Corsica coupled with the charm of the French Riviera (Côte d’Azur) and famous towns of St. Tropez, Canes, Antibes, and Nice, you can step ashore and see why France offers excellent sailing conditions from spring to autumn. Croatia A luxury yacht charter vacation in Croatia will give you the very best of the Dalmatian coast – a place where you can discover wildlife, snorkel, explore ancient towns, and savor the local cuisine. There are plenty of islands with untouched nature (Hvar, Vis, Brac, Korcula, and Kornati Islands, as well as the National Park of Krka located near the port of Split). It’s easy to see why Croatia is one of the world’s most beautiful countries for a summer getaway. Greece Greece is known as one of the oldest civilizations in the world and a place where you can immerse in beauty and see plenty of historical significance. The country belongs to any traveler’s wish list. Diving in the crystal clear waters near the Ionian Islands, partying in Mykonos or Santorini, or admiring ancient temples near Athens, there are plenty of things to do and experience Grecian culture and its decadent cuisine. Spain The good life in Spain is usually seen with catamarans cruising near the Canary islands or Balearic islands, home to some of the best beaches on the Mediterranean coast. You can get wild in Ibiza, see the charm of Marbella, and indulge in the amazing culture and architecture in Barcelona. Ready To Explore Secluded Beaches & Dive In Crystal Clear Waters? At 26 North Yachts, we are committed to helping you find the best yacht charters for your needs. Our vacation planner Mon-Fri is also available for you to contact if you need help choosing the right luxury yacht charter for your needs or any help with finding the dreamy location for your next vacation. Have more questions about your departure number, date of travel, payment options (credit vs. debit cards), or more details about a specific yacht charter, unique destination, or sail conditions? Contact us today! submitted by 26NorthYachtBrokers to u/26NorthYachtBrokers [link] [comments] |
2023.03.26 05:52 BernieGoetz47 "police are virtually certain that she left the area in a vehicle."
2023.03.26 05:50 Stalker213311 I finally finished my 1914 map of Europe
2023.03.26 05:41 SuperSelkath Campaign Reviews Part IV: Jan Zizka (Bohemians)
Today we'll be visiting Europe for the first time in this series to the first ever campaign that I liked- Jan Zizka.
Zizka is the most difficult of the 3 Dawn of The Dukes campaigns which were released around the time I started playing, late 2022. These campaigns are all interwoven and the characters in them feature mutually between them. Not to show my hand too much but together they form a sort of anti-Teuton mega-campaign which is probably the highest quality set of campaigns from any expansion before or since.
In my view, a good campaign does the following things:
- Inspires the player to read more about a less-known part of history
- Showcases the civilization it features. This means instructing the player on how the civ is intended to be played. A good example of this is the Lithuanians campaign frequently throwing you up against Teutonic Knights and Boyars.
- Has engaging hooks to each mission, doesn't just repeat build+destroy over and over.
- Tells a good story. For example, Montezuma tells an incredible story and juxtaposes it with weak gameplay.
- Has good enemy variety. Campaigns like Genghis Khan stand out because you have to overcome a broad slate of opponents. This also makes missions more engaging by forcing you to re-evaluate your strategy on a mission basis.
Jan Zizka 1: The One Eyed Wanderer The intro scenario for this campaign frames Zizka's life before Jan Hus came along. Zizka is part of a mercenary band robin-hooding it up in the Czech countryside and tasked with Destroying the castle of Henry III Rosenberg. As you take over villages, they will provide you a steady trickle of resources to use to train your army in this no-villagers scenario. Unlike other missions like Manzikert which feature slow resource trickles, this one is actually pretty fun. One-Eyed Wanderer is much faster paced than Manzikert was, and your mentor Jan Sokol with periodically give you cool toys to play with, like Ballistics, capped ram, and eventually 2 trebuchets if you're particularly bad at the mission.
Zizka himself is a mounted Obuch, with 230 HP and 16 attack, he swings a giant mace and cleaves the armor off his targets. He's no Bayinnaung, but this is pretty awesome stuff.
You can crack the economic buildings in the villages you take over for a temporary cash infusion but a loss of the income of the village. If you do this for every village, you get an achievement (but you'll have to find some secret paths to actually pull it off).
I can't find any info suggesting that Heinrich was actually some sort of sadistic tyrant. The historical facts seem to be that he was the head of the Rosenberg house to lead the opposition to Bohemian king Wenceslaus IV and at one point had him imprisoned. Now with that being said, Wenceslaus himself was no angel, seems to have been chronically undiplomatic and unable to manage the various factions of his kingdoms at various points in his life. It was also his administration which chose to burn Jan Hus at the stake. Given that Zizka wasn't a Hussite yet at the time of this mission, I think it can be overlooked that he's fighting for a guy he most likely hated. There are some historical fudges here but it's clearly embellishing some details to help illustrate a period of our protagonist's life where there isn't a lot written.
My only real complaints about this level are that while it is a great, fast-paced intro scenario, it doesn't really give the player a chance to do anything particularly Bohemian. You don't have a university to get Chembows, you don't have a castle for hussite wagons, you can't train hand cannons, and you don't have villagers so free mining tech doesn't do anything. You are getting extra bonus damage pikes though, so that's nice. In spite of this complaint, its a strong start to the campaign.
Jan Zizka 2: Courage and Coin This is the big bad pitched battle of this DLC. Grunewald is the central setpiece of all three campaigns, and it's kinda interesting that its contained in the Zizka campaign where it is arguably least relevant. In terms of pacing this is kinda weird- this feels like a level 6 finale and we're already upon it in the second mission.
Here you get semi-DM resources, start in imperial age, and need to take down waves and waves and waves of Teuton and Frank power-units. Unlike in Tariq, this is a mission where infinite resources feels like it makes sense and belongs. The player even gets something similar with resources that last much longer. Assuming you can keep your villagers safe you have something akin to 'infinite resources'. No castles are allowed in the mission. This makes total thematic sense, although I suspect the reason for this is to prevent the player from training Hussite Wagons, as the Hussite Wars haven't started yet. You still get Wagenberg Tactics though.
This one is tough. The first time I beat it took probably 3 hours in game time, back when I was pretty inexperienced. Playing it on hard now for this review still took me 1:55 in game time. So it's a knock-down drag out sort of fight. The enemies in this mission
will get aggressive on you and ram or BBC down your base.
If you're like me and you really enjoy microing extra speed Hand Cannons and screwing around with Houfnice this one will be fun.
No complaints about this level, I think its great at showcasing the Halb+Hand cannon composition which is great fun and is quite memorable. It's not something you're going to be in the mood for all the time and from a pacing perspective it definitely feels weird, but its still really solid.
Jan Zizka 3: The Iron Lords This mission introduces you to the main storyline of the campaign, with Zizka signing up as a rebel commander of a ragtag group of peasants, women, and children fighting for an unorthodox religious interpretation against the Bohemian nobility.
You start in the north of the map, making the treacherous trek to Tabor, the Hussite stronghold in Prague. I particularly love you go literally circle the wagons while hiding in the swamps in the path to Tabor. This seems to be how the developers intended the Hussite Wagon to be used, unfortunately it's rare in multiplayer for such fortuitous circumstances to show up.
Zizka does not regenerate HP in this section of the mission (at least on hard) to prevent you from pulling a Crossing the Pyrenees and cheesing the level with him.
Once you make it to the citadel, you learn that you are unable to build blacksmiths, upgrade (most) units, or train knights due to the lack of resources or nobility in your army. You can get acesss to some of these things by raiding the outlying blacksmiths scattered across the Czech countryside. To win, you need to defeat 2/3 of the castles of the Iron Lords.
This mission starts out strong, but becomes a bit dull and grindy once you settle into your fortress. I'm always a fan of side quests like these, but every campaign designer should have a sticky note on their monitor that says "BEING STUCK IN CASTLE AGE AND HAVING TO DESTROY CASTLES WITH ONLY RAMS ISN'T FUN".
Again, while there are a lot of things to love about this mission, such as that it does a pretty good job showcasing the Hussite Wagon, at least in castle age, it just becomes too slow once you actually get down to the business of taking out your enemy castles.
Although you can attain chemistry from one of the most remote blacksmiths, by the time you get it in all likelyhood you will have already won, so I file my same complaint here that I do with Zizka 1 (which is a better level overall and more forgivable) that the bohemian civ feels pretty generic here, although you do get to use your UU, which is nice.
Jan Zizka 4: The Golden City Enter Emperor Sigismund, the main villain of our story. One thing I love about this campaign which is made clear by the opening slideshow is how Zizka is driven by a higher cause- ideas like people's right to determine their own religious views or interpretations.
In any case, this mission is a doozy. Coming from Devapala last campaign to this is something else- Zizka has to not only defend Prague during a siege but actively break said siege. You're going to be surrounded on all sides by Bohemians to the west, Italian Crusaders to the south, and Teuton HRE troops to the north. If you stop to focus on taking out any particular opponent, you'll get your ass whupped by the other two. You're going to really have to be able to balance 3 different fronts in this level.
This is made even more challenging by the fact that you won't get an economy. Zizka gets 10 villagers and can't train more under any circumstances. He can't put up any new fortifications or docks either. That last part is a really nice touch, as it prevents you from cheesing the level with endless bombard towers or going Fatslob on Emperor Sigismund. It makes every loss of a castle or wall feel real and permanent.
Scattered across the map are trade routes that periodically send shipments into Prauge to relive the defenders. Each route you free up massively increases the resources you'll get. With only 10 vils which will inevitably die over time, getting these caravans are of the utmost importance. The problem here is most of them are buried deep in enemy camps, meaning you'll have to make due with only 2 routes for most of the level until you can somehow engineer a breakout.
It's hard for me to say that this level showcases a particular unit or strategy for Bohemians because you're just not going to be able to force a specific unit mass. You've got hard scarcity here and are fighting extremely varied unit compositions. I found the best success with mass halberdiers paired with whatever other random crap I could afford at the given time.
This level's difficulty is highly variable based on the setting you play it on. Each difficulty level up takes away 1100 of your starting resources, which on hard means if you tech imperial age you're not going to be able to force focus a specific opponent.
One thing this level taught me is that Bohemians actually struggle a lot vs siege in setting where they aren't able to afford a good number of Houfnice. Italians send quite copious numbers of bombard cannons at you while Teutons and Bohemians hit you from the other sides with mass capped rams. Given terrible knights and Light Cavalry, this can be a real struggle. The italian bombard cannons and condotierri are particularly troublesome for a bohemian army comp.
The Golden City deserves kudos for providing a serious tactical challenge in a setting which does a great job of showcasing Bohemia's (near, but who cares about Heated Shot really?) perfect University and urban warfare/footsoldier focus. Sigismund's arrogant taunting also makes finally beating the level feel much more rewarding than anything in Devapala and much less pointless than anything in Tariq.
Jan Zizka 5: The Emperor's Fury At this point, Zizka loses his other eye and becomes fully blind. Here you have to escape Kutna Hora, cornered and surrounded by Sisismund's army. You'll be fighting Teutons again, but also Poles and crusaders, who are now represented by Magyars due to Sigismund being the king of Hungary in addition to his HRE titles.
You'll need to build+destroy to kill the Polish and Teuton bases, although in this case it's mostly a destroy and destroy mission, as you get no villagers and are only tributed resources as you make progress against the crusaders.
More than any other, this level does a fantastic job of showcasing the core gameplay loop intended for Bohemians and letting you play around with Halberdiers, 50+ zoomy hand cannons and Houfnice, using Hussite wagons to block off bridges and otherwise physically protect your other units. If you love this civ like I do, consider returning to this mission when you don't want the stress of an RM game and want to get a taste of Bohemia in a nutshell.
From a pacing perspective, I would call this level a victory lap off Zizka 4. Although you do have to protect the Bohemian allied stronghold, it's really not very difficult and I think is more trying for a Tamerlane or Genghis Khan-style powertrip adapted to a low-mobility civ.
My only complaint about this level is a small one, because you're fighting Teutons and their teammates, you really don't get to use the Hussite Reform tech much here or in any other imperial age scenario in this campaign. I mean, you can make monks if you really want to, but 50 hand cannons tend to get the job done a lot more effectively. In spite of this, it's really a very good level even if it's a bit less memorable than Zizka 4 and Zizka 3 on the merits.
Jan Zizka 6: Warrior of God As a last hurrah for Zizka, we learn that a faction of Hussites known as the Ultraquists have broken off from the Taborites and called upon Emperor Sigismund to return.
Funny enough, this final mission actually makes use of a Bohemian ability which hasn't done anything whatsoever in this campaign: faster working markets! It's not a super commonly used ability, but is a big part of Bohemia's team game appeal, so it's nice to finally use it.
Although the tooltip tells you that Hussite Reforms will be good in this scenario due to gold scarcity, this isn't really true. You'll be starting up a trade line anyhow so gold will not be scarce.
Otherwise, this is a big fat 1-2 hour build+destroy mission. There's nothing particularly wrong with it, but infinite resource build+destroy missions are a dime a dozen, so I generally feel this is the weakest level of the campaign all things considered. The anecdote about Zizka turning his skin into a drum is pretty cool though, and the ending line of "still leading his army from beyond the grave" is awesome.
** Final Verdict **
Jan Zizka is a different sort of campaign in a lot of ways. Most of the missions have some sort of unique twist and generally they all add something different and cool. It also delivers nomad-campaign level quality to a sedentary civilization. With the exception of the last level, the scenarios aren't too grindy. It tells a great story with a little-known protagonist (at least outside of central europe). It also does a great job of showing off some of the intended but odd and rarely used aspects of the civilization, such as using Hussite Wagons to block projectiles.
Zizka isn't perfect. The final level drags a bit and the pacing can sometimes feel a bit odd. But in spite of that this campaign delivers one of the most unique experiences out there, and I don't feel its flaws are enough to drag it down to A-tier.
Here's where we're at so far-
https://imgur.com/a/3e5c1CR Final Verdict: S submitted by
SuperSelkath to
aoe2 [link] [comments]
2023.03.26 05:34 Stalker213311 I finally finished my 1914 map of Europe
2023.03.26 05:31 treeebob Moving to Mexico and need to bring my two dogs
I am moving to Mexico in September, and I am interested in advice around the best way to bring my two dogs. I have a safe destination south of Mexico City which will be my permanent residence. I’ve been told it is not safe to drive through north and central Mexico, but I need to bring my two dogs. They are not enormous, but also not small enough to fit under the seat on an airplane. Looking for advice on the best way to get my doggies into Mexico safely.
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2023.03.26 05:19 Fickle-Exchange2017 Season 2, Ep 25, Recap
Previously on Party Roll...
Our rag-tag group of adventurers are on another mission from the King...although the status-quo of current affairs are slowly changing...and not in the favor the the King. We're starting to suspect the King might not be all "mighty" and "holy" and "great" as Jedwyn alllllways goes on about him. But until they have definitive proof, they march towards the "Illuminated Glade", before making their way to the Descendant's strong hold north of the city. On their travels a poorly shrouded Danielle Kay trots her way begging the group to take her and keep her safe. After some Jedwyn persuasion, she fully unloads some ice cold truths, as in Lindrick being an experiment gone wrong, made by the King, who will never stop killing. \GLUP* And and and....there might be more of these undead monsters...Could it get any worse?! The answer is yes, because these undead will always know where they are, meaning it's not a matter of "if" but... "when"...*
Party roll to beat = 12 Cory
17 Dusty
16 Matt
11 Steven
19 Vanessa Cory gets the party first cause he listen's and waits for DM Mark to initiate the Party Roll.
TO THE GLADE WE GO!!!
....Oh, well that was quick! We make it deeper into the forest until they enter the Glade. Fritz Fynn Fynkle,
Roll for Perception on the glade 2 Carl 7,
Roll for Perception on the glade 12 Jedwyn Bogswallow, Roll for Perception on the glade 16
Barilla Stromboli,
Roll for Perception on the glade 7
The air seems still, they don't see anything outta place for a forest, but calm. Fritz detects a strong sense of magic further down the path. Jedwyn doesn't feel so good about heading any further in, but Carl 7 tussles on and everyone else with him. Sometime later they reach a clearing with a body of water that resembles a motionless lake. Danielle Kay chimes in and stays the glade is a holy place to the crown and the people and a source of magic. The approach the lake and scattered about are some people which is expected. Walking towards the group is a familiar face....Eirdren! Barilla Stromboli,
Roll to shove Eirdren, pick him up and dunk him along the water Roll for grapple 23 He lifts the greeting Eirdren and says, "Lets go swimming!" and Eidren fails (with a 21) to break free from Barilla After Eirdren collects himself, he explains that he was sent here to investigate some sightings of strange men as well as take some magical readings. When pressed as to what the description of these strange people might look like, Eirdren points to Carl 7 and says they look like warforge. MORE CARLS?! \shifty eyes**
Eirdren is perplexed as to why Danielle Kay is with them, but after some lengthy discussion of what to do with Fumbles, they leave Danielle Kay with Ambrosis and setup Fumbles like a scarecrow. Everyone else heads onto a boat to head into the middle of the lake to take some magical readings. Barilla strong man rows them towards the middle of the lake where a magical green flame is kept a blaze. The island is connected to this source of natural magic and in the last few decades it's become stronger. Choosing this secluded time away from Danielle Kay, Jedwyn drops some hot truth on Eirdren and tells him everything that Danielle Kay said. Eirdren fixates on the 'orb" part of things, but takes the news pretty good seeing that his King is actually a Tyant. But Eirdren says he rather have the King leading the people than the Descendant's who were ruthless barbarians. Since they cant break his loyalty to the king, our party gently request that he investigate these findings for himself. We all head back onto the boat, Rowing back Roll for Perception Barilla Stromboli
3 Fritz Fynn Fynkle
Nat 20 Jedwyn Bogswallow
14 Carl Seven
16 Fritz notices on the far right shore about 60 feet away, a glint. It's a CARL...and to the eastern shore some 80 feet away...ANOTHER CARL!!! Evil
CARL #1 starts running towards the group in their boat. That's right, this CARL is RUNNING ON THE WATER! MAMA MIA!
Roll for initiative !!! Barilla Stromboli
8 Fritz Fynn Fynkle
6 Jedwyn Bogswallow
9 Carl Seven
18 Eirdren
NAT 20 !!!
Eirdren's turn Roll for Ranged Attack ???,
Hit ! ??? dmg
Carl 7’s turn, Casts hunters mark on Evil Carl #1 Jedwyn Bogswallow’s turn, casts hex on Evil Carl #1 as a bonus action Roll for eldritch blast 21,
Hit ! 11 dmg second blast 12,
Miss ! Imagine the T-1000 getting shot, it hits, but he keeps moving forward
Barilla Stromboli’s turn Strongman stokes the boat to get closer 25 Moves the boat forward about 8 feet.
Fritz Fynn Fynkle’s turn, Casts barkskin on himself and pouts he couldn't use wind to propell the boat Places hand in the water to help row the boat, success, the boat moves 6 additional inches. Evil Carl #1's turn, Leaps into the air and attacks Carl 7 Roll for Melee flykick ??? Miss ! Misses his kick, but as he lands, it looks like the water cushions around him. Evil Carl #2's turn, stops midway and creates a water wave towards Carl 7 Carl 7,
Roll Dex Save 2 15 dmg and is yanked off the boat.... TOO BE CONTINUED....
COULD CARL BE A TRUE DESCENDANT?! WHAT DO THE EVIL CARLS WANT?! IS ERIDREN GOING TO BACKSTAB THE GROUP? IF YOU WANT ANSWERS, YOU GOTTA PRAY TO YOUR DND GODS, CAUSE IT'S ABOUT TO GET SPIIIIICCCCCCY ON THE NEEEEEEXTTTT PAAAAAAARTTTTTYY ROOOOOLLLLL!!!!!
Trivia -The first two mins of the podcast sounds like a Flintstone/Roseanne mash up skit. -Vanessa somehow contracted what Fumbles got and now they both canonically have diarrhea -A map of the glade which Mark drew is on their pateron. The final dungeon of Arc 1 is in there too. -'Drevic' was Eirdren's fathers name. -To "ejaculate" is to shout, the more you know ;) -The Evil Carl's are suspected to be Monk's seeing as they can walk/run on water.
Quotes
"No Dusty No. Listeners, Dusty then proceeds to list his actual home address on air" - Microsoft Rory
"What do you think, two siblings, about a year and half apart, did when they were alone by a fireplace called "butterflies"? - Steven
"And don't say 'dunking', say, 'fun time swimming' " - Dusty
"He's a serif sheriff" - Matt with a font joke
"This is true, we have the coolest Barilla & Carl 7 warhorse robocart forever cart around" - Barilla
"His...frighten ejaculation if you will..." - Mark
"I got that ball that made my COPD go away Mark!" - Dusty on moving the boat only 8 feet with an action of rowing
"Just cause a boat doesn't have sails Mark, doesn't mean it can't be pushed by fucking wiiiiind" - An annoyed Cory
partyrollpodcast.com @ party_roll on twitter https://www.patreon.com/partyrollpodcast submitted by
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2023.03.26 05:15 zoumeyz [Help] Hunterborn and campfire issue.
Hello everyone, I recently started playing skyrim after a decade long hiatus so everything feels pretty new to me. I haphazardly added a few dozen mods on top of a Moonshadow install and everything's fine except for the two mods Hunterborn and Campfire. They repeatedly crash for the same reasons which are as follow :
Hunterborn will crashes when killing an animal and trying to process it by doing all three options one after the other (in seemingly any order) : skinning, harvesting ingredients and harvesting meat. it always crash while doing the animation for the last event, but sometimes it crash at the second one. If i save between the events and reload skyrim entirely it will be fine.
Campfire crashes when doing time skipping events like gathering wood or foraging. If i do it once or twice it's alright, but more and there's a risk of crashing.
There's also no actual crashes, the game stop responding but the music and sounds are still there. I can't actually get skyrim to crash to get a log. However i managed to get those debug files with papyrus (only for hunterborn)
[03/26/2023 - 12:58:38AM] >>=======> Hunterborn DoInitStuff running...
[03/26/2023 - 12:58:42AM] >>=======> Hunterborn is running compatibility checks.
[03/26/2023 - 12:58:42AM] >>=======> Ignore Papyrus errors about missing files, immediately below.
[03/26/2023 - 12:58:42AM] Error: File "iNeed.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_DS_Hunterborn (54003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 383
[_DS_Hunterborn (54003367)]._ds_hb_main.DoInitStuff() - "_DS_HB_MAIN.psc" Line 348
[_DS_Hunterborn (54003367)]._ds_hb_main.StartHunterborn() - "_DS_HB_MAIN.psc" Line 224
[_DS_Hunterborn (54003367)]._ds_hb_main.CarcassStartup() - "_DS_HB_MAIN.psc" Line 163
[ (541B2F47)]._DS_HB_PRKF_Startup.Fragment_12() - "_DS_HB_PRKF_Startup.psc" Line 8
[03/26/2023 - 12:58:42AM] Error: File "Hunting in Skyrim.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[_DS_Hunterborn (54003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 411
[_DS_Hunterborn (54003367)]._ds_hb_main.DoInitStuff() - "_DS_HB_MAIN.psc" Line 348
[_DS_Hunterborn (54003367)]._ds_hb_main.StartHunterborn() - "_DS_HB_MAIN.psc" Line 224
[_DS_Hunterborn (54003367)]._ds_hb_main.CarcassStartup() - "_DS_HB_MAIN.psc" Line 163
[ (541B2F47)]._DS_HB_PRKF_Startup.Fragment_12() - "_DS_HB_PRKF_Startup.psc" Line 8
[03/26/2023 - 12:58:42AM] >>=======> Hunterborn compatibility checks are complete.
[03/26/2023 - 12:58:49AM] VM is freezing...
[03/26/2023 - 12:58:49AM] VM is frozen
[03/26/2023 - 12:58:49AM] Saving game...
[03/26/2023 - 12:58:50AM] VM is thawing...
[03/26/2023 - 12:59:19AM] VM is freezing...
[03/26/2023 - 12:59:19AM] VM is frozen
[03/26/2023 - 12:59:19AM] Saving game...
[03/26/2023 - 12:59:19AM] VM is thawing...
[03/26/2023 - 12:59:21AM] HUNTERBORN DEBUG :: ActivateFreshCarcass on [Actor < (0009B0DC)>] ; aiIndex = -1
[03/26/2023 - 12:59:21AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 12:59:21AM] HUNTERBORN DEBUG :: Lookup on aiIndex = 23
[03/26/2023 - 12:59:22AM] HUNTERBORN DEBUG :: actionToTake = 2
[03/26/2023 - 12:59:22AM] HUNTERBORN DEBUG :: FieldDress akCarcassRef = [Actor < (0009B0DC)>] ; aiIndex = 23 ; knife = 2
[03/26/2023 - 12:59:24AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 12:59:24AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 12:59:25AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.166667
[03/26/2023 - 12:59:27AM] HUNTERBORN DEBUG :: ActivateFreshCarcass on [Actor < (0009B0DC)>] ; aiIndex = -1
[03/26/2023 - 12:59:27AM] HUNTERBORN DEBUG :: Locked out by unfinished Activate event.
[03/26/2023 - 12:59:27AM] HUNTERBORN DEBUG :: Removing all items
[03/26/2023 - 12:59:27AM] HUNTERBORN DEBUG :: Adding death item [LeveledItem < (54014D40)>]
[03/26/2023 - 12:59:28AM] HUNTERBORN DEBUG :: ActivateCleanCarcass on [Actor < (0009B0DC)>]
[03/26/2023 - 12:59:28AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 12:59:45AM] HUNTERBORN DEBUG :: ActivateFreshCarcass on [Actor < (0009B0DD)>] ; aiIndex = -1
[03/26/2023 - 12:59:45AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DD)>]
[03/26/2023 - 12:59:45AM] HUNTERBORN DEBUG :: Lookup on aiIndex = 23
[03/26/2023 - 12:59:46AM] HUNTERBORN DEBUG :: actionToTake = 2
[03/26/2023 - 12:59:46AM] HUNTERBORN DEBUG :: FieldDress akCarcassRef = [Actor < (0009B0DD)>] ; aiIndex = 23 ; knife = 2
[03/26/2023 - 12:59:49AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.116667
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: ActivateFreshCarcass on [Actor < (0009B0DD)>] ; aiIndex = -1
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: Locked out by unfinished Activate event.
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: (UseCustomTextures) Adding death item [LeveledItem < (54014D40)>]
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Fresh Meat Token
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Meat Token
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Mat Token
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Cleaned Carcass Token
[03/26/2023 - 12:59:51AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Pelt Token
[03/26/2023 - 12:59:52AM] HUNTERBORN DEBUG :: ActivateCleanCarcass on [Actor < (0009B0DD)>]
[03/26/2023 - 12:59:52AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DD)>]
[03/26/2023 - 12:59:53AM] HUNTERBORN DEBUG :: actionToTake = 2
[03/26/2023 - 12:59:53AM] HUNTERBORN DEBUG :: SkinCarcass akCarcassRef = [Actor < (0009B0DD)>] ; abIsMonster = False ; abPartOfProcess = False ; aiKnife = -1 ; aiIndex = 0
[03/26/2023 - 12:59:53AM] HUNTERBORN DEBUG :: simple_loot = TRUE; combined_loot = False
[03/26/2023 - 12:59:53AM] HUNTERBORN DEBUG :: knife = 2 ; index = 23
[03/26/2023 - 12:59:53AM] HUNTERBORN DEBUG :: peltlist = [FormList < (54011BE1)>]
[03/26/2023 - 12:59:55AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.266667
>>>this is when i crashed
Second debug
[03/26/2023 - 01:16:22AM] HUNTERBORN DEBUG :: ActivateFreshCarcass on [Actor < (0009B0DC)>] ; aiIndex = -1
[03/26/2023 - 01:16:22AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:22AM] HUNTERBORN DEBUG :: Lookup on aiIndex = 23
[03/26/2023 - 01:16:25AM] HUNTERBORN DEBUG :: actionToTake = 2
[03/26/2023 - 01:16:28AM] HUNTERBORN DEBUG :: ActivateFreshCarcass on [Actor < (0009B0DC)>] ; aiIndex = -1
[03/26/2023 - 01:16:28AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:28AM] HUNTERBORN DEBUG :: Lookup on aiIndex = 23
[03/26/2023 - 01:16:29AM] HUNTERBORN DEBUG :: actionToTake = 2
[03/26/2023 - 01:16:29AM] HUNTERBORN DEBUG :: FieldDress akCarcassRef = [Actor < (0009B0DC)>] ; aiIndex = 23 ; knife = 2
[03/26/2023 - 01:16:30AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:30AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:31AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.166667
[03/26/2023 - 01:16:33AM] VM is freezing...
[03/26/2023 - 01:16:33AM] VM is frozen
[03/26/2023 - 01:16:33AM] Saving game...
[03/26/2023 - 01:16:34AM] VM is thawing...
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: (UseCustomTextures) Adding death item [LeveledItem < (53014D40)>]
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Fresh Meat Token
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Meat Token
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Mat Token
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Cleaned Carcass Token
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: (UseCustomTextures) Removing Pelt Token
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: ActivateCleanCarcass on [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:34AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:35AM] HUNTERBORN DEBUG :: actionToTake = 3
[03/26/2023 - 01:16:35AM] HUNTERBORN DEBUG :: HarvestCarcass akCarcassRef = [Actor < (0009B0DC)>] ; abIsMonster = False ; abPartOfProcess = False ; aiKnife = -1 ; aiIndex = 0
[03/26/2023 - 01:16:35AM] HUNTERBORN DEBUG :: simple_loot = TRUE; combined_loot = TRUE
[03/26/2023 - 01:16:35AM] HUNTERBORN DEBUG :: knife = 2 ; index = 23
[03/26/2023 - 01:16:35AM] HUNTERBORN DEBUG :: matlist = [FormList < (5301218C)>]
[03/26/2023 - 01:16:38AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.316667
[03/26/2023 - 01:16:38AM] HUNTERBORN DEBUG :: baseroll = 15 ; totalroll = 16
[03/26/2023 - 01:16:38AM] HUNTERBORN DEBUG :: mats = [LeveledItem < (53013CC1)>]
[03/26/2023 - 01:16:40AM] HUNTERBORN DEBUG :: Adding mats ([LeveledItem < (53013CC1)>]) x 1
[03/26/2023 - 01:16:40AM] HUNTERBORN DEBUG :: Adding addtl mats ([LeveledItem < (5301CFA7)>]) x 1
[03/26/2023 - 01:16:40AM] HUNTERBORN DEBUG :: Giving player aggregate
[03/26/2023 - 01:16:40AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:40AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:40AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:40AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:40AM] HUNTERBORN DEBUG :: ActivateCleanCarcass on [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:40AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: actionToTake = 4
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: ButcherCarcass akCarcassRef = [Actor < (0009B0DC)>] ; abIsMonster = False ; abPartOfProcess = False ; aiKnife = -1 ; aiIndex = 0; abFirstCut = False; aiMeatCount = 0; aiSection = 0
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: simple_loot = TRUE; combined_loot = TRUE
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: knife = 2; index = 23; firstcut = TRUE
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: meattype = [Potion < (5301479C)>]; meatweight = 1.000000
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: GetMeatCount aiSize = 2 ; gMeatYield = 1
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: result = 2
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: totalweight = 2; penalty = 63.000000; limit = 39
[03/26/2023 - 01:16:41AM] HUNTERBORN DEBUG :: meatcount = 2; section = 2
[03/26/2023 - 01:16:44AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.050000
[03/26/2023 - 01:16:46AM] HUNTERBORN DEBUG :: ActivateCleanCarcass on [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:46AM] HUNTERBORN DEBUG :: Locked out by unfinished Activate event.
[03/26/2023 - 01:16:46AM] HUNTERBORN DEBUG :: Giving player [Potion < (5301479C)>] x 2
[03/26/2023 - 01:16:46AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] HUNTERBORN DEBUG :: Giving player animal fat x 1
[03/26/2023 - 01:16:46AM] HUNTERBORN DEBUG :: (simple_loot) Giving player Wolf Meat x 1
[03/26/2023 - 01:16:46AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] HUNTERBORN DEBUG :: Giving player animal fat x 1
[03/26/2023 - 01:16:46AM] Error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:46AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias Player on quest DA13Level1DialogueQuest (FE0CEDB0)].da13playerscript.OnItemAdded() - "DA13PlayerSCRIPT.psc" Line 29
[03/26/2023 - 01:16:47AM] HUNTERBORN DEBUG :: ActivateCleanCarcass on [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:47AM] HUNTERBORN DEBUG :: Actor = [Actor < (0009B0DC)>]
[03/26/2023 - 01:16:48AM] HUNTERBORN DEBUG :: actionToTake = 2
[03/26/2023 - 01:16:48AM] HUNTERBORN DEBUG :: SkinCarcass akCarcassRef = [Actor < (0009B0DC)>] ; abIsMonster = False ; abPartOfProcess = False ; aiKnife = -1 ; aiIndex = 0
[03/26/2023 - 01:16:48AM] HUNTERBORN DEBUG :: simple_loot = TRUE; combined_loot = TRUE
[03/26/2023 - 01:16:48AM] HUNTERBORN DEBUG :: knife = 2 ; index = 23
[03/26/2023 - 01:16:48AM] HUNTERBORN DEBUG :: peltlist = [FormList < (53011BE1)>]
[03/26/2023 - 01:16:48AM] HUNTERBORN DEBUG :: peltcount = 1
[03/26/2023 - 01:16:50AM] HUNTERBORN DEBUG :: AdvanceGameTime: 1.316667
>>>this is when i crashed
Here's the load order ripped straight from MO2. Also feel free to tell me if something unrelated is wrong with it, i have no clue
LOAD ORDER
# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
Skyrim Project Optimization - Full ESL Version.esm
Landscape and Water Fixes.esp
Campfire.esm
Vanilla Script MicroOptimizations.esl
Vanilla Scripts Enhanced.esl
Lux Via.esp
Occ_Skyrim_Tamriel.esp
Occ_Skyrim_AnniversaryFreeCC.esp
Lux Orbis - Master plugin.esm
Lux - Resources.esp
Lux - Master plugin.esm
Obsidian Mountain Fogs.esp
Cathedral - 3D Mountain Flowers.esp
NoBrokenWhiterunTower.esp
NoBrokenWhiterunTower - USSEP Patch.esp
TheDragon Bridge.esp
RedWaveNotDaintySload.esp
SurvivalControlPanel.esp
Skyrim Extended Cut - Saints and Seducers.esp
Saints and Seducers Extended Cut - Landscape and Water Fixes Patch.esp
Skyrim Extended Cut - Saints and Seducers - Apothecary Patch.esp
Penitus_Oculatus.esp
Ryn's Snazzy Last Vigil.esp
3DNPC.esp
DynDOLOD.esm
SolitudeLightHouseFix.esl
Navigator-NavFixes.esl
AHZmoreHUD.esl
AHZmoreHUDInventory.esl
TrueHUD.esl
SmoothCam.esl
DynamicCollisionAdjustment.esl
SimpleVampFixesSSE.esl
Expressive Facegen Morphs.esl
RSkyrimChildren.esm
Spaghetti's Towns - Dragon Bridge.esp
Robber's Gorge Fixes.esp
Landscape Fixes For Grass Mods.esp
Landscape and Water Fixes - Patch - LFfGM.esp
Landscape and Water Fixes - Patch - Navigator.esp
Complementary Grass Fixes.esp
RiftWatchtowerNavFix.esp
allowProgressBugFix.esp
RaceMenu.esp
RaceMenuPlugin.esp
TavernAIFix.esp
Quest Journal Limit Bug Fixer.esp
OnlyOnce.esp
No Swing Warnings When Wielding Tools.esp
MoonsAndStars.esp
ChillwindDephts.esp
Fish Plaque Fix.esp
iHUD.esp
SkyUI_SE.esp
I4IconAddon.esp
I4_DearDiaryDarkWarm.esp
MCMHelper.esp
VendorSaleDelay-GoneSSE.esp
VSDS Patch - USSEP.esp
toggle compass hotkey.esp
GLZ-InformedMailDelivery.esp
CoMAP - Authors Cut.esp
CoMAP - USSEP Patch.esp
Undiscover Skyrim - No Discovery Sounds.esp
Chesko_LoreBasedLoadingScreens.esp
Customizable Camera.esp
TrueDirectionalMovement.esp
BetterThirdPersonSelection.esp
SomeCreatureBehaviorBugFixes.esp
Animals Swim.esp
Disable NPC stretching idle.esp
Disable NPC Stretching - Dawnguard Patch.esp
Disable Turn Animation.esp
EVGConditionalIdles.esp
Reanimated Detector.esp
Look Around.esp
dD-No Spinning Death Animation Merged.esp
SMIM-SE-Merged-All.esp
nchardak waterfall fix.esp
Stones of Solitude.esp
Modular Armory.esp
Praedy's MageStatueFX.esp
Praedy's WinterholdCollegeBanner.esp
BlendedRoads.esp
GDOS - Splendid Mechanized Dwemer Door.esp
InfiniteDragonVariants.esp
water mod.esp
Book Covers Skyrim Updated.esp
SolitudeTempleFrescoes.esp
Sharpen Other Swords II.esp
DynamicAnimalVariantsPlus.esp
Shaders of Solstheim.esp
Simplicity of Snow.esp
Simplicity of Snow - Blended Roads Patch.esp
Simple Snow Improvements - Skyrim.esp
Simple Snow Improvements - Giant Obelisk.esp
Simple Snow Improvements - Snow Forts.esp
Subtypes of Snowberries.esp
DiverseNightShade.esp
DiverseDragonTongues.esp
DNPCsFishingGear.esp
DNPCsChainShackles.esp
BandagesforNPCs.esp
DunmerOutfits_DISTR.esp
Detailed NPCs Tweaks.esp
Detailed Cities SE - no lights.esp
capitals and towns of skyrim.esp
capital of pale - fishing spot.esp
Capitals and Towns - Landscape and Water Fixes Patch.esp
Unique Towns.esp
Riften Gate Restored.esp
Riften Gate Restored - USSEP Patch.esp
Spaghetti's Cities - AIO.esp
Spaghetti's Towns - Riverwood.esp
Spaghetti's Towns - Rorikstead.esp
Spaghetti's AIO - Moonshadow Fixes.esp
Simplicity of Settlements - Dragon Bridge.esp
Markarth Road Finished.esp
Markarth Mossy AF.esp
Markarth Mossy AF - USSEP Patch.esp
Icy Windhelm.esp
Better Windhelm Ground Meshes Placement Corrections.esp
WindhelmFakeWindowsFix.esp
Gildergreen Regrown.esp
Whiterun Watchtower Doesnt Start Broken - Siberpunks Cut.esp
the mages college.esp
The Mages College - USSEP Patch.esp
RavenRockDunmerized.esp
Raven Rock Building Tweaks - Shaders of Solstheim Patch.esp
Cultured Orc Furniture.esp
Cultured Orc Furniture - USSEP Patch.esp
Regional Sounds Expansion.esp
Reverb Interior Sounds Expansion.esp
Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp
Reverb Interior Sounds Expansion_VolumeSlider_Thunder.esp
AcousticTemplateFixes.esp
AcousticTemplateFixes_ReverbInteriorSounds.esp
Chapter II - Soundtrack mod by Dreyma Music.esp
Improved Combat Sounds v2.2.esp
dD - Enhanced Blood Main LITE.esp
Improved Combat Sounds - Enhanced Blood Patch.esp
master_of_one.esp
configurable_perks_per_level.esp
ReadingIsGood.esp
legacy.esp
Legacy Tweaks.esp
apo_legacy_startup.esp
curse_of_the_firmament.esp
Curse of the Firmament - USSEP Patch.esp
acolyte.esp
Acolyte - USSEP Patch.esp
MysticismMagic.esp
MysticismSurvival.esp
Master Of One - Mysticism Patch.esp
challenging_spell_learning.esp
Scion.esp
Manbeast.esp
Manbeast - BCSU Patch.esp
ForcefulTongue.esp
Forceful Tongue - USSEP Patch.esp
Thaumaturgy.esp
Thaumaturgy - USSEP Patch.esp
Apothecary.esp
ApothecaryFood.esp
Apothecary - Fishing Patch.esp
ApothecaryFood - Fishing Patch.esp
ApothecaryFood - USSEP Patch.esp
Apothecary - USSEP Patch.esp
Apothecary - BCSU Patch.esp
AdamantSmithing.esp
SunHelmSurvival.esp
Hunterborn.esp
Hunterborn - Campfire Patch.esp
Hunterborn - Leather Tanning.esp
Hunterborn - Soups and Stews.esp
SkillsOfTheWild.esp
NFF-SOTW Animal Patch.esp
HunterbornSoupsStews - SunHelm Patch.esp
SunHelmCampfireSkill.esp
SunHelmDiseases.esp
Apothecary Food SOTW Patch.esp
HunterbornApothecaryPatch.esp
Milk Not Raw.esp
Missives.esp
Missives - Solstheim.esp
Missives - Bigger Trigger Box Range.esp
QuestsAreInSkyrimUSSEP.esp
BladeAndBlunt.esp
BladeAndBluntHealth.esp
BladeAndBluntSneak.esp
SubsurfaceScatteringShader.esp
SimonrimAttackSpeedFix.esp
Precision.esp
ogCannibalDraugr.esp
DragonCultDraugr.esp
DragonCultDraugrUSSEP.esp
Dragon Cult - Navigator Patch.esp
know_your_enemy_redux.esp
kye_redux__inspect_power.esp
know_your_enemy_redux_armors.esp
kye_redux_armors__inspect_power.esp
NoSaveInCombat.esp
Taunt Your Enemies.esp
Simple Degradation.esp
Huntsman.esp
Huntsman - Dawnguard Patch.esp
Huntsman - SunHelm Patch.esp
EconomyOverhaulandSpeechcraftImprovementsLite.esp
Economy Overhaul - USSEP Patch.esp
Economy Overhaul - Quests Are in Skyrim Patch.esp
EconomyOverhaul LV - Missives Patch.esp
SensibleBribes.esp
DynamicMercenaryFees.esp
CFTO.esp
CFTO_fix.esp
Missives - Carriage and Ferry Travel Overhaul Patch.esp
capitals and towns of skyrim - cfto.esp
Tavern Menu Remade.esp
Tavern Menu Remade - SunHelm.esp
SkyrimConfigurationMenu.esp
Autorun.esp
hearthfireextended.esp
HFE-CC Fishing Patch.esp
HFE-Sunhelm Patch.esp
HFE-CFTO-Patch.esp
Hearthfire Extended - Mysticism Patch.esp
Sexier Vanilla - Guards.esp
Sexier Vanilla Guards Tweaks.esp
WadeInWater.esp
WadeInWaterRedone.esp
SensibleSleepwalking.esp
Fish Anywhere.esp
StreamlinedFishing.esp
AdditionalRecipes.esp
AdditionalRecipes_BCSU.esp
Narrative Gameplay Consistent Dialogue Tweaks.esp
NGCDT - Kodlak Does Lead the Companions.esp
Only Lover's Dead Give Inheritance Letters.esp
HarkonIsntStupid.esp
QuickLight.esp
Use Telekinesis on Traps.esp
Realistic AI Detection 3 - Medium Interior, High Exterior.esp
Seeking Out Sneaks.esp
suspiciouscityguards.esp
StoreDoorbells.esp
Smart_NPC_Potions.esp
Smart_NPC_Potions_-_SunHelm_Patch.esp
Hunters Not Bandits.esp
Hunters Not Bandits - USSEP Patch.esp
NPCs React To Necromancy.esp
NPCs_Wear_Amulets_Of_Mara.esp
Sleeping Expanded.esp
Use Those Blankets.esp
Realistic-Voice.esp
Misc Dialogue Edits.esp
Misc Dialogue Edits - USSEP Patch.esp
Misc Dialogue Edits - Vendor Sale Delay Patch.esp
More Dialogue Options.esp
Bandit Lines Expansion.esp
DarkElfVoicesForBandits.esp
Civil War Lines Expansion.esp
Forsworn and Thalmor Lines Expansion.esp
CarriageAndStableDialogues.esp
CarriageAndStableDialogues - CFTO Patch.esp
Vampire Lines Expansion.esp
Vampire Lines Expansion - Orc Addon.esp
ThugsNotAssassins.esp
Thugs Not Assassins - USSEP Patch.esp
Thugs Not Assasins - BCSU Patch.esp
AI Overhaul.esp
AI Overhaul - CTFO Patch.esp
AI Overhaul - Missives Solstheim Patch.esp
AI Overhaul - Huntsman Patch.esp
W8INoU.esp
TrulyNeutralPrisoners.esp
TheCleverPrisoner.esp
Missing Follower Dialogue Fix.esp
Missing Follower Dialogue Fix - USSEP Patch.esp
No Crime Teleport Voice Consistency Fix.esp
Off Limits - Trespassing Behavior Expansion.esp
ContrabandConfiscation.esp
Contraband Confiscation - USSEP Patch.esp
NPCs Ain't Hachikos.esp
More Sensible Quartermasters.esp
Can't See What I Found.esp
SkyTEST-RealisticAnimals&Predators.esp
SkyTEST Lite - USSEP Patch.esp
SkyTEST - Mysticism Patch.esp
SkyTEST - Manbeast Patch.esp
SkyTEST - Hearthfire Extended Patch.esp
LokiHorses.esp
TheChoiceIsYours.esp
The Choice is Yours - USSEP Patch.esp
TheChoiceIsYours - Lod Dialogue Tweak.esp
The Choice is Yours - Narrative Fixes Patch.esp
The Choice is Yours - BCSU Patch.esp
PaarthurnaxQuestExpansion.esp
Nilheim_MiscQuestExpansion.esp
HouseOfHorrorsQuestExpansion.esp
HouseOfHorrorsQuestExpansion - TheChoiceIsYours.esp
Caught Red Handed - Quest Expansion.esp
NGCDT - Caught Red Handed - QE Patch.esp
CollegeEntry.esp
Improved College Entry - USSEP Patch.esp
Improved College Entries - Quests are in Skrim Patch.esp
CYA_ChooseYourOwnArchMage.esp
Choose Your Own Arch-Mage - USSEP Patch.esp
College Of Winterhold - Quest Expansion.esp
The Whispering Door - Quest Expansion.esp
The Whispering Door QE - USSEP Patch.esp
TheOnlyCureQuestExpansion.esp
Innocence Lost - Quest Expansion.esp
Quest Expansions - USSEP Patch.esp
SaveTheIcerunner.esp
Save The Icerunner - USSEP Patch.esp
Save The Ice Runner - The Choice is Yours Patch.esp
Misc Dialogue Edits - SaveTheIceRunner patch.esp
MCWT_ACollegeCoup.esp
MCWT_ArnielsAppeals.esp
MCWT_AWizardsWalk.esp
MCWT_DeadDunmerDelivery.esp
MCWT_ErratumEtc.esp
MCWT_ExpiditeTheExpirate.esp
MCWT_GovernableGatekeeper.esp
MCWT_InescapableInsights_QaiS.esp
MCWT_ScheduledSavos.esp
MCWT_UnflappableFaculty.esp
MCWT - USSEP Patch.esp
CompanionsProgressionRequirements.esp
CompanionsTweaks.esp
Companion Tweaks - USSEP Patch.esp
Companions - Don't be a Milk Drinker (Farkas only option).esp
Companions Bloodritual Scene Tweak.esp
mpThievesNightOnTheTown.esp
DBRevengeance.esp
BUVARP SE RE.esp
BUVARP SE RE - CFTO Patch.esp
BUVARP SE RE - The Only Cure Quest Expansion Patch.esp
BUVARP - USSEP Patch.esp
BUVARP - BCSU Patch.esp
BUVARP - AI Overhaul Patch.esp
Extended Encounters.esp
TEEN WOLF.esp
Canis Hysteria - Companion Tweaks Patch.esp
Skyrim Revamped.esp
Skyrim Revamped - USSEP Patch.esp
Skyrim Revamped - Apothecary Patch.esp
Skyrim Revamped - Thaumaturgy.esp
Skyrim Revamped - Economy Overhaul Patc.esp
Skyrim Revamped - Huntsman Patch.esp
Skyrim Revamped - BUVARP Patch.esp
Cultured Orc Furniture - Skyrim Revamped Patch.esp
SkyTEST Lite - Huntsman + Skyrim Revamped Patch.esp
CC Fishing No Free Scaled Armor.esp
Favor Jobs Overhaul.esp
Favor Jobs Overhaul - 1st person messages.esp
Immersive Patrols II.esp
Cloaks&Capes.esp
Cloaks & Capes - Sexier Guards Patch.esp
skyforgesteel.esp
Natura.esp
Lunaris.esp
Lunaris - Normal Vendors.esp
Abyss.esp
Bloodmoon.esp
Flames of Coldharbour.esp
Necrom.esp
Lunaris - Hearthfire Extended Patch.esp
Natura - Huntsman Patch.esp
Norive Spells AIO Patch.esp
Master of One - Norive Spells Patch.esp
Paradigm - Simonrim Edition.esp
Environs - Tundra Farmhouse.esp
Environs - Greenwood Shack.esp
Environs - Greenwood Shack - Landscape Fixes Patch.esp
Environs - Whiterun Watchtower.esp
Environs - Kolskeggr.esp
Environs - Kolskeggr - USSEP Patch.esp
Environs - Shrines of Talos.esp
Environs - Shrines of Talos - USSEP Patch.esp
Environs Shrines of Talos - Temple Frescoes Patch.esp
MerchantsOfSkyrim.esp
Merchants of Skyrim - Capitals and Towns Patch.esp
Merchants of Skyrim - USSEP.esp
Lux Orbis.esp
Lux Orbis - USSEP patch.esp
Lux Orbis - Update Patch.esp
Lux Orbis - CC Fish patch.esp
Lux Orbis - BUVARP Patch.esp
Lux Orbis - Merchants of Skyrim Patch.esp
Lux Orbis - Environs - Greenwood Shack Patch.esp
Lux Orbis - Saints and Seducers Extended Cut patch.esp
Lux Orbis - Capitals and Towns patch.esp
Environs - Kolskeggr - Lux Orbis Patch.esp
Environs - Shrines of Talos - Lux Orbis Patch.esp
Environs - Western Watchtower - Lux Orbis Patch.esp
Lux Orbis - Hearthfire Extended Patch.esp
Lux Orbis - Penitus Oculatus.esp
Unique Solstheim Grass.esp
Folkvangr - Grass and Landscape Overhaul.esp
Veydosebrom Regions.esp
Cathedral - 3D Pine Grass.esp
QW's Grass Patch.esp
Lux Via - plugin.esp
Lux Via - Less lanterns plugin.esp
Lux Via - USSEP Patch.esp
Lux Via - Landscape and Water Fixes Patch.esp
Lux Via - Blended Roads Bridges Texture sets.esp
Lux Via - CFTO patch.esp
Lux Orbis - Temple Frescoes Patch.esp
HappyLittleTrees.esp
HappyLittleTrees - Landscape Fixes Patch.esp
HappyLittleShrubs.esp
man_DaedricShrines.esp
man_DaedricShrines - The Only Cure patch by Xtudo.esp
Daedric Shrines - Obsidian Mountain Fogs Patch.esp
Lux Orbis - Daedric Shrines AiO Patch.esp
shalidor's maze fixes.esp
Shadows Of Sunlight - In Small Exterior World Spaces.esp
RAID Weathers.esp
Beards.esp
Brows.esp
NB-Scars.esp
True Eyes SE.esp
ENB Light.esp
DaedricArmorLight.esp
DepthsOfSkyrim.esp
Footprints.esp
Footprints - ENB.esp
WondersofWeather.esp
Laundry.esp
LIAT - NPCs.esp
3DNPC0.esp
3DNPC1.esp
3DNPC - AI Overhaul Patch.esp
Blowing in the Wind SSE.esp
Blowing in the Wind - SMIM Merged All Patch SSE.esp
Common Clothes and Armors.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
FaceMasksOfSkyrim.esp
Ark_RogueBladeArmor.esp
Dr_Bandolier.esp
TakeNotes.esp
Ships on the Horizon.esp
Mercenary Light Iron Armor.esp
mihailchicks.esp
Wolfpaint_Face.esp
Lamenthia's Marks of Beauty.esp
VWA_VanillaWarpaintsAbsolution.esp
Vanilla hair remake SMP.esp
KSHairdosSMP.esp
Cloaks&Capes_SMP_Patch.esp
BA_BardSongs_AIO.esp
SkyrimsGotTalent-Bards.esp
art_StarsightEyes.esp
MaximumDestruction.esp
MaximumCarnage.esp
Heart Breaker SE.esp
SimplestHorses.esp
TheCleaner.esp
Dirt and Blood - Dynamic Visuals.esp
nwsFollowerFramework.esp
FormationWithFollowers.esp
ArteFake.esp
PetTheDog.esp
ImGladYoureHere.esp
Fare Thee Well__Lollia.esp
Headhunter - Bounties Redone.esp
Ryn's Snazzy Last Vigil - Ebony Warrior Overhaul.esp
KWTelescope.esp
FastTravelByHorse.esp
SBP_SimpleBellyPaints.esp
WoundsOverlay.esp
SFO_SkinFeatureOverlays.esp
WNB_WeatheredNordicBodypaints.esp
Lux.esp
Lux - Brighter interior nights.esp
Lux - Brighter Templates Houses only.esp
Lux - USSEP patch.esp
SPO LUX Patch.esp
Lux - CC Fish patch.esp
Lux - SLaWF patch.esp
Lux - Complementary Grass Fixes Patch.esp
Lux - No grass in caves patch.esp
Lux - Daedric Shrines AiO Patch.esp
Lux - The Mages College Patch.esp
Lux - Environs - Greenwood Shack Patch.esp
Lux Via - Mysticism Patch.esp
Environs - Shrines of Talos - Lux Patch.esp
Environs - Shrines of Talos - Solitude Frescoes + Lux Patch.esp
Environs - Kolskeggr - Lux Patch.esp
Environs - Tundra Farmhouse - Lux Patch.esp
Lux - Chillwind Depths Patch.esp
Lux - Merchants of Skyrim Patch.esp
Lux - Acoustic Template Fixes Patch.esp
Lux - Capitals and Towns patch.esp
Lux - Missives Patch.esp
Lux - BUVARP Patch.esp
Lux - Saints and Seducers Extended Cut patch.esp
Lux - Save the Icerunner patch.esp
Lux - Innocence Lost Quest Expansion Patch.esp
Lux - MCWT Patch.esp
Lux - Contraband Confiscation Patch.esp
Lux - TNTT Patch.esp
Lux - Hearthfire Extended Fishing Patch.esp
Lux - Penitus Oculatus Patch.esp
Lux Acoustic Template Fixes - Saints and Seducers Extended Patch.esp
JPNocturnalMoths.esp
JPNocturnalMothsBITWPatch.esp
JPNocturnalMothsLuxPatch.esp
Moonshadow Location Overrides.esp
Moonshadow Tweaks.esp
FWMF for Fantasy Paper Maps.esp
MCM for FWMF.esp
FWMF Fantasy - USSEP Patch.esp
FWMF Fantasy - Lux Orbis Patch.esp
FWMF Fantasy - Shadows of Sunlight Patch.esp
FWMF - Lux No Grass Patch.esp
BountiesRedone_Missives_Solstheim.esp
BountiesRedone_MissivesExtension.esp
Aymarandfriends.esp
Moonshadow Synthesis.esp
RSChildren.esp
Children of the North.esp
Aymar and Friends - Overhaul.esp
DynDOLOD.esp
Occlusion.esp
Thank you very much for any help given
submitted by
zoumeyz to
skyrimmods [link] [comments]
2023.03.26 05:05 Decent_Cupcake 32 [M4F] United States / Midwest - nerdy homebody, seeing if anyone is out there
Hi there.
I am a lighthearted and easygoing guy. I'm a homebody and I like to laugh and bring others laughter. I make a point to always be there for my friends and family whenever they need me. I currently live in North Dakota. I go to school full time and I have a dog named Khadgar. I spend my free time enjoying music and coffee as well as playing video games. I love most any game (even the ones I stink at!) but World of Warcraft is easily my favorite. I am also trying to teach my self some French in my off time! Physically, I am 5'11" (6' on a good day) and slim.
Ideally I am looking for someone to get to know and build a connection with. Someone who is at least interested in the possibility of a relationship at some point down the road if things work out that way. Of course I'm not looking to rush anything so for now I am mainly looking for someone to chat with pretty regularly and get to know. Distance is a non-issue at this point but the closer the better of course! And age wise 25 - 34. Other than that I am just looking for someone that can message pretty regularly and carry a conversation.
Anyway, I think I will leave this here for now. If anything struck you in here please shoot me a message and I look forward to hearing from you :)
Cheers!
submitted by
Decent_Cupcake to
r4r [link] [comments]
2023.03.26 05:00 Kazevenikov Cryptid Chronicle - Chapter 21
A special thanks to
u/bluefishcake for the wonderful original story and sandbox to play in.
A special thanks to my editors LordHenry7898, RandomTinkerer, and Swimming_Good_8507
And a big thanks to the authors and their stories that inspired me to tell my own in this universe. RandomTinkerer (City Slickers and Hayseeds), Punnynfunny (Denied Operations), CompassWithHat (Top Lasgun), CarCU131 (The Cook), and Rhion-618 (Just One Drop)
Hy’shq’e Ay Si’am (Thank you noble friends)
Chapter 21: A Prince, and a Pauper
Andy sat awkwardly in the middle seat of the back bench between Kalai and Sitry. He’d taken off his hat and had readjusted his blanket to wrap completely around his shoulders and chest before he’d been politely ushered into the flying vehicle. He sat silently watching the three parents fuss over their children with a stab of jealousy. Andy could feel a tension building, as he was grateful to be mostly ignored as the shuttle rocketed up towards whatever destination it was headed towards. He hadn’t quite caught where the rather intimidating rabbit man had told their pilot to go, but it didn’t sound like anywhere he knew, and he didn’t want to have to try and figure out how to get home if it meant booking a flight that he couldn’t afford.
“I want to thank you for saving me back there, If you wouldn’t mind, I’d just as soon be out of your hair. If you could drop me off at the old Bellingham airport, that’s closest to my home,” Andy voiced his concern when a lull had fallen in the conversation about ‘poor Naranjo’s cuts and bruises’. It almost made Andy laugh seeing the parents fuss over Naranjo, while Sitry and Kalai by comparison were told, in a kind and loving way, to suck it up. It was a sentiment he’d grown accustomed to hearing from his own grandmother, ever since they’d been reunited.
The man turned around in his seat towards the front where he sat with his wives and his son. “Nonsense, Alfred-”
“
It’s Andy,” Naranjo interjected, ”And dad,
you heard the woman!” He gave a worried glance back at Andy. Andy could feel the two girls beside him suddenly tense and shift ever so slightly away from him, as though they were afraid.
“Andy…I’m terribly sorry. I’m Rhaxiid Vaida and I-” The man continued jovially before Naranjo again interrupted his father.
“He means to say
Don-Conde-Professing-Practitioner Rhaxiid Vaida.
Granmaestro of Ecological Sciences, your highness.” Naranjo switched into High Shil and it took a moment for Andy’s brain to make the switch. He’d not touched High Shil since his last stint in solitary when he completed the advanced literature course. “Allow me also to present Dona-Marquite’-Professing-Practitioner Sakalbi Vaida, Maestra of Oceanographic and Environmental Restoration and my birth mother. This is Dona-Marquite’-Professing-Practitioner Aftasia Vaida, Maestra of Climatology.”
“
My birth mother, your highness. I want to apologize for our behavior when we met; it was inappropriate,” Sitry added after Naranjo finished introducing the family. All had inclined their heads, save for Rhaxiid, and it suddenly hit him why they were suddenly all on pins and needles.
“Ok, please
stop!” Andy spoke deliberately in Vatikre, and he could feel himself flushing a bit from embarrassment. He tried to get control of himself but he couldn’t quite keep the nervous laughter out of his voice. “I am not
actually royalty, I’m not even
nobility in
any sense of the word. Char’dania is repeating a racist joke that I’m not entirely sure she knows is racist.” Andy didn’t want to have to explain the whole
Indian Princess stereotype and how quite a few of the women of the local garrison had taken to using it to describe Andy and some of his peers in the tribe.
“I have no titles except what I am, and I am Andrei Shelokset. If you want to be very formal, my ‘Indian name’ is Tsu’ti’tsi’uqw, which was my great grandmother’s name, and I am of the Bear Clan Salish of the North Straits Salish Band. Everyone just calls me
Andy, and it is an honor to meet you all.” Andy let the silence that followed his speech hang for a moment before he spoke again, hoping to break the tension and change the subject. “I can’t stress enough how very grateful I am for you saving me from Char’dania and the rest of her goons. I raise my hands to you.”
Andy brought his hands up in the traditional sign of thanks and honor. The last thing he wanted was to give Si’catreese or any Interior Agent any
more ammunition to arrest him by having anyone actually think he was trying to claim noble status.
“But the Lieutenant called you…and she was going to have the Interior….and they’re the only ones that can arrest nobles….” Naranjo sputtered worriedly, switching back into Vatikre and fixing his parents with a fearful glance.
Kalai jumped in, her voice soft and shy, “Everyone at the Smokehouse was listening to you. You were the one giving orders and-”
“I’m a
tumulh and those were
stommish! Those trigger-happy idiots listening to me was just a cultural thing, it has nothing to do with me personally!” Andy could feel himself getting a bit defensive and fought to reign in his rising frustration and embarrassment. He didn’t exactly like being the center of attention, and outside of his training as a Speaker in cultural events or in a crisis, he hated public speaking and being in crowds.
“Well, young man, from the way these three tell it, you stood alone against a veritable army of cutthroats and murderers to save their lives. You tended their wounds, gave them clothes, fed them, and saved them multiple times in a single night. This might be an impertinent question, but do you have children of your own?” Aftasia’s tone was gentle and her encouraging smile was soft, putting Andy a bit more at ease. He could see the similarity between Sitry and her mother in their smiles.
“Uh, no…no I don’t, I’m still a bit young for that.” Andy felt himself blush, and was thankful that he wasn’t the only one. Sitry and Kalai both flushed different colors while Aftasia gave a knowing nod and a small chuckle.
“Then you don’t know how much
we owe
you.”
“Indeed. We’ve been beside ourselves with worry ever since this little burr sent her guards
back to Seattle and gave us a false address to find her at!” Naranjo’s pale, white haired and red eyed mother Sakalbi shot a glare at Kalai that could have burned a hole through the shuttle and Kalai wilted into her seat. “Though
this little embellisher seems to be a bit overwrought.” She turned to look at her son who sat next to her and Naranjo flashed her a nervous smile. “Narny seems to think you were being shot at, which is just silly…isn’t it?” Her abrupt tone at the end and the hard and piercing stare was turned on Andy and he instinctively sucked in his breath. He felt in that moment like he was staring down an angry Kodiak Grizzly Bear who’d caught him with her cub.
“No, thankfully we weren’t being shot at, but some of my cousins were.” Andy’s response was quick, and he instantly regretted adding the second part. He’d meant to be reassuring but instead it seemed to ignite her barely contained rage even further.
“You mean to tell me that there really was a battle in the islands last night?” Her voice raised two octaves, causing her three adult children to flinch. Even Andy felt himself quail underneath the invisible assault.
“My rifle isn’t for decoration, and it was more of a skirmish.” Andy recovered slightly, trying to stand his ground. Remembering that he was still armed was a bit reassuring, even though the weapon was just out of reach on the floor of the shuttle behind his feet.
“What exactly were you doing out there in the first place?” Sakalbi’s tone turned icy and her eyes narrowed at Andy. “The island ecosystem is still imperiled and the shock of humans-”
“IT WAS CRAZY! There was
dancing, and
drums, and
costumes like I’ve NEVER SEEN BEFORE! He said that it’s their environmental and ecological record dating back
thousands of years!” Sitry’s excited outburst crashed like a wave on the shore, breaking the invisible hold the woman had on Andy. Sitry leaned in, putting a reassuring hand on his shoulder as she physically moved herself in between Andy and her Kho-mother, taking her attention away from him.
“Well that can’t be true, can it? Human records in this area are only around one hundred and fifty of this planet’s years old, two hundred at the most. There was no written record prior to that.” Rhaxiid spoke tentatively, as if suddenly he wasn’t exactly sure of something that had been a fact up until that moment.
“That’s technically true, Don-Konday? Forgive me if I’m mispronouncing-” Andy spoke again, as Aftasia cleared her throat pointedly at Sakalbi, causing the irate woman to turn back around.
“Oh please, it’s
Rhaxiid, sir. No need to stand on ceremony,” he responded jovially, waving a hand as though shooing something away from his face.
“Well, written language was only introduced to my people around two centuries ago, that part is true, but our traditions, sacred sites, and cultural practices have been passed down since time began.” Andy found himself again in the position of trying to explain his people’s history, but given how it seemed to have been misconstrued, he suddenly wasn’t as sure about talking to these aliens about it as he had been the night before.
“Humans have only had written language for two hundred years? How is that possible? You’ve gone from preliterate to an advanced industrial society in only-”
“
My people, being the Salishians. The indigenous race of humans from these islands and the surrounding mainland,” Andy clarified. Rhaxiid smiled as he made an “oh” sound and nodded.
“Our studies indicate that humans were an invasive species to this continent. That your species originated from one of the larger continents on the other side of the planet.” Sakalbi spoke without turning around. There was something in the woman’s tone that rubbed Andy the wrong way. An undercurrent of resentment and superiority in how she spoke that reminded him of so many of his teachers. Andy fought hard not to let his hackles go up.
“You’ll find burial sites and remains of villages between twenty five and twelve thousand years old, and
my people are as indigenous as Cedar trees, bears, salmon, and bald eagles. We’ve been living in this place
long before the Imperium united under the Tasoos, and we’ll keep fighting to protect our ancestral homeland until the very last of us is no more.” Andy’s jaw tightened as he rattled off an old defense of his people’s rights and threw a shot back that he knew would get a rise out of any Imperial. Sakalbi simply scoffed in response.
“You know Imperial history?” Aftasia asked, giving her Kho-wife a hard stare and a curt shake of her head.
“Courtesy of your empire’s
fine residential school out in Nebraska. It’s where I learned to ‘speak good Shil,'” Andy responded, bitterness creeping into his voice.
“So you’re a graduate? Wonderful! Tell me, at what level did you achieve?” Rhaxiid replied brightly, and beside him he could feel Kalai and Sitry turn in surprise.
“I finished the Imperial Assimilation course in five Earth years, and graduated from junior academy in another two.”
“YOU WHAT?” The chorus from all six aliens at once was deafening.
“You
graduated in only two human years?” Rhaxiid’s voice took on a tone of awe and respect, and Andy felt suddenly self conscious as the eyes of everyone were suddenly glued to him.
“Well it helps if you don’t get vacations…or weekends…or free time. Besides, there wasn’t much else to do in solitary for repeated escape attempts, so I just put my nose in the school omnipads and just banged the coursework out. The classes were pretty easy once I figured out the language and the math system, then it was all just spitting out the answer the teachers wanted.”
“Are you some kind of genius?” Sitry asked breathlessly, and the excited smile that lit up her face made Andy’s heart skip a beat. Whether it was fear or something else, Andy wasn’t sure. He turned to look at Kalai and saw the same look mirrored from the other side of him and Andy couldn’t help but pull into himself and blush. He looked down and began studying his feet and spoke in a bit of a self deprecating tone.
“No…no, I’m no genius. I was just motivated to not get hit anymore, and to keep from going crazy in the little oubliette they kept sticking me in and I-” Andy stopped as the mood in the shuttle drastically changed, and he at the looked up to see all the looks of admiration turned to looks of confusion and horror.
“I’m guessing you’re not too aware of what they did to us after they kicked us out of our homes, are you?” Andy ventured shyly, and he saw them all shake their heads almost in unison.
“I’m sorry, I’m having trouble understanding a few things, you said ‘escape attempts?’ As in, prison? Were you convicted of a crime?” Sakalbi asked tentatively, her ears swiveling back defensively.
“No, unless you count ‘Being Indian in the Twenty First Century.' I hear you can get two years in Walla Walla for that.” Andy tried to turn the very painful memory of red garbed Interior thugs pulling him away from his screaming grandmother into a joke. He fought against the rising panic as the memory of those goons throwing him into an alien bus with about fifty other crying children before being carted away from the internment camp in Oklahoma washed over him.
“That can’t be…using a school as a prison…that’s horrific! I can’t even begin to fathom how you could…You poor dear.” Sakalbi’s voice was small for the first time, and full of pity.
“I’d rather not talk about it right now, if you don’t mind. To tell you the truth, I’ve been roughly on my own except for my grandma for the past five years. Before that, I spent just over seven in a residential school for human boys, courtesy of Governess Ta’naios and the Interior. They tried to make us good Shil’vati
by any means necessary, and that’s all I’ll say about it.” Andy felt his hands start to shake and he clenched his fists. His mouth started to feel dry and his heartbeat started to quicken as he took short, shallow breaths. He thought about the half pack of Lucky Strikes he still had in his pocket, but decided against it for now. As soon as they dropped him off, he’d find a drink and kill the rest of the pack.
“So you’ve held a Junior Academy diploma since you were…?” Rhaxiid left the question hanging as Andy felt Kalai shift and hold out her hand to him. He looked down in the silence that hung for a moment and he tentatively placed his hand in Kalai’s, and she gave it a reassuring squeeze.
“Around nine in Shil years. Thirteen or fourteen in Earth years.” Andy shrugged. “The Empress ‘pardoned’ us, or something and then they just kicked us out with a bus ticket to anywhere we wanted to go. So I wrapped up the last of my classes and got my diploma online or whatever and I came home and found grandma trying to put the pieces back together. Since then, I’ve been running around trying to get those of us that were lost, found; and keep my people out of trouble. My grandmother runs our government in exile with what’s left of the Council-”
“I’m sorry, what? Government in exile? So…you ARE a prince.” Naranjo interrupted.
“No, it’s…she….” Andy’s train of thought was completely derailed at the sudden return of the topic.
“Your grandmother runs the government in exile, you said. That sounds like that makes you a prince-” Naranjo pressed while Sitry stifled a giggle.
“It’s NOT a hereditary position! She was the last
elected Chairwoman of the Tribal Council and she’s been trying to get Ta’naios to recognize us ever since the Empress tore up our Treaties and exiled us from our homelands! The Chief of my clan is my grandfather who is…not here in this region. I’m not lying or being untruthful; there is
nothing ‘princely’ about me!” Andy leaned forward and his blanket slipped down a bit, revealing his shoulders and chest. The sudden embarrassed squeaks from Sitry and Kalai, coupled with the hard stares from their parents as Andy pulled his covering back up as Sakalbi flicked Sitry’s ear and Aftasia fixed Kalai with a hard stare that made Kalai twist her whole body away from Andy.
“So then when your grandfather, the Chief, passes on, then your father… or mother takes over making you the…?” Aftasia asked, seemingly letting Kalai off the hook.
“Both are
gone, so it would fall to my older brother who is also…not here in this region, and since there’s only the four of us in the Clan left, it’s a bit of an empty position, if it ever even was one to begin with.”
The adults traded inscrutable looks while Sitry’s wide and mischievous smile caught his eye. “I AM NOT A PRINCE!” Andy shouted, and pulled the blanket up to try and hide in.
Rhaxiid spoke earnestly and leaned towards him after another glance at his wife Aftasia. “Please forgive us for being obtuse, it’s just we haven’t had an opportunity to speak to very many humans, and we’ve never spoken to a Salishian before. Our ignorance of your people and your customs is not born of malice and we are genuinely curious. Please, sub-chief Andrei-”
“Please just call me Andy, or Mister Shelokset.”
“Alright, then Mister Shelokset, We’d like to insist that you allow us to host you for a day. I wasn’t being facetious when I said there’s a prospectus to write. We’ve been trying to study Hydras, or…Jellyfish…and all the other species in your people’s biome, and it has not been going well. Sitry says you’re immune to their venom, and that the antivenom is readily available to you?” Aftasia spoke quickly and leaned in beside her husband, her ears swiveling forward.
“Kalai was also very insistent that you are well versed in the unique ecology of this region, and that you know why we’ve been having trouble finding the natural equilibrium. As much as it pains me to say it, we don’t know
why our efforts to restore the ecology are creating such mixed results. Would you mind if we asked you to speak with us about what you know and how we can improve?” Rhaxiid added with a nod, his floppy ears twitching as he adopted a similar posture to his wife.
Andy felt relieved at the change in the conversation, and emerged slightly from where he’d been trying to make himself as small as possible. “You mentioned invasive species. What others have you identified?”
“None, there are no extraplanetary creatures allowed on earth save for military service animals, and all those
must have IUDs to prevent unauthorized breeding,” Sakalbi answered with pride, her own ears still pulled back as she gave Andy a side eye.
“We’re very proud of the fact that to date, there have been no reports of any problematic species transfers to Earth,” Aftasia added, happily. “Have you noticed any extraplanetary flora or fauna that may have escaped our quarantine procedures?”
“Well that explains a few things,” Andy huffed as he felt his confidence returning. “Let me ask you, as a litmus test if you will…can you tell me what the difference is between an Atlantic Salmon and a Pacific Salmon, and which one belongs here and which doesn’t?”
Andy noticed that Sitry, Kalai, and Naranjo looked at their parents’ general confusion as they quietly conferred with each other. The two looked to Sakalbi and she turned to look Andy in the eye. “They’re both trouts, aside from the name being dissimilar, there isn’t much else that is fundamentally different at all between the two species.”
Andy couldn’t help the sigh that escaped him and he nodded. “Yes they’re both ‘trout,' but Atlantic salmon are ‘salmon’…while ours are Yommich and Chinook for Kings, Suh’key for Sockeye, Huh’nun for Humpies, Kuh’ch’ks for Cohos, and Kwa’lukh for Dogs. You see, we have names for them, ancient names because our people have cultivated and harvested them for generations. We have no Salishian name for Atlantic salmon. It was introduced as a farmed fish less than one hundred years ago, and due to mismanagement by underregulated fisheries, they got out. They taste like hot garbage and they’re small as hell compared to the giants that are native to the waterways here.”
The look of surprise on the adults' faces was gratifying and Sakalbi looked like she was going to speak, but Andy continued. “Let me guess, you’ve been trying to farm the Atlantics but when you release them, their fry keep dying en masse and the adults you release just starve to death and cause all sorts of problems when they do, right?” Sakalbi’s mouth was open and she was blinking, as if she couldn't believe her ears. Rhaxiid was doing his best to suppress a smile but his eyes twinkled happily while Aftasia put a hand over her mouth and silently chuckled.
“Another example, and one I gave to Naranjo.” Andy leaned forward, finding it easier to talk now as he jerked a thumb at him. “Did you know there are two kinds of blackberries here? One is native, and the other is an invasive species. Do you know how to tell the difference?”
There was a slow shaking of heads from the adults, and Andy smiled. “The native species is a crawler. It stays low to the ground and sends out tendrils. Its thorns are small and relatively soft, and the berries are small as well. The invasive one, the Himalayan Blackberry, is a menace to the forest. It forms thickets six to even eight feet high of brambles and their thorns can gouge flesh! These damn things will choke out all the native groundcover and restrict movement of the bigger animals. It’ll even cut off the smaller animals from their old habitats and it will outcompete a lot of indigenous animals’ food sources. I
know you’ve been having problems with animals that usually stay out in the forests, because they’re wandering around in the open and causing problems in town," Andy continued excitedly.
“I’m also guessing you’re having problems accessing those areas that are getting taken over by the brambles and you’re losing a whole lot of plants to them, right?” Andy looked at Kalai and Sitry, both of whom were looking from him to their parents while Rhaxiid and Aftasia stared pointedly at Sakalbi, who had folded her arms and pursed her lips angrily.
“And you and your people know all this because of your language…” Rhaxiid made it a statement as he looked over at Aftasia and raised an eyebrow, quirking a half smile at her.
“We have the stories, ancient and modern, that record the memory of our homeland and how we survived as a part of the whole system. How
we managed it and cultivated it,” Andy finished proudly. Here, finally, was a person who seemed to be listening, and he felt the last vestiges of his fear and nervousness melt away.
“Stewards and caretakers, from the Song of the First People," Kalai volunteered, and Andy felt his heart glow and he gave her a look of thanks.
Aftasia flashed her eyes at Sakalbi and gave her husband a small nod. Rhaxiid turned and fixed Andy with an appraising look before speaking. “Andy, would you…” he paused as though considering his words. “I would like to
formally offer you a role as a contractor with the Vaida Warren and the Ministry of Sciences, to advise us and to tell us more about your homeland and your people’s stories.”
“Sugar, you CAN’T be serious!” Sakalbi squawked, looking at her husband in surprise.
“I’ve never been more serious in my life! The ancient Erbians recorded ecological management and transference in the
same manner!” Rhaxiid spoke with conviction, silencing his white-haired wife. “Please, Mr. Shelokset. No human in this area will work with us, and our Warren’s fortunes and reputation are on the line. We’ve been working for close to twelve of your years. While we’ve been making great strides with repairing the climate damage globally from fossil fuels, our restorative efforts with the biomes are becoming…fraught with failures. Help us, help you. Come work for us as an ecological advisor. Help us identify these invasives that don’t belong in your biome, and we can use our expertise to remove them ‘leaf, stem, and root’! How does a thousand credits a week, plus benefits sound?”
Andy couldn’t believe his ears. His mind spun around at the offer that the dark haired rabbit man had just made him, but a dark cloud appeared in his mind. “I’m not sure, I’ll not be some token Indian to be used as a prop to sell out my people and my homeland, will I?”
“Of course not! No, I’m offering a
true advisory position, not a mouthpiece. Young man, the Empress charged our Warren with the restoration and safeguarding of this world’s environments. With you to advise us, I’m sure we could put it back to the way it was, and restore it to its former beauty and diversity.”
“I…I’d need to discuss this with…with my grandmother.”
“Of course, we’ll draw up a contract, and you can discuss it with your quee…er…
grandmother. I don’t suppose you have an omnipad stashed away in your…blanket?”
“Uh, no. I don’t have one…at all.” Andy felt the embarrassment return in force.
“Why not? Everyone has one! I mean they’re not that expen…oh.” Naranjo spoke hastily as Aftasia rounded on him and he found both his ears flicked at the same time by his kho-mother and his father.
“You can…send me a message on the datanet. I’ll get it, eventually. I’ve a buddy or two with an old smartphone, and I’ve a head for remembering things like phone numbers. If you give me your omnipad for a sec, I’ll add my old email.” Andy held his hand out and quirked a half-smile. The looks of pity he got from Sitry and Kalai immediately got under his skin. “Look, I may be poor, but I’ve never gone hungry and I do just fine, thank you. I don’t need your pity.” Andy felt suddenly defensive and his tone was challenging.
“Of course you don’t, Mr. Shelokset. You have our respect, and our thanks for coming to our
childrens’ rescue.” Rhaxiid was conciliatory, and he emphasized the word as he shot his icy glare at Kalai and Sitry. “All of our contractors are issued an omnipad. One of the many perks of working with the Vaida Warren, we spare no expense when it comes to planetary restoration and shilforming. We take very good care of our people and we only use the best equipment.”
“Our Warren’s the best in the empire-” Sitry started in but Andy held his hand up to stop her.
“Whoa, wait, hold on a second. I’m not exactly clear what a Warren is, in this context?” Andy looked back and forth between the aliens. “What is it, a company?”
“Not quite,” Aftasia jumped in, “It’s more like the whole of our family network. In terms of people, it’s all of our blood relations and their spouses. It’s their businesses and their contacts, resources, educational expertise, job experience…everything. It’s the sum total of our family, our wealth, and our connections.”
“You sound more like a nation, not a company,” Andy observed. Kalai’s description of who his hosts were was suddenly becoming a bit more real to him.
“You’re not entirely wrong. Before our people were annexed by the Shil’vati, Warrens were essentially nations. The Vaida Warren, our Warren, is one of six that are formally recognized by Her Imperial Majesty. Our Warren is known for its expertise in planetary engineering. Almost every colony world founded and colonized in the last five centuries had Vaida engineers and scientists managing the shilforming processes at various levels. The few that weren’t, were taught by us.” Sakalbi deigned to speak then, fixing him with a superior stare.
“If you’re so good, why do you need my help?” Andy answered her back, raising an eyebrow at her.
“I appreciate your candor,” Rhaxiid jumped in as his wife huffed and looked away. “The truth is, almost every colony world has to be engineered from
below the ground up. We are experts in creating a system from scratch, and we’ve turned it into an artform. Earth’s challenge is that it has
multiple complex ecosystems, in various states of ecological health, interacting with an industrialized nuclear powered civilization that we don’t quite…understand yet.”
“Climatewise, your world had a run-of-the-mill fossil fuel based greenhouse effect throwing off the natural warming and cooling cycle, topped off by a ruptured ozone layer and some residual radiation contamination in areas around nuclear waste disposal failures. In planetary engineering terms, it’s a relatively easy fix," Aftasia bragged for the first time, smiling proudly. “Where we struggle is with the xenobiology and xeno-ecology of Earth. Up until about ten minutes ago, we’d assumed certain things about the global spread of certain species. We'd also made assumptions about the management and extent of the ecological transference of various species. In just what you’ve told us, and based on what Narny, Sitry, and Kalai have said of your evening, certain observations of ours are making much more sense.” Aftasia smiled brightly as she weighed in, and Rhaxiid nodded at her assessment.
“And
that’s why you want to hire me?”
Rhaxiid canted his head to the side. “Yes. The fact that you stood up to your own people to save these three’s lives tells me that you would at least be open to the possibility of working with us. The fact that you were able to navigate the islands at night with no instruments tells me you know this area quite well and would be an excellent guide to areas we may not know about. The fact that you were able to silence my wife…” Rhaxiid looked over and gave Sakalbi a loving wink, “...tells me that your expertise may be able to fill in the gaps that
we know we’ve been missing.”
Andy could still hardly believe what he was hearing. All he could do was blink.
If grandma signs off on this? The money alone is…it would be worth it, even if I’m just their token Indian! That kind of cash could really help! But…working with the Purps….or rabbits…this Warren? We need this, though! We could finally move forward with our plans! Andy spoke slowly and deliberately, looking to either side of him to see an encouragingly nodding Kalai and an excited Sitry who was gently vibrating in her seat. “I think it might be best, then, if I were to speak with my grandmother sooner rather than later. I appreciate that you’d like to host me, but the last any of my people saw was the four of us sailing out of a…sticky situation…and I was headed towards an Imperial military base after having broken several laws and ordinances.”
“Ah…oh I see, yes. I agree that perhaps our return home to Victoria can take a small detour in the interest of building a working relationship with your family and your people.” Rhaxiid wrung his hands as a look of dawning comprehension crossed his face.
“I know I wouldn’t wish the last twenty four hours we’ve had on even our worst enemy. We’d be happy to take you directly to your home in order to make it as easy as possible for you to let your grandmother know you’re safe,” Aftasia stated firmly.
Andy nodded and smiled. “Bellingham Airport…well, the Militia base at ‘Fort Bellingham’ now, would be the smartest. From there I can get a vehicle that doesn’t make me look like an Imperial lackey or a hostage and we’ll have a better shot at receiving her blessing.”
“That might be for the best, sugar. We need to get Kalai to a hospital soon. She’s already missed one dose, a second missed might be fatal.” Sakalbi added, looking over at Kalai.
“PILOT! Change of plans! Land at Fort Bellingham and then take us to St. Joseph’s Hospital!” Rhaxiid banged on the wall separating the cab from the cockpit, and the shuttle began a slow bank back towards the mainland.
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2023.03.26 04:51 Negative-Scarcity536 I am twenty VP away from victory in just waiting till I have a bunch of nukes so I can destroy my opponent before I win is this bad taste??
2023.03.26 04:47 TheSmogmonsterZX The Daughter that Follows - Chapter 22 - Sword of Empathy - Part 4
Disclaimer: Registered trademarks and copyrights are properties of their rightful owners. As this series jumps realities very often it is hard to track that info. DM, the Digitalman, the Scion of Variable is a creation of my good friend who does not use Reddit and is used with permission. The pokémon Riolu is © The Pokemon Company.
The Balances are unsustainably straining.
Evil rises to steal the power of Death.
A Dark God plots to smother Defiance.
A hero born of love now stands in their path.
Only now aware of the role she shall play,
The Daughter that Follows Chapter 22 Sword of Empathy Part 4
Anna's vision blurred for a second and she found herself on the street with Hong Long coiled around her and multiple people piled up around her. Hong Long was busy putting a few people down when she stood up.
“Hong Long!” Anna said with a sharp sigh. “People aren't building blocks.”
The dragon mumbled something in his unintelligible way and slowly began to put the people on the ground one by one.
Anna looked over to see a group of four people in similar outfits with a number 4 on them were scooping Consumption off the side of the Avenger's tower and into a container. One was a blonde woman, the other was a young man who was leaning against a wall impatiently, one was a man about how old Anna remembered her father was and the last one was an orange bulky rock-like thing. Anna quickly dashed forward, but the arm of one of the men stretched forward and put up a large stretched out hand.
“Hold on Miss.” He said from a distance, “We don't know what effect it will have on you.”
“What?” Anna shouted.
The bulky orange thing walked over. “Yer Quian's kid, yeah?”
Anna nodded.
“Call me Thing.” He said, “Reed's device there will suck in anything not from this reality to contain it.”
Anna nodded. “I get it.” She stepped back. “Be careful he's tricky.”
“Thanks, we got it from here, they're pulling people out now, when Xavier focused he was able to shut them down.” The Thing said.
“But we lost so many.” Anna said with a sigh. “My aura...”
“Did you know?” Thing asked as he stepped next to here.
Anna shook her head.
“Bein' a hero ain't easy kid. Sometimes you make a wrong choice and it costs people. Sometimes you, sometimes others. Gotta live with it and simply keep trying.”
Anna sniffled and looked up. “Thanks, you got the heart of a hero.”
“I should hope so.” The Thing laughed. “I'm the ever lovin' blue eyed Thing!”
Anna giggled. “Thanks.”
“No problem kid. Your dad missed the hell out of you.” The Thing put a huge hand on Anna's shoulder and gave her a quick pat
Anna nodded and went back to help Hong Long move people around. She could feel their minds and could feel Xavier's influence keeping them in a sleep-like state. That was one good thing about the current situation.
Anna leaned back against a wrecked car and looked around at the situation and at the heroes that quickly went from crisis mode to recovery mode and she smiled, at least until she looked up to see The Wraith perched above her.
“How do you know me so well?” He asked.
Anna stepped back, Hong Long took a moment to observe but did not attack.
“It's complicated.” Anna said. “But I know a version of you from another reality.”
The Wraith stepped down from where he had perched. “How is that complicated?”
“The Multiverse likes to make things difficult.” Anna nodded. “Very difficult.”
The Wraith shook his head. “Fine, now if you'll excuse me I have to avoid the leader of the X-Men.” He stepped back into a shadow and vanished.
Anna took a deep breath and sighed.
“Miss Quain.” Thor's voice bellowed.
Anna jumped in surprise and Hong Long swung over to her and coiled around her.
“Peace friend dragon.” Thor said as he approached. “I come in peace.”
“It's all right Hong Long.” Anna said as she passed through his form.
Hong Long grumbled and went back to sorting the unconscious people.
“Hi Thor.” Anna smiled.
“Miss Quain, are you okay?” Thor asked.
“Headache, tired.” Anna shrugged, “But alive.”
“Yes, verily.” Thor smiled. “Stark has made your father's room available if you wish to rest. We have things handled down here and it might be best to get there before Nick Fury shows up.”
“Nick Fury?” Anna yawned.
“The head of S.H.I.E.L.D.” Thor said. “A government agency.”
Anna flinched. “Yeah that's a good idea. I don't think I'd get along well with that right now.”
“Your father shared the sentiment.” Thor nodded and handed her a key card. “For the room.”
“Thank you.” Anna said as she called Hong Long over and went to the top of the tower. “Could you fix the pile of people a bit? Hong Long apparently likes building blocks.”
The dragon snorted and huffed.
“Of course.” Thor smiled and walked over to begin un-piling the people Hong Long had.
As Anna and Hong Long got to the top and landed Anna heard the sharp shout of a deep, gruff voice. She spun and turned but saw no one other than the younger Spider-Man playing on a game system and sitting against the wall that Hulk had walked through.
“Hey Anna.” He waved and yawned. “I'm apparently on guard duty with this little one.” He said as he stroked the head of a sleeping Rio.
“Aww.” Anna smiled as she picked up Rio. “Thank you.”
“No problem, she's yours?” Spider-Man asked.
Anna gave a wobbly wave of her hand. “More like she's an adopted sister.”
“Neat.” Spider-Man said as he noticed the sun rising in the distance. “Gah, my mom is going to kill me.”
“Does she know what you do?” Anna asked.
Spider-Man nodded. “She's there to support me.”
Anna smiled. “That's good. You and the other Spider-Man have such good hearts, you're true heroes.”
“Ahhh.” Spider-Man waved dismissively as he stood up. “I don't know about that, maybe though. Maybe. Anyway, I'm going home and sleeping.”
“I think I understand that feeling.” Anna laughed. “Time flies when you're fighting for your life.”
Spider-Man laughed and nodded as he leaped up and swung away.
“Rii?” Rio stirred slightly.
“It's all right, we're getting some sleep.” Anna hugged Rio close as Hong Long also yawned and vanished.
Then she slowly made her way to a room labeled “Quain”. She went in and sat her stuff down and simply crawled under the blankets with Rio. As she drifted to sleep she could have sworn the sheets still smelled like her father.
(T)(D)(T)(F)
Anna woke up on the stiff bed that her father clearly didn't use a lot when he was here. She stretched and used the shower and then got dressed before heading into the kitchen. She giggled as she saw Bruce Banner laying on the counter with an ice pack on his head.
“I blame you and your father.” Bruce said.
Anna giggled. “He wasn't that bad.”
“That's because you got him in a good mood.” Bruce scoffed. “How are you today?”
“Out 20 bucks on the room I paid for.” Anna sighed, “But feeling good.”
“I'll take care of that.” Stark said as he walked in. “Friday, find that hotel Spider-Man likes and see if Anna Quain is registered there.”
“
Done, and yes.” A computerized woman's voice said in an Irish accent.
“That's Friday she's one of my many computer assistants.” Stark said proudly, “You want to check out?”
“Please check me out if you can please, Friday.” Anna said.
“
Handling it.” Friday's voice chimed back.
“I could have...” Stark looked confused.
“What?” Anna asked. “She's the one who's handling it.”
Stark shrugged “Fair. Anyway, Thor wanted to see you.”
Anna nodded.
“Better grab your stuff.” Bruce sighed. “He was talking about going to Asgard.”
Anna nodded and ran back to her room and grabbed her pokeball to recall Rio, only to realize she was not there.
“So, how's the Pokémon handling things?” Stark asked when she walked back in.
“Not in my room.” Anna said.
Stark pointed to the large TV in the sitting room. “She really likes Anime Net.”
Anna laughed and went to sit with Rio for a minute.
Rio looked up at Anna and clapped happily as the world of Pokemon was shown on the screen.
“Missing home?” Anna asked.
Rio pause and then shook her head before hugging Anna. Anna felt the warm sensation of their emotional bond.
“Well if you ever want to stop in, let me know.” Anna nuzzled her partner then held out the pokeball. “Got someplace to visit and I'm not sure how accepting they'll be.”
Rio nodded and tapped the ball, then she vanished inside.
Anna stood up and stretched, “Is Thor coming here or meeting me someplace?”
“He's outside.” Stark said as he pointed to a now plastered up wall.
“The wall looks good.” Anna snickered.
“Thanks.” Stark said with a sigh.
Anna walked out to the helipad and saw Thor talking with Carol Danvers. Carol took a moment to look at the young woman.
“Good work.” Carol nodded. “I don't think any of us would have caught on to the telepathy angle.”
“I doubt you could have.” Anna said. “But I'm glad to have helped. Does that guy have Consumption contained?”
“That guy?” Carol laughed. “I get to tell Reed Richard's he was just called 'That guy'. Oh I need to take a picture for Stark and Banner. But yes he does, I'm about to go see him about that.” Carol levitated up and flew off, but not before giving a brief salute.
“Hi.” Anna smiled at Thor.
“Hello Anna.” Thor smiled back. “You know where I come from, you would be Annalise Alansdottir.”
Anna chuckled. “I think he's got a big enough ego.”
Thor smirked. “That he does, but he loves you and he is always willing to risk his very being for others. He did so for my father, and is the only reason Odin still lives here.”
“Not surprising.” Anna nodded.
“He is also the reason Charles Xavier is still in a mobility aid.” Thor said. “As friendly as they were, Alan chose to save a group of people over Xavier. Some mutants have still not forgotten it.”
“If Xavier's half the hero he seems to feel he is, then he understood.” Anna said.
“Indeed.” Thor smiled and looked up, “Heimdall, if you please.”
“Heimdall?” Anna asked as a brilliant light descended and engulfed them.
Anna felt herself moved and instinctively Hong Long surrounded her. When the light vanished Anna was in a large room. A man in elaborate armor with dark skin stood holding a sword.
“Hello Heimdall, this is Alan's daughter.” Thor smiled and nodded.
“Here to claim the item?” Heimdall asked,
“We're going to see. I promised my father I would bring her, it's her choice to take it.” Thor nodded.
“What item?” Anna asked.
“A sword.” Thor explained, “A weapon my father had made for your father, but he refused it. Called it a weapon he could never touch.”
Anna nodded and followed as Thor moved towards a city, both grand and glowing. She marveled at the sight before her and let Hong Long carry her forward.
“Your dragon friend won't get odd looks here. Well maybe a few.” Thor smiled.
They walked for nearly an hour before Thor took them to a large palace and within it a throne room. Thor moved forward and went to one knee before a regal looking man with a golden eye patch. The man also had a spear in his right hand.
“Father.” Thor said as he looked up. “I have here Annalise Quain, daughter of Alan Quain.”
“The Alansdottir?” Odin smiled and motioned for Thor to rise. Then Odin stood and walked down from the throne.
“You weren't kidding.” Anna blinked and stared at Thor.
Thor shook his head with a smile. “Father is Loki around?”
Anna watched as “Odin” flawlessly shifted into a younger man with a crown made with two curving horns, shaggy brown hair was pressed underneath. He jabbed forward with a long dagger and Thor smacked it away with ease and stared at the man.
“Golden eye patch?” The man asked.
Thor nodded and shook his head. “Anna, meet my brother Loki. God of Mischief and Royal Presenter.”
“Royal Presenter?” Anna asked.
“I pretend to be my father before he walks in and yells at me for trying to stab Thor.” Loki smiled.
“Loki!” A voice called from behind.
Anna turned to see the same older man from before, only now he wore simple eye patch and was clearly frustrated.
“We have a guest and you still insist on trying your brother's hand?” Odin didn't shout but his displeasure was clear.
“It's our language of love.” Loki smiled nervously.
Anna snickered.
“She gets it.” Loki smiled.
“It's a sibling thing.” Thor smiled.
“You're both crazy, none of my siblings would try to stab me to say hello.” Anna countered.
Odin sighed and motioned to a guard, the guard came over and Odin whispered something to the man who then went off with two other guards.
“I suppose, Anna Alansdottir, that Thor told you of the blade?” Odin asked as he walked up and sat on his throne. “Please, please approach.”
Anna nodded, “A bit. He told me dad refused it.”
“Yes.” Odin said with a nod as three guards came in carrying a case and then handed it to Odin.
Odin took the case carefully and sat it on the ground. He opened it and inside was a gleaming crystal like sword with a single solid blade. In the center of the hilt was a glowing ruby and sapphire twisted around each other to make the shape of a growing tree. Odin picked it up and offered it forward to Anna.
“It is the blade of empathy. It is a weapon not to harm the physical but bring the heart and soul to a stop.” Odin said. “In the hands of a normal mortal it is a dangerous blade indeed, in the hands of anyone else it is a weapon of power.”
Anna slowly began to reach out for the blade and in flash she was watching an older version of herself staring down another Darkseid, the blade deep in the chest of the New God. His final dark laugh barely escaped his lips. Anna watched her own eyes and shuddered at the hate within them. She came back to reality and stepped back.
“Anna?” Thor stepped forward.
“I can't wield it. It'll make me a monster.” Anna shuddered.
Odin nodded and put the blade back. “Your father was right, I have made a weapon with which worlds will end.”
“Then we put it in the vault.” Loki said.
“Agreed.” Odin whistled and the three guards came back and sealed the sword, then walked off to the vault.
Odin sat back on his throne.
“Well.” Thor said as he tried to pick his words.
“It's all right my son, it would not be my first mistake.” Odin smiled. “But, Anna Quain, the Alansdottir, please Asgard is yours to see and if you have need of anything.”
“Actually father. We may have a need for her.” Loki said with a devious smile.
“Oh?” Odin asked.
“The Gala. We have a plus one invite for our envoy.” Loki said. “They'll never trust me, but send Thor and if Anna would be there with him, his mind would be safe.”
Anna raised her hands in protest. “Wait what?”
“I agree, what are you thinking?” Thor sighed.
“You suspect foul play.” Odin nodded. “Their secrets are starting to be exposed.”
“One of them is a serious threat, I can feel it.” Loki said. “And now that Asgard is on Earth we need to take that seriously.”
“We're still on Earth?” Anna asked.
“North Pole, a powerful shield is protecting the city.” Odin explained.
Anna snickered.
“Oh we've made the jokes.” Thor smiled.
“I'm not allowed to anymore of course.” Loki frowned. “But the point is, Anna, you can protect Thor's mind.”
“I'm not....” Anna took a breath. “I'd love to help, but Xavier's power and even Jean Gray's power are beyond me there.”
“I'm not worried about those two, they'll have eyes on them the whole time.” Loki said. “I'm concerned about...” Loki spun in place and became a tall pale man with blood red eyes and blood red jewel in the center of his forehead. The new shape also had a full goatee and beard. “Mr. Nathaniel Essex, also known as Mr. Sinister.”
“Wow, that is a creepy looking dude.” Anna nodded.
“Even creepier to talk to.” Thor sighed. “But I see Loki's point. Sinister isn't as powerful as Gray or Xavier, but he can read minds.”
“Okay, okay, back up.” Anna said in a huff, “What is this Gala?”
“The Hellfire Gala is a yearly even where the mutant open up a small portion of the island for a diplomatic party. Trade deals and many important connections are made there.” Loki smiled. “I've long suspected that one or two of their leaders may be using it for nefarious means. If Thor goes in with a protected mind, someone will panic and panic...”
“Panic means mistakes.” Anna nodded. “Look, I have no issue going and protecting Thor's mind, but I don't want to step into the middle of brewing war.”
“The Gala is a purely non-violent event. Though inevitably someone always tries to crash it.” Odin sighed. “The X-Men usually handle those issues on their own.”
“No, they usually handle Deadpool's yearly attempt to crash it.” Thor sighed. “Usually everyone has to help with the other threat.”
Anna sighed in frustration.
“It's not a war, just some idiots usually think they can crash it.” Loki said.
“Look, I'd be willing but I seriously doubt my fanciest dress will pass muster here.” Anna said as she pulled out her punk ensemble.
“Annalise Quain.” Odin said in a stern tone. “You would be accompanying an Odinson. You will have the most eye-catching dress you could possibly hope to see. We will work throughout the night to make it.”
Anna paused. She normally wasn't one for eye-catching clothes, but something in the back of her head told her that this was truly a once in a lifetime opportunity. Anna looked at Thor for a moment.
“Don't you have a girlfriend or something?” Anna asked.
“Jane is gone.” Thor sighed. “So is Sif.”
Anna winced.
Loki remained silent but put a hand on his brother's shoulder before speaking. “We have something of our own Cartwright curse.”
Anna nodded. “I'm sorry.”
“It's all right. Both would want me to continue on.” Thor smiled. “And I would consider it a true honor to bring Alan's daughter to other friends of his.”
Anna smiled. “Okay.” She nodded. “But I have one question.”
Odin paid attention.
“Can we test how much metal is too much in the dress before I can't move?” Anna smiled as a vision of the ultimate punk-viking dress passed in front of her eyes.
Loki laughed. “Perfect.”
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First
Previous /// Next
SPOTIFY!
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S: I believe someone was making a comment on the title before.
Wraith: Literal sword of empathy.
Perfection: All kinds of dangerous.
DM: Chekov's sword?”
Wraith: Maybe. He might also be tossing in a Red Herring.
Perfection: You know Red never did anything wrong until the last episode.
DM: What?
Wraith: A Pup Named Scooby Doo.
S: Loved that show.
DM: There's a prequel series?
Perfection: I'll get the Scooby Snacks.
Wraith: I'll get the VHS player.
S: I'll find a TV with the parts needed. Also yes, you should imagine the Asgardian men as their MCU variants. I can't help it, they're my favorites.
(E)(D)(I)(T)
Reposted due to previous chapter needing to be cut shorter due to Reddit character limit.
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2023.03.26 04:45 LatterExternal8623 ChatGPT rewriting the ending of Game of Thrones
"""
Sure, I'll give it a shot! Here's an alternative ending to Game of Thrones:
As Daenerys approaches King's Landing, Jon Snow realizes that he can't allow her to continue with her plan to burn the city to the ground. He confronts her and pleads with her to show mercy to the innocent civilians, but she insists that it's the only way to establish her power.
In the end, Jon realizes that he has no choice but to stop her by force. With the help of his loyal supporters, including Arya, Sansa, and Tyrion, he stages a coup and takes control of the city.
But instead of executing Daenerys, Jon decides to send her into exile, hoping that she'll one day come to understand the gravity of her actions.
With peace finally restored, Jon is crowned the new King of Westeros. He rules justly and fairly, with the support of his friends and advisors.
Meanwhile, Sansa Stark is declared the Queen of the North, and she works to rebuild her ancestral home and forge new alliances with other kingdoms.
Tyrion Lannister, having played a crucial role in the downfall of Daenerys, is appointed Hand of the King. He uses his intelligence and wit to guide Jon's rule and prevent future conflicts.
And as for the Iron Throne? It's destroyed, symbolizing the end of an era of brutal warfare and power struggles. The Seven Kingdoms are united under the leadership of their new rulers, who pledge to work together for the greater good.
In the final scene, we see Jon, Sansa, and Tyrion standing together on a balcony overlooking the newly rebuilt King's Landing. They look out over the city, knowing that there will be challenges ahead, but confident that they can face them together. The camera pans out to show the vast, beautiful countryside of Westeros, hinting at a bright future for the realm.
Overall, this ending aims to provide closure to the characters' arcs and bring a sense of hope and optimism to the story. It acknowledges the mistakes of the past while charting a new course for the future. """
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