California motorist struck by flying truck

Spring Day 81: Sweetness Remembered

2023.06.10 06:57 rdk67 Spring Day 81: Sweetness Remembered

(This is a nonviolent text.)
Life! Exclamation point! Today’s speaker is made of clock parts and possesses encyclopedic knowledge about the nature of natural life. Life! Exclamation point! Though biographies in the back of conference programs won’t ever tell the whole story, they tempt us with the true face of authority. Today’s speaker – Life! – is made of clock parts, probably a grandfather clock to begin with, young for its age, but then he started slapping on extra clock parts, moved by an urge he couldn’t explain, until the function of tolling the hour was more of a hobby, a weekend pass-time, compare to what all those precision instruments were up to on a regular basis. As a vision on stage, the speaker’s machinations were there for all to see – the whirring of gears and belts, the clanking of chains. Where his heart chakra was thought to manifest, swung a pendulum.
The nature of natural life is not an easy expertise to build a vocation around – Life! Exclamation point! – but what a sentence to say aloud. At this point in the address, one of the speaker’s mainsprings uncoils where his belly button would normally be. He uses the longer of his hands to poke it back into place without breaking stride, continues: What is a natural life? More to the point, what is a natural lifespan? Who better to know than me! He points to himself when he says this, does a quick spin in place, revealing the dozens of differently styled clock faces that cover the surface of his body, continues: I’m after the author’s natural lifespan, like to pretend I’m playing along, but the whole time, I’m thinking about his natural lifespan. Hmm, hmm, I wonder why? Ha! // The author changes the subject – today’s speaker thinks of something else.
When you discover someone living an unnatural lifespan, you seek to find out why. Not that the reason is the point – not by a longshot – but call me curious. Maybe they tripped at the right moment and tumbled past the grave. Maybe they did a few extra calisthenics before the cock crowed. Or – perish the thought – they succumbed to an unholy pact at a vulnerable moment. I have taken it upon myself to sniff them out – and when he says this, the regulators above his eyes both arch significantly. And what then? We usually have a quiet chat before I recite my speech and complete my visit. It isn’t personal, I begin – time sometimes wells up, spills over its banks, and floods the village. If we could avoid such catastrophe, we should – don’t you agree? The time nature intends, through natural lifespans, would never, let’s be honest, flood a valley.
And what, then, would I do? Proprietary information! hoots today’s speaker from the stage, does another quick spin, stage lights flickering off his crystals, his gleaming metals. About the author’s natural lifespan – oh, you thought I’d forgotten! Were you 18 when you first died? Had it happened before then? Were you but a child under-supervised? Under-supervision-ed, we might say. Remember the day? You rode a toy out into the street, and a car’s front bumper rushed forward to kiss you on the left side of your head, the temple, a stone flung by the age of automobiles. Don’t you remember? Of course you do – the passionate screeching of tires, as those around you stopped and turned to look, surprise gradually replaced by horror at what they knew happened but couldn’t bear to see. You thought you survived – didn’t you? – but thereafter, what appeared on your left temple? A knotted cist so prominent, people stopped you and asked what happened. You saw exactly two physicians over the next 10 years, both telling you not to worry about it, and so you didn’t. You didn’t! When you probed the spot with your fingers, it felt like a rounded room, a shelter built by something trying to survive. As for that 18-year-old involved in that off-road motor vehicle accident – nominee number two, let’s call it – true, you were far more aware of mortality by then, but your own? You climbed aboard a 3-wheeled vehicle that could travel at more than 50mph, completely lacking a seatbelt, headrest, or protective frame – without a helmet, boots, or jacket – and the brakes were less than half there that fateful day, a means of slowing down – a vehicle that would be rendered illegal to operate within a matter of years of the accident . . . the accident . . . remember the accident? August, you were traveling off-road to do farm work, the cornfield you were riding beside with several rows chopped out for silage, and on impulse, you decided to turn into the field to see where it went, then really opened her up because of the green blur of all that corn. Did you secretly expect the drainage ditch? Was this more of a suicide mission? Over the side you went, face first into the opposite bank, and if anyone was wondering – the effect was not of pain but of the lights going out all at once. Imagine the nature of reality that allows for: the inevitability of the crash, followed by all the lights going out – this is really happening – followed by some utterly absent experience, like a film editor cutting in a blankness where reality normally insists scenes of existence should be. The film projectionist would have been instructed to fast-forward through this part of the film, such that no time seems to pass, and the next thing we know, he is trying to push a 3-wheeler out of a drainage ditch. That thing weighing more than he does, and he’s trying to heave it above his head, up and out of the drainage ditch. What had he become? What time-wise tricks were in play? He finally gave up trying to free torment from its channel, staggered through the field toward the truck, face covered in blood, never went to the hospital. When the story is recounted later by his dad, the story became how dad fixed the 3-wheeler by prying the front wheel out of the frame with his truck and a chain. Can you imagine that chain now? They called it a log chain, and the links were cast iron. It was completely covered in rust.
The author knows all this already, receives a spiritual visitation during the writing of the phrase suicide mission, wondering if he’s okay. Yes, he replies, knowing this particular metaphysical weather report has a lot of ground to cover. Today’s guest speaker picks at one of his stems in a distracted way, lets the matter rest, inquires about whether – uh-hum! – he might be permitted to carry on. The author gets up, refills his coffee, returns to one of the picnic tables arrayed in front of the derelict peace church where he lives. He is surrounded by millions of individual affirmations of life, many of which are visibly in bloom or going to seed. A bumble bee flies by. A yellowish bug with zigzags on either side ambles up, its antennae twice as long as its body, tapping at the world in front of it. Among the local insect population, it’s regarded as a savant.
Uh-hum! How many more brushes with death would the author experience before it finally took? There was the time a few years later, same farm but different brother, taking turns firing a handgun at a target. This would be the last time he would fire a gun for any reason, was it not? They climb into the brother’s wedge-shaped sports car, named after the grasping part of a bird of prey, and into fate’s hands did fly. The car was totaled, the two of them, without seatbelts or airbags, unhurt inside the crumpled remnants of the crash, mere inches from winding up once more inside drainage infrastructure, this one built by municipal authority, and therefore of a substance that would have been altogether worse on an unsuspecting traveler headed straight down. Yes, you might have been saved from becoming the remains of the day – but by what?
The child who caused the crash, the one who pulled out in front of that bird of prey, barely old enough to drive, who had two younger passengers inside with him, taking them out for ice cream maybe – that young driver sat nearby while police sorted out the story. He was crying on the side of the road like he would never stop, like he had identified the crash as the latest in a series of personal failings that would stretch into the future of his adulthood like a hot blacktop road and which, at every stop along the way, tragic suffering would be the font of consolation. Was this the way reality was supposed to work? The author recognized the boy as himself at an earlier age, bent down beside him, put a hand on his shoulder, and said, you will be okay. No one was hurt, and the rest can be replaced – your heart is true, and your soul will find its relief.
Ah, yes, the crash, says the author – ah, yes, the crash. Ah, yes, the crash, says the author – ah, yes, the crash. Ah, yes, the crash, says the author – ah, yes, the crash. The late days of spring may be the most forgotten of the year. If we aren’t anticipating summer – it’s still spring? – then we’re longing for those moments when the world was still opening its mouth, and then its eyes, and then its hands. The trees are all open by now, those late-arriving sycamores even filling out their leaves, such that the twigs and branches are all mildly bowed by the extra weight. After spring assumes its labor, the rest of the season finds its dedication, and I imagine the beads of water rising through capillaries beneath the wood – call it a space program – and a sweetness spreads throughout the tubular organisms we call trees. Late spring – sweetness remembered.
Life! Exclamation point! Chronobiology knows nature has much to say about what is cyclical, when, and for how long – much less to say about the natural length of one’s existence. Is death something one develops a knack for? The next notable death in the author’s life occurred a few years later – the death that would make dying into a full-time vocation. And where again do we find the author? Beside a drain. This one introducing the age of indoor plumbing, as the author lay on the floor of a friend’s bathroom, his life flashing before his eyes, as he vomits into a toilet. This time the world does not go dark all at once but feels like fuses blowing out, like a timed demolition, flashing like a string of firecrackers across the structural frame of a building, and a voice not his own telling the author: you’ll be okay, ride it out, remain present, you’ll be okay.
Would he though? For this fourth death, another blank spot appeared, no two – two instances of nothingness, orbiting each other, during which time, during which time, during which time – perhaps language hasn’t the proper security clearance to convey the negotiations that must have taken place to bring about a return to the living. The author remembers his friend opening the bathroom door, before which she would have been knocking and calling his name. When the door struck him in the back, and he came back to life, had he landed in the place where that drain did lead? While his friend cleaned up the bathroom floor with a towel, he sat on a bed with his hands covering his face. The hideousness he’d just passed through was the abbreviated version of what was to come – he knew the drill by now. The knot on his forehead was gone.
Destiny had finally shown him to his home, gave him a tour of the place, before scraping him off the floor, then setting up a series of baffling crises – from autumn 2002 to May 2003 – that would occupy the author’s attention for decades to come. The will toward dying had finally brought the world to life, and the mind of the universe was both ecstatic and enraged about it. Down there, at the bottom of the drain, they were fighting a global war on terror, war on terror, war on terror, and if wars on terror sum up preferred formulations of self-annihilation – symbol of invocation: fighting a reflection – then perhaps the author’s presence was meant to form a mirror-in-mirror infinity from which sustainable futures would emerge. Welcome to Mirror World! Where reflectivity gives us an evolutionary future! Where a universal narrative unfolds!
The author is making me write this, I must confess, but to everyone’s surprise, I am forcing the author to make me! The author is mine! And the author wrote that, too, I must additionally confess, and the two of us go around and around like this – symbol of invocation: two snails having sex in midair. The flatness and hardness we associate with reflectivity is something we will all outgrow eventually, and the hologram of hyper-reality will appear within our being like a flying saucer, and we will all be both abductees and witnesses, shown around the universe in style. Too much to ask? The last such alien contact – the insinuation of verbal and mathematical language into the genome of big-brained primates – gave us the keys to earthly reality. We are now exiting the stone age, evolving the means to make benevolence a fixture of human life.
The author made me write that, too, and even though I am just as surely making him write this, we must admit the mutability within the fabric of reality was not won without a struggle. The author faced death 11 times that year, faced death the next year, and the year after that. Each point along the way wanted to finish what the others couldn’t, and soon death felt like an echo, and in that moment of not really distinguishing the source and the reflection – when they both look somewhat the same – he could tell life and death were likewise difficult to discern. Life! Exclamation point! Are you merely an extension of entropy? A quicker way of dissipating the heat from a rocky-bodied planetoid like the earth? And if you are, then is life really just another form of death? But death! Didn’t you show us the way? Wasn’t dying the source of the cure?
Today’s speaker made me write that, just as I made him think it. And as thoughts passed from gear to gear around his body – as cuckoos sprang forth through tiny doors at various angles – as a series of chimes and tones issued forth from the stage like the ringing of a bell, if the bell could tell time and was tolled by committee – then the river of the natural lifespan, subject of such grand speculation in a previous incarnation, could now take its course. Perhaps indeed valleys would flood, but such is the natural origin of certain fertile fields. Springtime couldn’t agree with me more, its will toward abundance glad to splay its fingers before another epic growing season. As the author considers ways to wind up this report – knowing such lived truth inspires concern – whether death equals life or life equals death, he reasserts a will toward world peace.
Peace.
submitted by rdk67 to MetaphysicalWeather [link] [comments]


2023.06.10 06:41 HKToolCo Thanks to a Fellow Taco Owner

tl;dr Some people in the Taco community are awesome.
So this afternoon I'm driving out in the middle of nowhere central NY eastbound on Rte 17 . I've already driven 8 hours and I have another five to go before I get home. I'm hauling around 1000lbs of antique tools with two anvils in the bed and the double cab packed to the roof. My left rear tire explodes at 65mph on a downhill right hand curve and I can barely get it off the road safely. Plus it's raining. So I get out, unpack about 100 handsaws from the back seat, and get the jack kit out.
I've changed tires before, but never on the side of a highway and never on a Tacoma. I'm assembling the tool to drop the spare when a 1st gen Taco pulls up behind me and puts his hazards on. He stays about a hundred yards in back of me and a bit out into the right lane to try to warn the oncoming traffic that there's a breakdown ahead. The kid driving (I say kid but he's probably 20s and I'm 46 so everyone is a kid to me) walks over and offers me some help. He said he was driving the opposite way and saw a Taco pulled over with a flat. He must have gone to the next exit a couple of miles down the road, turned around, and came up behind me. We talk Tacomas for a bit while trucks are flying by a few feet away. We get the tire changed easily in less than 10 minutes. I offered him some money as thanks, but he said no. I made him take it because that's a damn decent thing to do for a total stranger. Plus I had some good luck last week so I decide to pass it on. I can't even remember his name. I just got home safe. The OEM tire is toast with only 6k miles on it- there's a thumb-sized blowout on the sidewall.
Thanks Taco dude.
submitted by HKToolCo to ToyotaTacoma [link] [comments]


2023.06.10 06:34 Critical_Oil_6001 I was curious about a local legend. Now, what was supposed to be a week-long trip might turn into my eternal nightmare.

I just hope that people see this post, that they might start spreading the news before it’s too late. Something big is coming, something ancient, something older than any of us could have ever imagined. It might be too late. I don’t know what will become of me, of the people I love that I might never see again, by the time you are reading this. But I implore you to listen and take this story seriously, because it could save your life. Or not. I don’t know yet how deep this goes. If it’s true, if what I think is true…God help us. Nothing can save us now.
I’ll start at the beginning, because you need to understand how long this has been happening, and the implications of what is possible now that it’s getting worse. Over winter break, I went to visit my friend from high school, Jackson, in Vermont. He goes to Bennington College, studies Social Sciences with a minor in Linguistics. Smart guy. He used to write my papers for me in English class, and I would pay him back in six packs. That’s always how it was: him, studious and put together, and me itching to get outside. I was constantly on the move, biking through the forests behind my house, trail-running, building a treehouse for my little brothers, you name it. I wanted to get my hands dirty, get into nature. I guess that’s why I opted out of college, and went for camp counselor positions and summer gigs until I secured a conservation job with a park near home. Nature is important to me, and I want to do my part as the generation that has a responsibility to heal the world.
The outside was what called me to Bennington, aside from the fact that I missed my best buddy. I don’t remember when it was first brought to my attention, but I became aware of murmurings of Bennington’s rocky past online about a few months before I was set to visit Jackson. Being an experienced outdoorsman, I wasn’t afraid; on the contrary, I was rather excited to get out there and prove my worth to Jackson and his college buddies, who were far less athletic than I am. Looking back, I’m kicking myself for being so cocky. I can’t believe I ever thought of my best friend in that way.
From what I could see on the internet, Bennington College’s history was a long and often sinister one. There were videos about people vanishing into thin air: a girl wearing a red parka went for a hike alone and was never found, an experienced man leading an outdoor expedition disappeared in the woods, a woman fell into a stream, doubled back to the campsite to change her clothes, but never made it to the site, a man on a bus disappeared from the vehicle at a stop but left all of his luggage, a teenage boy was waiting in his mother’s truck and when she came back, he was mysteriously gone…I wish I could say these stories deterred me from poking my head somewhere where it didn’t belong.
Instead, I only grew more curious. What was going on in this so-called “Bennington Triangle?” I was in a unique position to investigate this phenomenon for myself. Many people hear about strange occurrences and the intrigue piques their interest, but they never have the chance to see it for themselves. But I could. I knew I could hold my own out in the wilderness—it was literally my job! Besides, I was a strong, slightly stubborn young man, built steadily, and I could protect myself well. What could possibly happen to me out in those woods, much less to a group of young college-aged men? The people who went missing most likely made one fatal mistake that cost them their lives, or maybe it was all just a big coincidence. Either way, I was about to find out for myself.
It was halfway through December when I left to meet up with Jackson. I got there on the last day of classes, and Jackson told me he would be busy until later in the day. I assumed he was cramming for a final, and I told him it was no big deal, I would meet up with him and maybe meet some of his buddies later. Besides, I had some plans of my own.
The most famous missing persons case in Bennington went cold, and is still unsolved to this day. The case is a tragic one, and I didn’t want to be insensitive by going around asking for information or throwing around names. Everything I needed, I found online. Paula Welden was the name of the girl in the red parka that went missing. Allegedly, she left campus one day to go on a hike by herself. She left the campus around 3pm and hitchhiked to an entrance to the Long Trail, a trail that runs for almost 300 miles from Massachusetts all the way to the Canadian Border. She wasn’t dressed to be outside for long, but as the story goes, she never made it back from the trail.
There was one sighting of her, however, that particularly interested me. A man reported that he had seen her running around, rather erratically, in the bottom of a gravel pit near the entrance to campus, and I wanted to see if there was anything left of the pit. Because I’m experienced with many different kinds of natural phenomena, I initially wondered if there wasn’t a natural explanation for her distressed behavior. I thought maybe there might be an insect nest or an infestation of small animals at the bottom of the pit that she might have disturbed, so I decided to check it out in my free time.
After the RA checked me in and I tossed my luggage into Jackson’s dorm, I packed a small backpack with essentials: water, sunscreen, energy bars, mini first aid kit, some rope, a utility tool, a flashlight, and a lightweight jacket. Then I headed out towards the pit.
The first thing I noticed was how much smaller the pit seemed. According to the eyewitness description of the incident, Paula was running up and down the side of a deep gravel pit, but what lay in front of me now was something much more shallow. I walked down into the center of what was left of the pit, but I could easily see over the edges. The small, dark fragments of rock crunched and ground together under my hiking boots, and the slowly sinking midday sun bounced off of the remnants of white snow around me. It was an unusually sunny day for winter, and the snow was, curiously, letting up for my visit. But the good luck for me ran out here—there seemed to be nothing to investigate at this location. My hopes of finding any evidence of insect or pest infestation that could have disturbed the girl were dashed, maybe buried several feet underground.
I lingered awhile, kicking at the bits of gravel in the small pit. I watched the small rocks scatter over the rest of the gravel, hitting up against the edge of the pit and rolling back down a few inches. I turned to go, but stopped. Maybe it was a trick of my eye, the sun reflecting harshly off of the snow and glinting in my sunglasses, causing me to not see clearly. I walked to the edge of the pit and kicked some more gravel at the side. The small rocks skipped across the uneven surface of the gravel pile, and scattered up the edge of the pit, farther than gravity should allow them to travel. I kicked more, and it happened again. My heart started beating faster.
I crouched down and picked up a small stone. I rolled it gently across the gravel, softly enough that it started to slow when it reached the incline of the side of the pit. I watched, astounded, as the rock slowly rolled uphill about a foot before coming to a stop. I gave a shout of excitement and jumped to my feet.
As I stood up straight I nearly fell back down. In an instant, my hearing seemed to go and I felt an overwhelming sense of claustrophobia. I spun around, thinking someone must be behind me, messing with me, but the sensation of closeness stayed pressing at my back. I spun around again, searching for an explanation. My head was fuzzy. I heard my footsteps, overwhelmingly loud, and I couldn’t hear anything else, almost as if my range of hearing was limited to my immediate surroundings. Like I was trapped in the pit. As soon as those words flashed through my head, the claustrophobia overwhelmed me, pushing up against the very air around my body. The silence built up inside my ears until all I could hear was my muffled footsteps, my desperate breathing, and the blood rushing faster and faster through my body.
I lunged for the edge, clambering up the side as fast as I could. Instantly upon passing over the edge the sounds of the late afternoon bore down on my ears. I stumbled and covered my ears, the chirping of the birds and rustling leaves almost too loud for me to bear.
It’s not that I was scared. Obviously, I was a little shaken up. As I hastened back towards Jackson’s dorm, I tried to rationalize what had just happened to me. Maybe I hadn’t drank enough water and I simply became dizzy. Maybe it was altitude sickness. Maybe a strange bug had bitten me and I temporarily lost my bearings. Nothing quite made sense. I tried to push it from my mind and focus on having a good first day, because soon I would be meeting Jackson’s college buddies.
When I got back to the dorm, Jackson was waiting for me. Fresh from the shower, his hair was damp and he was putting on a clean t-shirt. Pulling me into a hug, he expressed his excitement over my visit, asked me about my flight, what I thought about the campus—all the preliminary niceties. Internally, I breathed a sigh of relief. Even if he noticed, he didn’t pry and try to ask me about my slightly shaking hands, my pale face, or the vague disconnectedness with which I answered his questions.
That night eased my worries slightly. I ended up meeting Jackson’s group of friends and, together, we ventured into downtown Bennington. We hit a few bars and chilled at some of the many breweries in town. Live music, good company, and many, many beers did wonders on my nerves. By the end of the night, I had completely forgotten all about my encounter in the gravel pit. Jackson’s friends were nice guys, and I was too busy feeling proud about my best friend coming out of his shell in college. When he left, I had my doubts, but it was crystal clear that Jackson was really coming into himself at this school.
The festivities continued for the next few days: the guys were stoked to be done with their final exams and excited to connect with Jackson’s old friend, so we spent our time drinking and hanging out, bumping music and generally having a blast. It was almost enough for me to forget about one of the very reasons I was excited to be in Bennington in the first place.
It’s been a few days since that incident. I had even almost started to feel better about the whole thing. Maybe it was a mistake to poke around in old history, and maybe I should just focus on living my own life and fulfilling my own passions, working to heal nature as best as I can. But now Jackson and his friends want to go on a hike, and I’m starting to feel that same claustrophobia creeping back in. What the hell is out there, and why do I feel like I shouldn’t be messing with it?
Jackson chose the hike, not me. It was like him; he was the researcher, he was the one who looked at details, so he suggested we hike on the Long Trail. It intersected with the Appalachian Trail, and maybe I wasn’t paying attention when Jackson explained this to me, because it didn’t raise any alarms about the missing persons cases. Paula Welden went missing on the Long Trail, sure—but she wasn’t with a group of capable college guys like I was.
We packed some backpacks, crushed a beer or two for celebratory sakes, and set off on the trail. I let myself feel excited as we stomped through the trees, Jackson and his friends decked out in their matching red Bennington shirts from graduation. The hike was long. It was tedious. I don’t know when I first started noticing the weird aspects around us until about an hour in. The others didn’t pay any mind to these things, but I saw them: leaves drifting in the air with no breeze, snowflakes trapped in patches of sunlight, floating but unmoving, and that tree. It was a towering douglas fir, half-dead and reaching for the afternoon sun with bare branches. Each time I looked over my shoulder to check for hikers behind us or glanced ahead to see what awaited us, it was there. At first I assumed my eyes were playing tricks on me. After all, we had been hiking for a few hours.
Only when we stopped for a breather and Jackson pointed at a nearby stream did the weird things become too much for me. We were hiking on an incline, and we were exhausted, but when Jackson knelt beside this stream, it was flowing uphill. By then I was a little panicked. I freaked out, telling them that we needed to head back. Who cares if we hadn’t reached the halfway point yet? Was there even a halfway point? It felt like we had been walking for miles!
One of Jackson’s buddies opened up a map of the trail on his phone, and it was blank. He had service and bars, but the map was just…gone. Shocked with sudden fear, we immediately turned and headed back down the path. The sky darkened within minutes of us retracing our steps. Somehow, night was falling, despite us beginning the hike only a few hours prior. I tried to point it out, pulling Jackson aside when we slowed our pace to pass around a bottle of water. But Jackson was terrified and unfocused, and when I asked him what was wrong, we realized that one member of our five-person group was missing. How had we not noticed?
So, we made a U-turn and headed back up the mountain. Twenty minutes later, we found his torn university shirt. I turned the red fabric over in my hands, panicked and bewildered. When I looked up to scan our surroundings, I saw that same Douglas fir directly to my left. I was shocked, and the rest of the group must have noticed. We looked at each other and saw the panic rising on our faces. What the hell was happening?
I only had one goal at this point: we had to get down the mountain to call for help.
We decided to do our best to follow the trail on the way we came up, but only once daylight broke; it was difficult to make out the trail in the dark cover of the night, so I insisted it would be too dangerous. Someone could fall and get seriously injured, we could all get separated in the dark, or worse. So we did our best to hunker down and build a makeshift shelter to wait out the night, but it wasn’t easy. I can only describe the sounds we heard as otherworldly. Despite the lack of animals in the woods, nature seemed to be alive around us. The clicking of bugs kept me wide awake, but the noises were louder and deeper than I had ever heard. The baying of giant wolves, so close I imagined them coming up directly behind us. The snuffling of something in the underbrush, but from a cavernous creature larger than any moose could ever be.
Where had these animals been in the daytime? Why did it feel like they were surrounding us now?
I don’t know how I ever fell asleep, but when I awoke in the morning, the sun was beating down on us. From the sheen of sweat on my forehead to the dreadful pit in my stomach, I could tell something was horribly wrong.
When I scrambled to my feet and glanced around the area, I realized that only Jackson and I remained at our site. It was us, the clothes on our backs, and the demure amount of leftover supplies in our pockets: keys, gum wrappers, half-eaten power bars, and anything else that was ultimately unhelpful. We had been stranded on the forest floor, us against nature, as if something had swooped in from above and whisked Jackson’s friends under the pitch-black cover of the night.
I frantically took in our surroundings, peering into the bushes and pushing through thorny shrubbery. There were no tracks, no drag marks. Not even broken branches. I told Jackson we had to get out of there, and fast. I knew we needed to find the closest trailhead and book it down the mountain. Jackson ran so fast he nearly chipped a tooth on a steep hill. He was trying to keep up with me since I was faster by a long shot. All that sports stuff in high school paid off in the moment, so I almost felt bad leaving him in the dust. I called back over my shoulder to him every minute or so, making sure he was there.
He stuck with me for the most part. His t-shirt got torn by overhanging branches at one point, leaving a nasty scrape almost as red as the decimated fabric. I found myself struggling to remember if he was wearing that shirt to begin with, back when we started.
Then I decided I was losing it. It was like a fight against nature, Jackson and me against the blaring sun and sloping trail. Eventually, Jackson starts glaring menacingly at the passing scenery, cursing loudly and deliriously at everything surrounding us.
When we stumbled upon a trail marker, we barely had enough energy to celebrate. While we caught our breath, I tried to calm Jackson down. Something told me that cursing out Mother Nature wasn’t the best idea right now. Whatever was sicking the elements on us wouldn’t appreciate the nasty things he was saying about them. But he was terrified, and nothing I said could slap any reason into him. I had to lead us to safety, get us out of here.
Suddenly, I heard a sound in the distance. But unlike everything else we had heard so far, this one was man made. Jackson heard it too, and started yelling about a helicopter. He made a break off to the left, towards the sound, and I bolted after him. Somehow, he burst out into a tiny clearing.
Ripping off his red Bennington shirt, he started calling out and waving it in the air like a rescue flag. He jumped and shouted, but as the helicopter got closer, the unbelievable happened. The clearing started shrinking, tree branches reaching from either side to close the gap and obscure us from the view of the pilot. Jackson screamed in fury, cursing the forest like never before.
Then the chopper must have been lowering down towards the treelike because the wind picked up, blowing in circles around us like the blades were inches from our heads, faster and faster, more violent by the second.
The brush beneath our feet blew up in the air along with the topsoil and dead leaves, obscuring our vision. We could hear each other gasping for breath, trying to keep the debris out of our eyes and coughing. I flung my arms out into the space around me, calling for my best friend and reaching out for his hands. But then I felt something shift. The decaying leaves around me smelled stronger. The wind became more vicious. The earth trembled beneath my feet, and I thought I felt something looming above me, breathing down my neck but also looking straight into my unseeing eyes.
Then it clicked. Jackson's red shirt, the gravel pit, Paula's erratic behavior, the other missing hikers...something was picking these people off, luring them deeper into the woods where they were sure to never be seen again. Did the color red cause whatever it was to literally see red, like a sick, twisted joke? Like a giant bull in front of a matador? What kind of creature could it be? Such a stealthy hunter, a commanding presence that made man tremble at the sensation of its mere aura...I couldn't even think about it without snapping my mind.
Before the flurry of leaves and moist earth settled back onto the ground, I knew Jackson was gone. I knew the chopper hadn’t seen us and that I was on my own now. I tried not to panic as I felt like every hidden eye in the forest was staring me down, sizing me up. I took off blindly, but where to, I didn’t know. After what seemed like hours of desperately sprinting, I saw a pile of rocks in the distance. Shelter, I thought, and decided to rest there for a minute to get my wits back about me.
Then I had an idea. With what little juice I had in my phone and whatever cell service luck would afford me, I knew I had to send out a warning. For some reason, I didn’t think about myself. I didn’t think about dying, disappearing, or whatever had happened to my friends. If the nature around me would be the thing to end my life, so be it. I had decided to dedicate my life to nature long ago: to save it from my fellow man, to preserve its beauty, and to keep it out of the wrong hands, the people that wanted to use its power for evil and to bring about the harm of those around them. I know it sounds ridiculous to be thinking about when my life was at stake, but I knew it was what I needed to do.
From my makeshift hiding spot in the rocks, I began furiously typing my story with what little battery I had left on my phone. When my hands started cramping, I used the voice option. I didn’t care. I just had to get my story out there.
For an hour , I’d been trying to put it all down in words. I couldn't believe my luck, that my battery hadn’t run out yet.
I had almost gone to the end when I felt the same creeping silence begin to close in on me. It was as if the forest was falling silent around me, and that silence was racing in on all sides, but it was different from when I was in the gravel pit. There was more to the sensation this time, not just the sinking, breathless feeling and the loss of hearing.
Somewhere deep within the forest, but at the same time, only miles away, I heard an awful rumbling sound, something I’ve never heard before. Nothing like the helicopter, not even the giant animals I was convinced I had heard in the night. I can't even think of a word to describe it, but it filled me with a frantic kind of dread that I’ve never felt before. I feel it in the ground. My entire body wants to run as fast as I can, but it’s like I’m glued to the ground. I taste metal in my mouth like maybe I bit my cheek or the dirt from the wind or I bit on a rock, I spit and I can’t get it out. I’m going to open an app and copy and paste it so people can know while I still can type I’m shaking so hard they have to know.
And the smell I’m smelling it’s like fruit that’s gone ripe, but it keeps getting more ripe, a sickly sweetness that keeps building mixed with the smell of the richest earth imaginable.
This is happening now, I’m smelling this now and It’s it’s like I’m trapped under the shadow of some thing bigger something that’s taking the shadow away from the trees and I can’t see the shadow of the trees anymore and the ground around me is trembling. It’s like I can hear the trees calling out to whatever it is, that’s walking towards me or flying I can’t tell, everything is stretching and growing out towards me. No behind me above me something is coming. I’m I feel better right I feel better than I have in days or however long I’ve been out here I’m not thirsty anymore. I’m not hungry anymore. I feel fuller stronger smarter. My mind is overloading. I’m thinking of 1 million things like I don’t know if I can speak anymore it’s like, it’s like I’m fruit like I’m a ripening on the vine and this giant wings beating above me and the smell is too much I
submitted by Critical_Oil_6001 to nosleep [link] [comments]


2023.06.10 05:49 Wakefulcrane01 Made my own Vestige of Divergence and just want a second opinion.

As the title says, I have created my own Vestige of Divergence (as seen from Critical Role) for campaign im running and I just want to get a second opinion from people to see if its at least well balanced for a vestige and not completely OP.
The Lore:
The name of the Vestige is the the "Arch-Smith Legacy" The story behind the armor is that two warring kingdoms where given these powerful cursed weapons to use against each other by a trickster god (my campaign uses our own lore). One of the other gods caught onto it and helped an arch-smith (highest rank for a blacksmith in our campaign) create a set of armor that had the power to destroy a cursed object while protecting it from the effects of it.
the armor originally took the form of a gauntlet but over time it began to grow into a full set of heavy armor and gain more power. Over time the vestige was lost.

Appearance:
For the armor I used Guts Berserk Armor from the manga Berserk and as a little detail I made it that, as it goes through its states, the armor grows and becomes more like a set of heavy armor (similar with how Tony Stark has that nanite armor from Infinity War and Endgame).
In its Dormant state the armor is just a single gauntlet that covers the users lower dominant arm but when it achieves Awakened the armor covers the wearers entire dominant arm and gives them shoulder guards as well. When it finally achieves its Exalted stage it becomes a full set of Heavy Armor that covers the wearers entire body (and yes, it has a cape).

Stats:
The vestige does require attunement and the user becomes part of a neutral alignment (for example if they are Lawful Good then they become Lawful Neutral or if they are Chaotic Evil then they become Chaotic Neutral etc.).
In its Dormant state the Vestige has a AC of 13, in its Awakened State its a AC of 15 and finally in its Exalted state its a AC of 18.
As an extra too I also added a class bonus if the wearer is a cleric, Fighter or Paladin (will be explained down below) which I call Exalted +.
Dormant:
- The wearer gains a +1 bonus to their AC while wearing this armor
- The wearer can add either their Dexterity or Constitution bonus to attack and damage rolls for unarmed strikes
- The wearer has advantage for unarmed strike rolls and if successful can cause bludgeoning
- If the armor has achieved its Exalted State, the wearer can say a command word and revert the armor back to its Awakened or Exalted appearance

Awakened:
- The wearer gains a +2 to AC while wearing the armor
- The wearer gains a +1 to their Strength and Constitution stats.
- The wearer can roll an additional D8 to hit and damage when wielding a weapon, they are proficient in.
- If the armor has achieved its Exalted State, the wearer can say a command word and revert the armor back to its Dormant or Exalted State

Exalted:
- The wearer gains a +3 bonus to their AC while wearing this armor
- The wearer can destroy cursed items, ignoring their destruction conditions
- As bonus action the wearer can say a command word, in battle, for the armor and one the following feats for the duration of the battle. The wearer cannot use the feats until they have taken a long rest

o As an action, the wearer can target a creature within 20-feet of them and frightened them. The target must succeed on a saving throw of 15 or continue to be frightened until their next turn.
o Able to use Fireball, Blade Ward and Chill Touch as Cantrips.
o Can add either their Constitution or Strength bonus to the wearers AC.
o The wearer grows large, black and red draconic wings that grant a flying speed of 50.
o The wearer gains a resistance to a damage type of their choice. Fire, Cold, Acid or Necrotic
o When struck by a melee weapon and the wearer can see the attacker, the wearer can use their reaction to cause the attack to suffer 1d6 points of fire damage.

- If the armor has achieved its Exalted State, the wearer can say a command word and revert the armor back to its Dormant or Awakened appearance.

Exalted +: The wearer can use one of the following traits depending on their class.
- Fighter: The wearer gains an additional action and bonus action.
- Cleric: When the armor has achieved Awakened state, the wearer gains an additional spell slot for each of their spell slots.
- Paladin: When the armor has achieved Exalted state, the wearer no longer has to use a spell slot for their Channel Divinity.

As I said above I just want to know if this Vestige is too OP even by Artifact Standards, Is the Class Bonus a little too much and/or should I reduce some of the Exalted battle features?
Cheers.
submitted by Wakefulcrane01 to DnDHomebrew [link] [comments]


2023.06.10 04:20 Littleshepherdboy House Under Contract.. Neighbors Could Be Biggest Headache

We’re selling our home in Utah. We’ve put a lot of love and care into the property. One of the projects we tackled was replacing our fencing in the front and side yard, but difficulty with the neighbor is worrying us. Should we be concerned?
September 2021 We spoke with our older neighbors about a desire to replace the dilapidated chainlink fence between our homes and installing a new 3’ cedar fence in its place. We included that we would pay for all labor and materials. The neighbors happily agreed it would beautify both properties and mentioned how they were grateful to see someone in the neighborhood doing work to improve their home and even mentioned how it would increase their property value too. After walking away from the conversation confident that all parties were in agreement, we purchased the fencing materials, had it delivered, and began work on the fence. The old chainlink fence was removed and new cedar fence was installed just inside our property line along the same path of the old chainlink, we did this to ensure the fence would be wholly built on our property. As the chainlink was being removed, we noticed the neighbors gutters extended out from the roof then came down to the property line and attached to our fence with strong binding materials (some large heavy duty zip ties and tightly wrapped metal wire) and were in such disrepair that the gutters collapsed under their own weight without the support of our fence. We set the broken gutter pieces aside and reassembled the remaining gutter to ensure water would still flow safely away from their foundation into the yard.
March, 2022 A family tragedy struck the neighbors. We made a large meal and I delivered it to them. I knocked on the door, the wife greeted and thanked me, grabbed the food, and took it to the kitchen. The husband came to the door, berated me, threatened to sue me, and threatened to have the fence torn down once he had the property lines assessed. This is the first time we had heard something negative from them about the fence. The husband listed his reasons for why the fence is a bad idea and should be torn down. His reasons include: - The fence is too short and homeless people will jump over it and break into his house. (We live in a quiet, safe suburban neighborhood) - His dog will run away. (Despite them leaving their front gate wide open day and night for years.. their dog has never run away) - It’s ugly. (It’s not)
To add some (potentially?) helpful context.. He had a stroke around the time we originally spoke to them about the fence. He has had significant issues with other neighbors too, like getting into pissing matches with the neighbor on the other side because they worked for rival trucking companies.
Anyway..
Mid 2022 We notice they raised their gutters up again, without repair, and the gutter opening is directly over the fence. Each time it rains it pours onto the fence and yard. We are mostly fine with that because it doesn’t rain very much where we live. Still unsightly and a little passive-aggressive.
May 2023 Our home is for sale and under contract. The buyer’s inspector comes and the buyer wonders why the neighbors' gutters are aimed at our yard. They are interested in having the situation remedied before closing. So, I reached out to the wife on Facebook (only way we’ve contacted them aside from knocking on their door) and asked if we could purchase new gutter material and install it on their current gutter set-up to have water drain directly down to property line instead of into our yard and near our foundation. Wife said to ask husband.
June 2023 I went to neighbor to ask the same question, but in person. Wife was not home. Husband answered and immediately verbally threatened me, threatened to sue, and have the fence torn down. I immediately left his property and tried to calmly speak with him from the sidewalk, but I couldn’t get a word out as he called me all sorts of colorful names.
I will be the first to say we have not always loved our neighbors as ourselves. We have tried to reconcile with the neighbors, but the husband refused to speak with us or acknowledge any conversations we’ve had with his wife.
We don’t have much documentation of the fence before it was demolished. We really didn’t think the relationship with our neighbors would become so sour so we didn’t think to document everything in detail.
We are familiar with some laws and regulations concerning water (like the Common Enemy Rule) and property boundaries (like Boundary by Acquiescence), but could this situation potentially affect the new buyer? What could be done to ensure our new buyers are legally protected from the neighbor?
Any other legal advice to ensure all of our bases are covered?
Thank you in advance.
submitted by Littleshepherdboy to legal [link] [comments]


2023.06.10 04:10 TV5Fun This Book is Full of Spiders and Zoey Ashe Punches the Future in the Dick both annoyed me in very similar ways.

I have been a big fan of David Wong/Jason Pargin since getting addicted to Cracked a decade or so ago, and have absolutely loved the absurdist black comedy cosmic horror of his JDATE book series. After reading through If This Book Exists, You're in the Wrong Universe for a third time, I finally decided to seek out more of his writing and give that other universe of his a try, returning to Futuristic Violence and Fancy Suits, which I started to read years ago and gave up on. This time I listened to the audiobook, which I highly recommend and is very engaging. While Futuristic Violence and Fancy Suits takes its time getting moving, once it does, it is a major page-turner that got me staying up late a couple of nights in a row to finish it. That very much got me wanting to read the next book, Zoey Ashe Punches the Future in the Dick, and besides the first 10 chapters or so being heavily loaded with exposition for readers who hadn't read the previous book, it was also very entertaining. However I noticed a few similarities to things which I had not liked about This Book is Full of Spiders, which I consider to be the weakest entry in the JDATE quadrilogy partly for these reasons, and I want to hear other people's thoughts on it. I will save the major spoilers for the marked section at the end at try to keep my initial discussion as general as possible, minor spoilers for both books follow.
Both This Book is Full of Spiders and Zoey Punches the Future in the Dick have a major chunk of their story hinge on a mistaken belief on the part of the protagonist. A mistake that it is entirely consistent with their character to make, but which to the reader should be obviously wrong (at least it was to me both times). The could be dramatic irony, buy the way it is framed makes it seem like we the reader are also supposed to buy into this belief, as it is treated as a constant source of tension, when really I was just rolling my eyes and wondering how long it was going to take them to figure this out so we could get on with the most important parts of the plot. Both times, when the truth is finally discovered, it is treated like a big reveal, when both times I was thinking "yeah, no shit, can we move on now?" Instead of driving the plot, these both feel like contrived detours that could have been excised entirely with very little lost. This to me is worse in Zoey Ashe Punches the Future in the Dick, because while David is alone in This Book is Full of Spiders and so doesn't have anyone to be the voice of reason for him, Zoey is surrounded by supposedly very smart and level-headed people and no one even suggests the very obvious alternative explanation in the face of her leaping to conclusions.
Beyond that, there's also the fact that both books are noticeably light on the fantastical elements, having most of their plot hinge on a single major fantastical event near the beginning of the story and the rest of the plot being mostly people's panicked reactions to it, they even both have pretty much exactly the same fantastical event as their inciting incident, which just irked me more. Jason Pargin seems to have learned from this experience, as I thought both What the Hell did I Just Read and If This Book Exists, You're in the Wrong Universe flowed much better and did not have any similar detours, so I am hoping he follows a similar pattern for Zoey Ashe. What the Hell did I Just Read is easily my favorite of the JDATE series, and so I am eagerly anticipating Zoey Is Too Drunk for This Dystopia and hoping the third time will be the charm for this series as well.
If any of you are wondering WTF I am talking about and do not mind major spoilers for both books, a detailed discussion follows:
Both This Book is Full of Spiders and Zoey Punches the Future in the Dick end their first act with a zombie attack. In both cases, this attack causes people to mobilize considerable force against a perceived zombie threat, when really what we just saw was the worst that threat was capable of and they are pretty much powerless after that, with all the action that follows being driven by people's response to what they think is a threat causing far more damage than the threat itself, to the point where the entire plot feels like a shaggy dog story and the whole world would have been much better off if our protagonists had just stayed at home and watched TV.
This Book is Full of Spiders contrives to involve David in the action going on in Undisclosed after he has left by having him think Amy is already there. It does this by having Amy send him a picture she just took of his burning house surrounded by fire trucks and ambulances. A scene which, 24 hours after this fire had occurred, would certainly not have still looked like that, and which we literally just saw replayed on the TV a minute before he got this picture. From this, David immediately jumps to the conclusion that Amy must have just taken this picture of his house and so must be right there in Undisclosed. This conclusion of course makes absolutely no sense, and it takes fully a quarter of the book for David to learn the much more obvious truth that Amy had in fact taken a picture of the very news broadcast about the previous day's events that David had just seen and had in fact been elsewhere in that very shop where he saw it, only a few aisles away. This is perfectly good characterization for David, who has a tendency to jump to conclusions and assume the worst, and has a particular blind spot when it comes to Amy, who he can be extremely protective of. It is very annoying to read though, with David's constant fretting over what might be happening to Amy succeeding in raising absolutely no tension and just feeling like it's wasting a lot of space when we would just like to get on with something that actually matters.
Zoey Punches the Future in the Dick does something very similar by having Zoey believe her cat has been kidnapped and is being held for ransom based on the ironclad evidence of his collar having fallen off and him not running up to greet her after they have spent much of the day filling up the courtyard with holograms, which Stench Machine has been established as being absolutely terrified of. Maybe this is just me, having had several cats for many years and spent more than a few days frantically searching for a lost cat and coming up empty only to have him casually wander up to me a few hours later asking for pets, but it saw it coming a mile away that the cat was just hiding somewhere attending to cat business in her giant mansion and would come back in his own time. Again, it is entirely consistent with Zoey's character and the stress she had been under that she would go into a panic and miss the obvious explanation here, but why do none of The Suits around her even suggest this as an explanation? They have a thermal scanner that they can apparently use to identify any cats in a giant crowd of people. Did no one even think to run it over the mansion before flying off on a rescue mission? They check all of the anti-Zoey online forums, which would normally be buzzing about something like this, and there is not a peep about it. The fact that no one even suggests this just makes it all the more blaringly obvious that this must be the explanation, and again we seem to be expected to go along with this rescue that takes up about a quarter of the book only to have Carlton call and say the cat just showed up asking for food some hours later. It just makes this whole section of the book feel pointless, and everyone else in Zoey's crew thinking that they have a ticking clock to watching some internet trolls eat her cat on a livestream and Zoey's constant imaginings of what they might be doing to Stench Machine at that very moment don't feel like anything more than time wasting.
It's not helped by Zoey's total lack of self-awareness while all this is going on and The Suits being either unable or unwilling to call her on her obvious hypocrisy. She literally kidnapped someones kid because she thought he had her cat, and even after she realizes she was mistaken, she shows absolutely no interest whatsoever in his wellbeing until after she finds out that Stench Machine is fine. Even then, she seems only grudgingly willing to consider anyone's feelings other than her own and still seems ready to use this kid as a bargaining chip even though it has been made clear that she had absolutely no evidence of him being involved in any wrongdoing and needs to force him to reveal the whole organ-harvesting operation before she's finally ready to release him as her hostage. Will doesn't want her to release him even then, but he's Will, and we kind of expect that of him. Zoey is the one who's supposed to be better than that. Or for that matter, no one seems to have even considered that Dirk Vikerness might have been acting alone when the only evidence they have linking Titus Chobb to any of this is Dirk's involvement. How many innocent security guards were killed or maimed when Echo and Wu come to break her out after she's captured by Dirk? Zoey doesn't seem to spare a thought to them or their families. It is not until the very end that Zoey even seems to think of Titus as a human being and not just a faceless villain, and even then, after everything is wrapped up, Zoey never really seems to reckon with the amount of suffering her relentless self-centeredness caused in the preceding days. It's nice that she realizes she has plenty of admirers and that the trolls were only a small, vocal minority, but she still doesn't come out looking as good as the story wants us to think she does
Okay, rant over. What do you guys think? Were you surprised by these twists or did you see this coming? As I said, I think Jason Pargin has learned from his mistakes, so I am sure the next Zoey Ashe book will be better. Overall, I still enjoyed Zoey Punches the Future in the Dick, just not all of it as much as usual.
submitted by TV5Fun to johndiesattheend [link] [comments]


2023.06.10 04:05 st_thomas_hello Woman on mobility scooter struck by truck

Woman on mobility scooter struck by truck submitted by st_thomas_hello to londonontariodrivers [link] [comments]


2023.06.10 03:50 NewYorkMetsBot2 POST GAME THREAD: The Mets fell to the Pirates by a score of 14-7 - Fri, Jun 09 @ 07:05 PM EDT

Mets @ Pirates - Fri, Jun 09

Game Status: Final - Score: 14-7 Pirates

Links & Info

Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - CF 4 0 1 0 0 2 3 .282 .371 .419
Baty - 3B 1 1 0 0 0 0 2 .237 .314 .367
2 Alvarez - C 5 1 1 1 0 1 2 .250 .303 .545
3 Pham - CF 5 1 0 0 0 2 1 .226 .315 .462
4 Lindor - SS 3 1 1 1 0 0 1 .222 .296 .431
a-Guillorme - SS 2 0 1 1 0 1 0 .242 .329 .290
5 Marte, S - RF 4 0 2 0 0 0 0 .258 .317 .335
Hunter - P 0 0 0 0 0 0 0 .000 .000 .000
b-Narváez - PH 1 0 0 0 0 0 1 .273 .320 .273
6 McNeil - LF 4 1 1 0 0 0 2 .278 .354 .348
7 Canha - RF 4 1 1 0 0 1 2 .238 .323 .384
8 Escobar, Edu - 2B 3 1 2 0 1 1 0 .240 .287 .410
9 Vientos - 1B 3 0 1 1 1 0 2 .175 .209 .250
Totals 39 7 11 4 2 8 16
Mets
a-Struck out for Lindor in the 8th. b-Flied out for Hunter in the 9th.
BATTING: 2B: McNeil (8, Hill); Guillorme (3, Bednar). HR: Lindor (12, 3rd inning off Hill, 0 on, 2 out). TB: Alvarez; Canha; Escobar, Edu 2; Guillorme 2; Lindor 4; Marte, S 2; McNeil 2; Nimmo; Vientos. RBI: Alvarez (24); Guillorme (4); Lindor (43); Vientos (5). 2-out RBI: Guillorme; Alvarez; Lindor; Vientos. Runners left in scoring position, 2 out: Narváez; Nimmo. GIDP: Vientos. Team RISP: 3-for-9. Team LOB: 7.
FIELDING: E: Lindor (4, fielding); Escobar, Edu (2, throw). DP: 2 (Escobar, Edu-McNeil-Canha; Escobar, Edu-Guillorme-Vientos).
Pirates Batters AB R H RBI BB K LOB AVG OBP SLG
1 Marcano - SS 5 0 1 0 0 0 1 .267 .320 .457
2 Reynolds, B - LF 4 0 1 0 1 0 0 .278 .342 .471
Smith-Njigba - RF 0 0 0 0 0 0 0 .125 .216 .219
3 McCutchen - DH 4 2 1 0 1 2 3 .268 .381 .432
4 Santana - 1B 5 3 2 1 0 0 2 .230 .325 .365
Joe - 1B 0 0 0 0 0 0 0 .251 .347 .474
5 Suwinski - CF 4 4 3 2 1 0 0 .242 .354 .509
6 Hayes - 3B 5 3 5 4 0 0 0 .266 .309 .425
1-Castro, R - 3B 0 0 0 0 0 0 0 .268 .360 .436
7 Bae - 2B 3 2 1 2 1 1 2 .277 .335 .361
8 Palacios, J - LF 5 0 2 2 0 0 3 .268 .333 .415
9 Hedges - C 4 0 1 2 0 1 2 .179 .241 .226
Totals 39 14 17 13 4 4 13
Pirates
1-Ran for Hayes in the 8th.
BATTING: 2B: Hedges (5, Megill); Suwinski (8, Muckenhirn); Hayes 2 (15, Muckenhirn, Muckenhirn); Marcano (11, Muckenhirn). HR: Santana (4, 8th inning off Hunter, 0 on, 0 out); Suwinski (12, 8th inning off Hunter, 0 on, 0 out). TB: Bae; Hayes 7; Hedges 2; Marcano 2; McCutchen; Palacios, J 2; Reynolds, B; Santana 5; Suwinski 7. RBI: Bae 2 (16); Hayes 4 (28); Hedges 2 (11); Palacios, J 2 (7); Santana (28); Suwinski 2 (32). 2-out RBI: Hedges 2; Hayes 2; Suwinski; Palacios, J. Runners left in scoring position, 2 out: Marcano; Bae; McCutchen. SF: Bae. GIDP: Hedges; Palacios, J. Team RISP: 7-for-11. Team LOB: 6.
FIELDING: E: Bae (8, fielding); Smith-Njigba (1, fielding). DP: (Hill-Bae-Santana).
Mets Pitchers IP H R ER BB K HR P-S ERA
Megill (L, 5-4) 3.2 8 9 7 3 1 0 79-48 5.14
Muckenhirn 2.1 6 3 3 1 1 0 45-27 6.00
Hunter 2.0 3 2 2 0 2 2 30-21 6.85
Totals 8.0 17 14 12 4 4 2
Pirates Pitchers IP H R ER BB K HR P-S ERA
Hill (W, 6-5) 7.0 7 2 2 2 6 1 119-72 4.23
Zastryzny 1.2 2 3 0 0 2 0 30-21 4.40
Bednar 0.1 2 2 0 0 0 0 20-14 1.11
Totals 9.0 11 7 2 2 8 1
Game Info
Pitches-strikes: Megill 79-48; Muckenhirn 45-27; Hunter 30-21; Hill 119-72; Zastryzny 30-21; Bednar 20-14.
Groundouts-flyouts: Megill 5-3; Muckenhirn 3-2; Hunter 1-2; Hill 7-4; Zastryzny 4-0; Bednar 0-1.
Batters faced: Megill 22; Muckenhirn 14; Hunter 8; Hill 29; Zastryzny 8; Bednar 4.
Inherited runners-scored: Muckenhirn 2-2; Bednar 2-2.
Umpires: HP: Lance Barksdale. 1B: Ryan Additon. 2B: Dan Merzel. 3B: Will Little.
Weather: 70 degrees, Cloudy.
Wind: 8 mph, Out To CF.
First pitch: 7:05 PM.
T: 2:42.
Att: 29,429.
Venue: PNC Park.
June 9, 2023
Inning Scoring Play Score
Top 2 Mark Vientos singles on a line drive to center fielder Jack Suwinski. Jeff McNeil scores. Eduardo Escobar to 3rd. 1-0 NYM
Bottom 2 Austin Hedges hits a ground-rule double (5) on a fly ball to right field. Ke'Bryan Hayes scores. Ji Hwan Bae scores. 2-1 PIT
Top 3 Francisco Lindor homers (12) on a fly ball to left field. 2-2
Bottom 3 Ke'Bryan Hayes singles on a line drive to left fielder Tommy Pham. Andrew McCutchen scores. Carlos Santana scores. Jack Suwinski to 3rd. 4-2 PIT
Bottom 3 Ji Hwan Bae singles on a soft bunt ground ball to third baseman Eduardo Escobar. Jack Suwinski scores. Ke'Bryan Hayes scores. Ji Hwan Bae to 3rd. Throwing error by third baseman Eduardo Escobar. 6-2 PIT
Bottom 3 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ji Hwan Bae scores. 7-2 PIT
Bottom 4 Jack Suwinski doubles (8) on a sharp line drive to center fielder Brandon Nimmo. Andrew McCutchen scores. Carlos Santana to 3rd. 8-2 PIT
Bottom 4 Ke'Bryan Hayes doubles (14) on a line drive to left fielder Tommy Pham. Carlos Santana scores. Jack Suwinski scores. 10-2 PIT
Bottom 6 Ji Hwan Bae out on a sacrifice fly to left fielder Tommy Pham. Jack Suwinski scores. 11-2 PIT
Bottom 6 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ke'Bryan Hayes scores. 12-2 PIT
Bottom 8 Carlos Santana homers (4) on a fly ball to right center field. 13-2 PIT
Bottom 8 Jack Suwinski homers (12) on a fly ball to center field. 14-2 PIT
Top 9 Mark Vientos reaches on a fielder's choice, fielded by second baseman Ji Hwan Bae. Mark Canha scores. Eduardo Escobar to 3rd. Fielding error by second baseman Ji Hwan Bae. 14-3 PIT
Top 9 Francisco Alvarez singles on a line drive to left fielder Josh Palacios. Eduardo Escobar scores. Brett Baty to 2nd. 14-4 PIT
Top 9 Tommy Pham reaches on a fielding error by right fielder Canaan Smith-Njigba. Brett Baty scores. Francisco Alvarez scores. Tommy Pham to 2nd. 14-6 PIT
Top 9 Luis Guillorme hits a ground-rule double (3) on a line drive down the right-field line. Tommy Pham scores. 14-7 PIT
Team Highlight
PIT Bullpen availability for Pittsburgh, June 9 vs Mets (00:00:07)
NYM Bullpen availability for New York, June 9 vs Pirates (00:00:07)
NYM Fielding alignment for New York, June 9 vs Pirates (00:00:11)
PIT Fielding alignment for Pittsburgh, June 9 vs Mets (00:00:11)
PIT Measuring the stats on Carlos Santana's home run (00:00:11)
NYM Mark Vientos' RBI single (00:00:21)
NYM Francisco Lindor's solo HR (12) (00:00:19)
PIT Ke'Bryan Hayes' two-run single (00:00:30)
PIT Two score on Ji Hwan Bae's bunt (00:00:41)
PIT Josh Palacios' RBI single (00:00:14)
PIT Jack Suwinski's RBI double (00:00:11)
PIT Ke'Bryan Hayes' two-run double (00:00:19)
PIT Ji Hwan Bae's sacrifice fly (00:00:25)
PIT Josh Palacios' second RBI single (00:00:16)
PIT Carlos Santana's solo homer (4) (00:00:22)
PIT Jack Suwinski's solo homer (12) (00:00:23)
NYM Mark Vientos reaches on error (00:00:36)
NYM Francisco Alvarez's RBI single (00:00:13)
NYM Tommy Pham reaches on error (00:00:35)
NYM Luis Guillorme's RBI double (00:00:19)
PIT David Bednar gets final out (00:00:10)
1 2 3 4 5 6 7 8 9 R H E LOB
Mets 0 1 1 0 0 0 0 0 5 7 11 2 7
Pirates 0 2 5 3 0 2 0 2 14 17 2 6

Decisions

Division Scoreboard

LAD 4 @ PHI 5 - Final
WSH 2 @ ATL 3 - Final
MIA 1 @ CWS 2 - Game Over
Next Mets Game: Sat, Jun 10, 04:05 PM EDT @ Pirates
Last Updated: 06/09/2023 10:40:43 PM EDT
submitted by NewYorkMetsBot2 to NewYorkMets [link] [comments]


2023.06.10 03:50 BuccosBot The Pirates defeated the Mets by a score of 14-7 - Fri, Jun 09 @ 07:05 PM EDT

Mets @ Pirates - Fri, Jun 09

Game Status: Final - Score: 14-7 Pirates

Links & Info

Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - CF 4 0 1 0 0 2 3 .282 .371 .419
Baty - 3B 1 1 0 0 0 0 2 .237 .314 .367
2 Alvarez - C 5 1 1 1 0 1 2 .250 .303 .545
3 Pham - CF 5 1 0 0 0 2 1 .226 .315 .462
4 Lindor - SS 3 1 1 1 0 0 1 .222 .296 .431
a-Guillorme - SS 2 0 1 1 0 1 0 .242 .329 .290
5 Marte, S - RF 4 0 2 0 0 0 0 .258 .317 .335
Hunter - P 0 0 0 0 0 0 0 .000 .000 .000
b-Narváez - PH 1 0 0 0 0 0 1 .273 .320 .273
6 McNeil - LF 4 1 1 0 0 0 2 .278 .354 .348
7 Canha - RF 4 1 1 0 0 1 2 .238 .323 .384
8 Escobar, Edu - 2B 3 1 2 0 1 1 0 .240 .287 .410
9 Vientos - 1B 3 0 1 1 1 0 2 .175 .209 .250
Totals 39 7 11 4 2 8 16
Mets
a-Struck out for Lindor in the 8th. b-Flied out for Hunter in the 9th.
BATTING: 2B: McNeil (8, Hill); Guillorme (3, Bednar). HR: Lindor (12, 3rd inning off Hill, 0 on, 2 out). TB: Alvarez; Canha; Escobar, Edu 2; Guillorme 2; Lindor 4; Marte, S 2; McNeil 2; Nimmo; Vientos. RBI: Alvarez (24); Guillorme (4); Lindor (43); Vientos (5). 2-out RBI: Guillorme; Alvarez; Lindor; Vientos. Runners left in scoring position, 2 out: Narváez; Nimmo. GIDP: Vientos. Team RISP: 3-for-9. Team LOB: 7.
FIELDING: E: Lindor (4, fielding); Escobar, Edu (2, throw). DP: 2 (Escobar, Edu-McNeil-Canha; Escobar, Edu-Guillorme-Vientos).
Pirates Batters AB R H RBI BB K LOB AVG OBP SLG
1 Marcano - SS 5 0 1 0 0 0 1 .267 .320 .457
2 Reynolds, B - LF 4 0 1 0 1 0 0 .278 .342 .471
Smith-Njigba - RF 0 0 0 0 0 0 0 .125 .216 .219
3 McCutchen - DH 4 2 1 0 1 2 3 .268 .381 .432
4 Santana - 1B 5 3 2 1 0 0 2 .230 .325 .365
Joe - 1B 0 0 0 0 0 0 0 .251 .347 .474
5 Suwinski - CF 4 4 3 2 1 0 0 .242 .354 .509
6 Hayes - 3B 5 3 5 4 0 0 0 .266 .309 .425
1-Castro, R - 3B 0 0 0 0 0 0 0 .268 .360 .436
7 Bae - 2B 3 2 1 2 1 1 2 .277 .335 .361
8 Palacios, J - LF 5 0 2 2 0 0 3 .268 .333 .415
9 Hedges - C 4 0 1 2 0 1 2 .179 .241 .226
Totals 39 14 17 13 4 4 13
Pirates
1-Ran for Hayes in the 8th.
BATTING: 2B: Hedges (5, Megill); Suwinski (8, Muckenhirn); Hayes 2 (15, Muckenhirn, Muckenhirn); Marcano (11, Muckenhirn). HR: Santana (4, 8th inning off Hunter, 0 on, 0 out); Suwinski (12, 8th inning off Hunter, 0 on, 0 out). TB: Bae; Hayes 7; Hedges 2; Marcano 2; McCutchen; Palacios, J 2; Reynolds, B; Santana 5; Suwinski 7. RBI: Bae 2 (16); Hayes 4 (28); Hedges 2 (11); Palacios, J 2 (7); Santana (28); Suwinski 2 (32). 2-out RBI: Hedges 2; Hayes 2; Suwinski; Palacios, J. Runners left in scoring position, 2 out: Marcano; Bae; McCutchen. SF: Bae. GIDP: Hedges; Palacios, J. Team RISP: 7-for-11. Team LOB: 6.
FIELDING: E: Bae (8, fielding); Smith-Njigba (1, fielding). DP: (Hill-Bae-Santana).
Mets Pitchers IP H R ER BB K HR P-S ERA
Megill (L, 5-4) 3.2 8 9 7 3 1 0 79-48 5.14
Muckenhirn 2.1 6 3 3 1 1 0 45-27 6.00
Hunter 2.0 3 2 2 0 2 2 30-21 6.85
Totals 8.0 17 14 12 4 4 2
Pirates Pitchers IP H R ER BB K HR P-S ERA
Hill (W, 6-5) 7.0 7 2 2 2 6 1 119-72 4.23
Zastryzny 1.2 2 3 0 0 2 0 30-21 4.40
Bednar 0.1 2 2 0 0 0 0 20-14 1.11
Totals 9.0 11 7 2 2 8 1
Game Info
Pitches-strikes: Megill 79-48; Muckenhirn 45-27; Hunter 30-21; Hill 119-72; Zastryzny 30-21; Bednar 20-14.
Groundouts-flyouts: Megill 5-3; Muckenhirn 3-2; Hunter 1-2; Hill 7-4; Zastryzny 4-0; Bednar 0-1.
Batters faced: Megill 22; Muckenhirn 14; Hunter 8; Hill 29; Zastryzny 8; Bednar 4.
Inherited runners-scored: Muckenhirn 2-2; Bednar 2-2.
Umpires: HP: Lance Barksdale. 1B: Ryan Additon. 2B: Dan Merzel. 3B: Will Little.
Weather: 70 degrees, Cloudy.
Wind: 8 mph, Out To CF.
First pitch: 7:05 PM.
T: 2:42.
Att: 29,429.
Venue: PNC Park.
June 9, 2023
Inning Scoring Play Score
Top 2 Mark Vientos singles on a line drive to center fielder Jack Suwinski. Jeff McNeil scores. Eduardo Escobar to 3rd. 1-0 NYM
Bottom 2 Austin Hedges hits a ground-rule double (5) on a fly ball to right field. Ke'Bryan Hayes scores. Ji Hwan Bae scores. 2-1 PIT
Top 3 Francisco Lindor homers (12) on a fly ball to left field. 2-2
Bottom 3 Ke'Bryan Hayes singles on a line drive to left fielder Tommy Pham. Andrew McCutchen scores. Carlos Santana scores. Jack Suwinski to 3rd. 4-2 PIT
Bottom 3 Ji Hwan Bae singles on a soft bunt ground ball to third baseman Eduardo Escobar. Jack Suwinski scores. Ke'Bryan Hayes scores. Ji Hwan Bae to 3rd. Throwing error by third baseman Eduardo Escobar. 6-2 PIT
Bottom 3 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ji Hwan Bae scores. 7-2 PIT
Bottom 4 Jack Suwinski doubles (8) on a sharp line drive to center fielder Brandon Nimmo. Andrew McCutchen scores. Carlos Santana to 3rd. 8-2 PIT
Bottom 4 Ke'Bryan Hayes doubles (14) on a line drive to left fielder Tommy Pham. Carlos Santana scores. Jack Suwinski scores. 10-2 PIT
Bottom 6 Ji Hwan Bae out on a sacrifice fly to left fielder Tommy Pham. Jack Suwinski scores. 11-2 PIT
Bottom 6 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ke'Bryan Hayes scores. 12-2 PIT
Bottom 8 Carlos Santana homers (4) on a fly ball to right center field. 13-2 PIT
Bottom 8 Jack Suwinski homers (12) on a fly ball to center field. 14-2 PIT
Top 9 Mark Vientos reaches on a fielder's choice, fielded by second baseman Ji Hwan Bae. Mark Canha scores. Eduardo Escobar to 3rd. Fielding error by second baseman Ji Hwan Bae. 14-3 PIT
Top 9 Francisco Alvarez singles on a line drive to left fielder Josh Palacios. Eduardo Escobar scores. Brett Baty to 2nd. 14-4 PIT
Top 9 Tommy Pham reaches on a fielding error by right fielder Canaan Smith-Njigba. Brett Baty scores. Francisco Alvarez scores. Tommy Pham to 2nd. 14-6 PIT
Top 9 Luis Guillorme hits a ground-rule double (3) on a line drive down the right-field line. Tommy Pham scores. 14-7 PIT
Team Highlight
PIT Bullpen availability for Pittsburgh, June 9 vs Mets (00:00:07)
NYM Bullpen availability for New York, June 9 vs Pirates (00:00:07)
NYM Fielding alignment for New York, June 9 vs Pirates (00:00:11)
PIT Fielding alignment for Pittsburgh, June 9 vs Mets (00:00:11)
PIT Measuring the stats on Carlos Santana's home run (00:00:11)
NYM Mark Vientos' RBI single (00:00:21)
PIT Austin Hedges' two-run double (00:00:33)
NYM Francisco Lindor's solo HR (12) (00:00:19)
PIT Ke'Bryan Hayes' two-run single (00:00:30)
PIT Two score on Ji Hwan Bae's bunt (00:00:41)
PIT Josh Palacios' RBI single (00:00:14)
PIT Jack Suwinski's RBI double (00:00:11)
NYM Field view of Lindor's homer (00:00:49)
PIT Ke'Bryan Hayes' two-run double (00:00:19)
PIT Ji Hwan Bae's sacrifice fly (00:00:25)
PIT Josh Palacios' second RBI single (00:00:16)
PIT Carlos Santana's solo homer (4) (00:00:22)
PIT Jack Suwinski's solo homer (12) (00:00:23)
NYM Mark Vientos reaches on error (00:00:36)
NYM Francisco Alvarez's RBI single (00:00:13)
NYM Tommy Pham reaches on error (00:00:35)
NYM Luis Guillorme's RBI double (00:00:19)
PIT David Bednar gets final out (00:00:10)
1 2 3 4 5 6 7 8 9 R H E LOB
Mets 0 1 1 0 0 0 0 0 5 7 11 2 7
Pirates 0 2 5 3 0 2 0 2 14 17 2 6

Decisions

Division Scoreboard

OAK 5 @ MIL 2 - Bottom 8, 0 Outs
CIN 4 @ STL 7 - Top 9, 2 Outs
CHC 0 @ SF 0 - Top 3, 0 Outs
Next Pirates Game: Sat, Jun 10, 04:05 PM EDT vs. Mets
Last Updated: 06/09/2023 10:50:43 PM EDT
submitted by BuccosBot to buccos [link] [comments]


2023.06.10 03:25 firesidechats451 Something Is Loose in Our Apartment Building

My girlfriend and I have lived in this apartment for two years. It’s a nice neighborhood, and though the apartments are a little small, it’s worth it for the price. The residents are super nice—we’re on first-name basis with everyone on our floor, and we hang out with further-flung residents at the monthly BBQs. Everyone’s super accepting, which is a relief—Felicia and I were stuck next to a mega-homophobe at our last place.
Everything was typical. Idyllic, even. That’s why it was so shocking when I opened the door this morning to find a uniformed man with a gun patrolling the hall.
“Stay inside, ma’am,” he said. That’s it, no introduction, no explanation of what agency he’s with.
“What’s going on?”
He was wearing tinted goggles, so I couldn’t see his eyes, but his mouth twisted in displeasure. “It’s under control, ma’am. Stay inside.”
And that’s it. Felicia and I take turns peeking out the peephole, but there’s always someone there, wearing a uniform and holding a gun, pacing.
We’ve scoured the internet, texted friends, but no one knows what’s going on.
Until about an hour ago.
It started with rumbling. Like an idling motor. We thought maybe the authorities had brought in a truck or something. But it kept getting louder. Right under our feet—like it was in the apartments below us or even further down.
It’s been moving ever since. Sometimes closer, sometimes further away. Like it’s working its way through the complex, apartment by apartment. We can tell because every time it moves, the screaming starts.
Now, it’s in the hall. Raised voices. Gunfire. More gunfire. And the rumbling, so intense by teeth are rattling inside my skull.
Felicia’s too afraid to look outside. But I need to know. I want to face whatever’s coming.
There’s blood. Sprayed across the wall. I see the man in uniform’s leg peeking out of the corner—and then the rest of him goes flying, intestines trailing as he thuds against the far wall.
I stumble away from the door, vomit in my mouth, as the lightbulb overhead vibrates and shatters. In the dark, Felicia grabs my hand. The door is shuddering so hard I can hear the deadbolt rattle.
The rumbling grows. And grows. Like a pressure. My headaches. My ears are numb. My throat is raw.
Splinters fly as the door bursts open. I can’t see anything, but I smell iron and rot. Felicia holds my hand so tight, it hurts.
And then the screaming starts.
submitted by firesidechats451 to shortscarystories [link] [comments]


2023.06.10 02:45 amcintron It finally happen

It finally happen
I started flexing about a month ago and live in FL. I’m a frequent visitor of this subreddit and after seeing how many people have gotten stuck, it’s become one of my biggest fears.
Well today I did a 5:45 block. The weather was horrible, pouring rain for hours and I saw a tree be struck by lightning RIGHT in front of me. Anyway I’m at my 8th stop of the night and I turn on to a gravel road and am already in a panic because of the lightning. I turn into the customers driveway and notice a pothole so I swerve around it to avoid getting stuck and drive right into their little canal thingy and GET STUCK. Now i’m panicking because I’m like wtf am I gonna do I can’t afford a tow truck omg. I end up knocking on the customers door and some methhead looking lady opens the door and seems very suspicious of me and had no help to offer which was fine I also wanted to let her know that I was stuck and not a robber.
Now here I am stuck in the pouring rain with my car in a ditch. I call Amazon obviously and tell them what’s going on and they tel me to return my packages tomorrow and not to worry but I was still in the freakin ditch. Luckily a couple from across the road that owned a construction business saw me and came to help. They were super sweet. The wife ended up putting a chain on my car and pulling me out with their pick up. After about an hour I’m finally out of the ditch.
All in all, not the WORST thing to happen to me but I’m definitely gonna go ahead and get a AAA membership just in case.
submitted by amcintron to AmazonFlexDrivers [link] [comments]


2023.06.10 02:29 nova0052 Seeking mechanic near Plano, TX for major overhaul on 2nd gen

Who do you trust around Plano or the DFW metro for major work on old 4Runners?
Short version: As the title says, I'm looking for a mechanic to do major work on my 93 4Runner. It needs an engine overhaul, a de-gunking of the fuel system, a few suspension parts, a good cleaning, and possibly major electrical work.
Long version: I moved to Allen, TX (near Dallas) in January this year, leaving behind my 1993 4Runner, which was supposed to be having major work done by a mechanic in Moreno Valley, CA.
For 18 months, the mechanic had given me regular updates as he replaced my brake lines, rebuilt the engine, repaired the suspension, and replaced the wiring harness, which had been melted by a careless tow truck driver when jumping the vehicle. The mechanic told me in detail about how hard it was to source quality parts, and how this or that NOS component shipped from Wichita was actually out of spec and had to be re-ordered. It took him months to fix a few tiny but stubborn leaks.
This week I found out that it was all a lie, he never completed any work, and I'm out thousands of dollars until I drag him to court. I flew back to California, documented the condition of the vehicle, served the mechanic a demand letter, and towed my truck off the property. I'm shipping it to my house in Texas and searching for a mechanic near Plano/DFW who I can trust to do the job right.
Tl;dr California mechanic kept my truck for 18 months and performed zero repairs. During that time I moved to DFW area and now that I have the truck back I need to find a new mechanic. Do you trust anyone in the area?
submitted by nova0052 to 4Runner [link] [comments]


2023.06.10 02:01 roury Questions for an 8-day itinerary for FP.

We're a 30-somethings couple and looking decompress after both of us completed some very high-stress projects. We're mostly looking to lounge by the beach and snorkel, and eat good food– any light sightseeing is welcome but more interested in the beautiful beaches and swimming.
Did a lot of research on this sub and it looks like generally the recommendation is between Bora/Moorea/Huahine/Taha'a as the most popular destinations. Couple questions:
  1. I want to skip staying in Tahiti altogether based on what I've heard in this sub (we suspect on the last day when we fly back to the US we can briefly explore the markets/food trucks before we head out back to the US). Curious if there's any good reason for us to stay in Tahiti when we arrive.
  2. For the main part of our stay given my wife definitely wants to do Bora Bora, which would y'all recommend for us between Raiatea/Moorea?
  3. What would be your recommended split between the islands? We want to maximize time at the beach/snorkeling– e.g. 1 day in Tahiti (to transfer)/ 3 days in BRB 3 days ini Raiatea or Moorea/1 day to go back)? Or for our first time should we just stay in one island?
  4. Costco Travel is currently doing about a ~$5000-5500/person for 7 nights vacation package (st. regis or conrad on BRBR) leaving from LAX; for those who are familiar, as a general pricepoint is this a good price or can I get better deals booking each piece myself?
Thanks all!
submitted by roury to Tahiti [link] [comments]


2023.06.10 01:56 No-Distribution6191 NEW BETA! Metro State RP DOJ vMenu TONS of cars/eup/mlo's all optimized! Semi-Serious RP vMenu Server. Join a New and GROWING community that values you as a member and player!

NEW BETA! Metro State RP DOJ vMenu TONS of cars/eup/mlo's all optimized! Semi-Serious RP vMenu Server. Join a New and GROWING community that values you as a member and player!
Metro State RP is a brand new DOJ based vMenu server. This server just launched into BETA last week. Working on balancing the vehicles and building everything out more-so. We just need more people. Currently hitting about 8-13 each night. We mostly just need civs, crims, gangs, police.
Openings for staff and most departments also need high command.
NO PAID GANG BS
We just need more people: -We currently have BCSO, LSPD, and SAST that are starting up and looking for officers. -BCSO has waived their applications and are allowing candidates to skip straight to training. We need deputies pretty badly. BCSO is also in need of high command. -SAST could also use more troopers and high command. -LSPD has a decent force currently. (Opened all 3 departments as people have their preference. They will all grow in time.) -FD is starting up. -Marshal's starting up soon. -FBI will follow Marshal's office. -If you are interested in starting a department or business. I am all for it. I currently do have a short pause on development of these departments just until PD and FD is 100% squared away and confirmed to be good to go/ bug-free and its operating relatively smoothly. I am still assigning “ownership” of these roles and helping everywhere else I can. -Not currently looking for anymore police department or Fire Department heads. -Everything else is open.
-Regular civs, you are the life-blood of the server. I listen to regular players just as much as admins. -Accepting whitelist gang apps very quickly. -Could use more staff as well, but they should also be involved elsewhere in the servecommunity. -EUP Devs would be a god-send. Ideally if you know how to optimize or if you create. We should talk:) -I am looking for help with vehicles. I don’t mind teaching people the ropes, but extra brownie points if you know how to make good handling files or optimize, as it takes me a very long time to do… In the rare occurrence you are a vehicle modeler. We should talk.
The server is in a good state already. Optimized, mostly done with development just doing final touches. We have tons of MLO’s, including hidden ones, over 800 custom cars, EUP… and the best part, all optimized. ( I still have like 38 cars to go through and optimize.) However, I still need to balance all of them.
TONS of awesome cars!
-We have also added a lot of scripts and features that add to rp, simple things like /carry, /th, /piggyback, etc. -A ton of emotes, including props. -Other things like hiding in trunks, being able to push vehicles, attach them to tow trucks, GSR tests, etc. -Lots of small little rp focused scripts that I'm sure I'm forgetting. -We have activities that you can actually go do with friends, like mini-golf. Or hit up Dave and Busters and play some arcade games like Pac-Man, Tetris, or more modern game options. -All of these things are going to continue to grow as I add more in. -Sonoran CAD -VStancer -Working Doorlocks for businesses, PD, etc.
This isn't going to be an overnight thing. It will take some time and effort. I have yet to find a community-centered vMenu server that values and listens to their community beyond the paying members and admin friend groups.
Again, I want to emphasize that the server, development wise is pretty much complete. … but, aside from that its just polishing there is always something to do.
This will NOT be another fly-by-night vmenu server. Come see for yourself!
Come check us out! Please don't hesitate to DM me if you have ANY questions or need ANY help at all. Uncle Larry#5696
https://discord.com/invite/JjAaC3ZsUH

https://preview.redd.it/qg63zzprx25b1.jpg?width=1921&format=pjpg&auto=webp&s=ff400163000be69745662e6941151a5fa4e75dd1
https://preview.redd.it/bvwom2qrx25b1.jpg?width=1200&format=pjpg&auto=webp&s=dc93c82a55a53f97ac0dba5bd10fdbb3a6ade83e
https://preview.redd.it/kuslq1qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=fefa1351157db3b5e8ffea884e8280335f968c7c
https://preview.redd.it/tcalq2qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=d2b98bcc6d1a22f04fdb8dfe19fabbaf59d51e2c
https://preview.redd.it/7qxqs2qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=b0247ded9bbe83327821a098322cff088dec8a13
https://preview.redd.it/wjpsm3qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=8787b193c3ed5fde274163ad7fc40b526cc1d954
https://preview.redd.it/5ynvn5qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=01a1a0ab5788d5877d17567900486c83f0a2207e
https://preview.redd.it/kn3jp6qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=d56d4a05a67394e164b029f61924747320e509b0
https://preview.redd.it/hd8118qrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=b82aaea4d4e22e35682bacd72ceec66310c72abe
ALL PD Dept vehicles allow officers to put their actual unit # on the roof. ALL departments are getting new liveries. LSPD currently. State done. BCSO next. SAFD after.
https://preview.redd.it/5izvrqqrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=5c5ce568345ae9785bf8bd63a3a17e1b8ba9eb16
https://preview.redd.it/5mf4hpqrx25b1.jpg?width=1921&format=pjpg&auto=webp&s=1d4b4eaac9b9893940fa69e3de5cef3955122452
submitted by No-Distribution6191 to FiveMServers [link] [comments]


2023.06.10 01:47 No-Distribution6191 NEW BETA! Metro State RP DOJ vMenu TONS of cars/eup/mlo's all optimized! Semi-Serious RP vMenu Server. Join a New and GROWING community that values you as a member and player!

NEW BETA! Metro State RP DOJ vMenu TONS of cars/eup/mlo's all optimized! Semi-Serious RP vMenu Server. Join a New and GROWING community that values you as a member and player!
https://i.redd.it/bvzfh2l2x25b1.gif
Metro State RP is a brand new DOJ based vMenu server. This server is currently wrapping up with the final touches on development.
We are ready to launch right now. We just need more people. Currently hitting about 8-13 each night. We most need civs, crims, gangs, police.
NO PAID GANG BS
We just need more people: -We currently have BCSO, LSPD, and SAST that are starting up and looking for officers. -BCSO has waived their applications and are allowing candidates to skip straight to training. -LSPD seemingly is having a slower start to things. Could use help with command related things I think and help setting up the department. -FD is starting up, but will be officially launched after launch the server. -If you are interested in starting a department or business. I am all for it. I currently do have a short pause on development of these departments just until PD and FD is 100% squared away and confirmed to be good to go/ bug-free and its operating relatively smoothly. I am still assigning “ownership” of these roles and helping everywhere else I can. -Not currently looking for anymore police department or Fire Department heads. -Everything else is open.
-Regular civs, you are the life-blood of the server. I listen to regular players just as much as admins. -Accepting whitelist gang apps very quickly. -Could use more staff as well, but they should also be involved elsewhere in the servecommunity. -EUP Devs would be a god-send. Ideally if you know how to optimize or if you create. We should talk:) -I am looking for help with vehicles. I don’t mind teaching people the ropes, but extra brownie points if you know how to make good handling files or optimize, as it takes me a very long time to do… In the rare occurrence you are a vehicle modeler. We should talk 📷
The server is in a good state already. Optimized, mostly done with development just doing final touches. We have tons of MLO’s, including hidden ones, over 750 custom cars, EUP… and the best part, all optimized. ( I still have like 38 cars to go through and optimize.) However, I still need to balance all of them.
TONS of awesome cars!
-We have also added a lot of scripts and features that add to rp, simple things like /carry, /th, /piggyback, etc. -A ton of emotes, including props. -Other things like hiding in trunks, being able to push vehicles, attach them to tow trucks, GSR tests, etc. -Lots of small little rp focused scripts that I'm sure I'm forgetting. -We have activities that you can actually go do with friends, like mini-golf. Or hit up Dave and Busters and play some arcade games like Pac-Man, Tetris, or more modern game options. -All of these things are going to continue to grow as I add more in. -Sonoran CAD -VStancer -Working Doorlocks for businesses, PD, etc.
This isn't going to be an overnight thing. It will take some time and effort. I have yet to find a community centered vMenu server that values and listens to their community beyond the paying members and admin friend groups.
Again, I want to emphasize that the server, development wise is pretty much complete. … but, aside from that its just polishing.
This will NOT be another fly-by-night vmenu server. Come see for yourself!
Come check us out! See why we have 10+ people playing on the server creating RP before we have even launched. These guys are so anxious to play, we just have to wait one more day! Please dont hesitate to DM me if you have ANY questions or need ANY help at all. Uncle Larry#5696
https://discord.com/invite/JjAaC3ZsUH
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ALL PD Dept's vehicles allow each officer to put their individual unit # on the roof. All cars are getting custom liveries made.
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submitted by No-Distribution6191 to FiveMRPServers [link] [comments]


2023.06.10 01:04 Hedgehog_5150 Janissary: The Joy Ride Ch8

Credit to u/bluefishcake for writing the original SSB story and building the sandbox for us to play in.
And a big thanks to the authors and their stories that inspired to get off my ass and put my fingers to keyboard. RandomTinkerer (City Slickers and Hayseeds), Punnynfunny (Denied Operations), CompassWithHat (Top Lasgun), Rhion-618 (Just One Drop), UncleCieling(Going Native), RobotStatic (Far Away), Kazevenikov (The Cryptid Chronicle), Also to the editor # Fan Beta Readers and KLiCkonthat .
As always comments, complaints, and suggestions are welcome.
This is a fair use notice. Any and all aspects of this may be used on and within this subreddit only, with attribution. All other uses are exclusive to the author.
/*******************************/
Nanorix took the news from the advocates in stride, better than Linda. They had spent the night mutually venting at the injustice of the situation while putting away bottles of gin. Max sounded almost broken by the news while Nora the optimist in the family, firmly held to the belief that things would work out. Rufus was, well, Rufus. Intuitively compassionate, which is why he was laying in the front seat of the truck with his head on Linda's lap as they drove up to Flagstaff.
Linda was trying to sleep off her hangover, her eyes closed but not asleep. Alila had been honest that the only reason Garquile was not tied up in this was that he had her direct protection as a territorial governess. Tommy did not have that level of security and without it, he was in more danger than Robert. From what Alila had said, elements in the Interior wanted Robert dead, other interested parties wanted him alive because of his potential. The situation was so bad the Planetary Governess had stepped in and ordered the house arrest of six high-ranking members of the Interior and let it be known that if anything happened to young Mr. Pierce they would die publicly.
Neither Alila nor the planetary governess knew why the Interior wanted Robert dead, she did. After she heard that the pod found the children and what was being done to them. Her lieutenant had completely lost it, she rounded everyone operating the orphanage and lined them against the wall, and had them shot. The Interior had come in and had done what they always did, cleaned up the mess, and protected those who were important and connected. Before the interior got there one of the girls found a large data server and they made copies. There were four full copies still on Earth and one that she knew was off-world, and she had one of them. It had been too dangerous to keep at home so she had setup a remote server that would once a week send out a heartbeat signal. There were major safety measures in place to prevent access.
She had managed to go to Flagstaff for brunch about once a month to establish a pattern of behavior. Those trips with Robert and sometimes Tommy had always been good, nothing special just good days. She and Linda would have brunch and she would trigger a download to her server buried under the barn. When they had spoken with Alila, Max, and Nora, Max had commented that if anybody could stack the deck and pull inside straight now was the time to do it. She did not tell Linda why they had to come, just that she needed to come up and check on something.
She and Linda had a quiet brunch on the patio of the restaurant to allow Rufus to join them. As they ate she triggered the data transfer. The data transfer would take at least thirty minutes to complete, so they would have a nice long brunch and talk about anything but the boys, she even took a couple of selfies of the two of them to cover what she was doing. Rufus camped out under the table but never relaxed, she was not sure if he sensed her unease or something else was going on that she could not see.
They stayed and chit-chatted until Linda finished her third cup of coffee. She did not want the third cup but they needed the extra time to let the data transfer complete, and by that time Linda's hangover had started to subside. The drive home was uneventful, but traffic was horrible due to the festival of colors going on, it was the 4th of July after all.
/*******************************/
Ishani was tired and hungry but had little interest in eating. She and Ensign Tha'xur had been up half the night working to translate the new equations that Robert had created yesterday, with a new understanding of how the translation needed to work. Thoughts of Robert consumed her mind, and she had to fight the urge to look over and watch him, the singular human male. His name seemed to roll off her tongue, lingering from her dreams the previous night as she drifted off to sleep. Those dreams had been far from innocent, filled with exotic and seductive images of him, even in his baggy exercise clothing.
Returning her attention to her food, Ishani shifted uncomfortably. She would need to change her underclothes if she continued dwelling on him like this. Taking another bite of the fruit, nut, and sauce mixture, she tried to enjoy it, but it did little to distract her from watching him. He moved slowly, almost as if dancing, though she couldn't grasp the purpose behind his movements. Ensign Tha'xur's timely arrival saved her from making an obvious fool of herself by staring at a boy nearly two years her junior. It always felt like she was the only one looking.
Ensign Tha'xur sat down with a tray of food and jokingly said, "Ground control to Crewwoman Vevreix, are you awake?" Ishani returned her gaze to her food and responded, "Yes, ma'am, I am awake, just..." Before she could finish her sentence, Ensign Tha'xur interrupted, "Distracted?"
Signing without looking up and absentmindedly playing with her food, Ishani replied, "Yes, ma'am, horribly. It's just... he's just one boy. I have enough common sense to know that there is no way I should even consider... why couldn't he be old, wrinkled, and fat..."
Ensign Tha'xur completed Ishani's thought, saying, "Instead, he's young, fit, and I would even go as far as to say he's attractive in a very unmasculine way, with that wounded, sad boy aura."
Looking up, Ishani was taken aback and asked, "What do you mean 'you could call him attractive'? Are you blind? I mean, he may be a little short, but other than that, he is..." She trailed off, unable to find the right words.
Smiling and taking a bite of her burrito, Ensign Tha'xur replied, "He is desirable, and deep down, I believe you could take away all his pain and sadness... but please don't go there." Shifting into a serious tone, she continued, "I overheard Cmdr Norroe and Lt Cmdr Ashix talking about him the day we arrived. What caught my attention was Cmdr Norroe mentioning his thousand-yard stare that is measured in miles. There are significant parts of his life that we don't have access to because they've been redacted by the interior."
Ishani looked over at Robert, who appeared to have finished his morning workout and was heading towards the mobile kitchen. She murmured, "No one is ever so lost in the deepest of caves that they cannot be found by the beating of their heart. There is always hope and always a way out."
Ensign Tha'xur wiped her face clean of the red sauce that had dripped from her burrito and commented, "You, Crewwoman, are an optimist."
"With all due respect, ma'am, have you looked?" Ishani responded quizzically.
With a wry smile En. Tha'xur replied smoothly "I am technically a married woman and my husband and kho wives are going to be here in three days. I am hoping that my leave request will be honored, we were supposed to go to Tel Aviv for 14 days." Frowning slightly with the last statement.
Ishani gave an understanding smile "Well, that explains why you are not interested. You know, if you want to get the time off then ask for help. What is the worst he can do to say no?"
En. Tha'xur almost laughed at that, "So what should I do ask him over here for you to ogle him and for me to get a chance to go on leave, I do not think he would like that, being that he is here under guard."
Ishani took another bite of her food, ‘alright girl put up or shut up’ she thought to herself, before standing. "Ma'am if you never ask for help you will never get any." This is not a good idea, turning to find Robert who was looking for an open table to eat at. "Robert, can you join us over here, please?" Blessed Nest mother, that sounded so bad she inwardly cringed.
/************************/
Robert had gotten his food-laden tray and was looking for an empty place to sit. It felt a little weird not having a personal shadow always with him. The petty officers had told him last night that he would be given some space and an opportunity to interact with the people here. "Go out, mingle, talk to people, that's a winning idea," he thought sarcastically. Yup, everything was normal again. Alone in a room full of people and completely clueless about how to do the most basic of things, like talking to anybody.
Now, the people he could talk to were a problem. Being the only male and the only human, he received looks. The looks could be categorized into three groups: lust, curiosity, and pity. Dealing with lust was easy; he just chose not to care, and thankfully, they were discreet about it for now. Pity, on the other hand, infuriated him because most of the time, it was fake. Whenever someone expressed their sympathy for all the things he had been through, he wanted to scream. At best, it was a polite social convention, and at worst, it was a selfish and internalized burden of guilt that had nothing to do with him.
Just as he spotted an empty table at the far end, somebody called out his name. "Can you join us over here, please?" Shit, it was Ishani, the one person in the whole damned place who had a very unsettling effect on him. She was the only one here who scared the shit out of him. Taking a breath to collect himself, he acknowledged her with a nod and proceeded to join her and the Ensign at their table.
He noticed that when he acknowledged her, she just beamed and got all bubbly. That was the best word for it. Her glowing tattoos seemed to brighten for just a moment before she sat down, leaving him to wonder what those tattoos looked like on the rest of her body. He made it to the table and sat down on autopilot while his mind indulged in a little fantastical daydream, leaving him noticeably flushed and uncomfortable in ways that only men could be.
Setting his tray and bottle of maple syrup down on the table and taking a seat, Robert tried to say thank you, but neither Ishani nor the Ensign had their translators running.
En. Tha'xur noticed him stop trying to use hand speak and realized that they had just messed up a little. "I am sorry, that was rude of us," she said as she tried to get her translation app up and running. Meanwhile, Ishani was no help; she was head down in her food, blushing and trying very hard not to be noticed. "There, we're set."
Robert was relieved when En. Tha'xur got her translation app running, so he wouldn't have to stare at Ishani across the round table from him. He returned his attention to En. Tha'xur. "I was trying to say thank you for asking me to join you, and it's okay. You at least figured it out."
Ishani looked up from her half-eaten food when En. Tha'xur's translator started speaking. Fuck, she thought, this is so embarrassing. Inviting a boy to come over and eat with you only to ignore him when he gets here. Idiot. Turning to face him, her brain failed as she smiled stupidly and took another bite. "Hungry?"
En. Tha'xur couldn't help but cringe. The situation unfolding before she seemed straight out of a cliché "coming of age" story, where a girl meets a boy and the universe seems to pause just for them. It reminded her of the sentimental videos her older brother and his friends would tear up over. Poor Ishani, the other girls around her would roast her mercilessly, yet she remained oblivious to the fact that she was being watched. En. Tha'xur couldn't decide if it was cute or tragic. Determined to intervene and save Ishani from herself, she spoke up, "Robert, the reason Crewwoman Vevreix invited you over is that I need your help."
"Hungry?" Robert was caught off guard by Ishani's question. Did she even understand what she was doing? He found her confusing, and he just wanted to finish his meal quickly and GTFO. En. Tha'xur was speaking, but he had missed what she said. He decided to play dumb and replied, "OK."
En. Tha'xur thought to herself, "This is good." She then explained, "Well, my husband and my three kho wives are going to be arriving on Earth in three days. I had scheduled a 14-day leave, but then I received an emergency assignment here, and I don't know if they will honor my leave request."
Robert had managed to pay enough attention to understand that she needed a favor. He had two basic choices: give a hard no and explain that the advocates wouldn't allow him to help until they gave the go-ahead, or try to answer her questions. His best option was to listen and see if he could offer some hints. "I am quite restricted by what my advocates have told me to do, but I will try to point you in the right direction."
Finally, Ishani managed to gather her thoughts and interjected, "See, I told you, all you need to do is ask."
En. Tha'xur rolled her eyes, silently expressing her frustration towards Ishani. She replied, "Thank you, can you help?"
Talking with his mouth full wasn't polite and attempting to gesture while eating proved to be a challenge. Robert sighed as he reluctantly set down his fork, his stomach growling in protest. "Yes, I will genuinely help you. And if you're wondering why," Robert paused, trying to understand his willingness to assist, "it's because you asked. Now, the big question is, do you even know what you want to ask?"
Ishani eagerly jumped in, unknowingly giving En. Tha'xur some time to formulate a proper question to ask. "Okay, if I can ask one too, please?"
Robert held up one finger as he obeyed the demands of his stomach and shoved a load of runny fried eggs and hash browns in his mouth. "Sure, since you saved me from eating alone." Robert swallowed hard after he finished speaking, realizing he had just unintentionally flirted with her. Thinking inwardly, "Shut up, dumb ass. You are going to get yourself in trouble."
Ishani sputtered like Joe Pesci for just a couple of seconds before getting to her real question. "Ok, ok, ok, ok." Pointing to the work area where the Charger was, she asked, "Why is the car so important? Why did you build it?"
Robert shoveled another load of eggs and hash browns into his mouth. "Why would a human boy on Earth, living in North America, want to build a fast car and one that could fly?" Pausing to inhale the bite of his eggs and hash browns, he continued, "Because it was fun, and it would have been cool to have a hotrod and be the only one to fly. Well, that would be a show-off, a little, and to have a shitload of fun flying around in it."
En. Tha'xur cluelessly responded, "What is a 'hotrod,' and why would a flying car be 'cool'? I guess that means good?"
Robert had to roll his head back before responding, to the idea of attempting to explain custom car and motorcycle cultures. "Humans like to personalize cars and other things as expressions of their personalities and rolling pieces of art in some cases. For a human boy to be able to build a car and go fast is a dream. Hotrods are the result of those builds."
Taking another break to move the French toast in front of him and pour on the maple syrup, he continued, "Back to the first part of your question, 'Why is it important?' Other than a personal attachment to the memories connected to it... it is not, in the grand scheme of things, it was a mistake. A very valuable mistake, it disproved one of my approaches to a bigger challenge."
En. Tha'xur and Crewwoman Vevreix just looked at each other and mouthed the same words, "It was a fucking mistake!!"
Robert tried to hide his smug satisfaction. Nobody ever considered just how much of his work was critical and applied to his big challenge. Ishani looked at Robert as he dug into his French toast. "If that was a mistake, what is the prize?" Robert just smiled and shrugged in response to the question. En. Tha'xur sat dejected, "Well, that did answer one of the big questions. The car is a stepping stone to the bigger thing."
Watching the Ensign sit dejected and look a little lost made Robert feel like a little shit. Flipping the bird to the bureaucratic machine that was the Imperium always felt like a "fuck yes," but trolling a person was different. She had asked him for help, and he had used it to be petty and spiteful. "You don't need to ask right now, and if you loan me your data slate, I will give you a couple of hints," he said, reaching out for the device.
En. Tha'xur handed over the data slate wordlessly. Robert opened a new document and wrote:
"If you have 'The Right Stuff,' you can connect the dots."
"Space-Time Gravity is not the same as Gravity Space-Time."
When he finished, he handed the data slate back to the ensign and returned to his food. En. Tha'xur picked up the data slate, read the hints, and found the first line to be of no use other than some devotional wisdom that would be preached in a temple. However, the second line held interesting possibilities. Grabbing the data slate, Ishani quickly scanned the text and handed it back to En. Tha'xur. "Thank you, I think we can work with this," she said. Turning to En. Tha'xur, she added, "Ma'am, I think we need to work in conference room 2 today. It has the other digital whiteboard, and I think we need the space."
En. Tha'xur picked up the data slate and looked right at Robert. "I don't get the first one. The second one could be applied in a dozen or more places."
Finishing his first piece of French toast, Robert tried to remember the order of the equations to point her in the right direction. "Show me my work from last night, and I will show you the one to work against. Don't try to finish it, just try to understand it."
En. Tha'xur handed the translated copy of Robert's work back to him, and he looked at it with a mixture of fascination and difficulty. It was strange to see his work presented so neatly, but it was also challenging to read. He had to mentally retranslate it to the original version he had written. Working through the problem brought his headache back in full force, making the surroundings too bright and diminishing his appetite. Robert tried to hide his discomfort, squinting his eyes and taking deep breaths.
Concerned, Ishani noticed his strained expression and asked, "Are you alright? You don't look well."
With a weak smile, Robert replied, "I shouldn't have done that. I usually take a couple of days off after my little flying trips. It's like working out too hard and feeling extremely sore the next day, then trying to work out again. Not fun."
En. Tha'xur felt uneasy knowing that Robert was enduring pain to help her. She thought of her father and how he would be disappointed in her. "Are you sure you don't need a doctor?" she asked, genuinely concerned.
"I'll be fine, I just need some sleep," Robert reassured them, pushing his plate of food away. "If either of you wants to finish this, go for it. At the very least, don't waste the bacon."
Ishani reached for the plate and admitted, "I've heard about bacon, but I'm a little afraid to try new foods. I don't want to be disappointed."
En. Tha'xur reached for a piece of bacon, saying, "I love bacon. I'll even taste-test it to make sure it's okay." She smiled at Ishani and took a bite.
Robert observed as En. Tha'xur's eyes widened in shock. Oops, he remembered that he had coated the bacon in maple syrup. However, she didn't spit it out, which was a good sign. His mom loved crispy bacon dipped in maple syrup. Sometimes, she would devour an entire package of bacon if there was maple syrup in the house, and then she would try to conceal the fact that a pound of bacon had disappeared. She would even do her dishes, a chore that was usually Robert's.
En. Tha'xur bit into the bacon, expecting a salty taste but experiencing the combination of sweet and salty. The flavor was incredible. She paused to savor the taste before chewing again. "You have to try this!" she exclaimed.
Ishani, with anticipation in her eyes, sniffed the remaining piece of bacon. "Here goes nothing." She cherished this moment, as it was the closest she had come to tasting her nest mother's nectar. Grabbing the plate, she declared, "I'm finishing this!" and devoured the last piece of French toast without bothering with utensils.
Despite his throbbing headache, Robert couldn't help but smile as he rose from the table. "Enjoy. I need some sleep."
/*******************************/
Tommy had to roll his eyes at Valenlina's latest attempt to "improve" his wardrobe with a purple satin shirt with a matching sea green scarf. No matter how many times Valenlina tried to have Tommy dress like a proper male, Tommy always simply said no. Early on in the dating, Valenlina had gotten so frustrated that she also broke up with him, not that she ever told him. Her father and kho mother Tearhart had stepped in and explained that she could not make a human be like a Shil. The Imperium still tried, and the Humans resisted more. There were several semi-celebrities on the data-net that advised Shil’vai women on dating human males and females. The most common rule for dating a human male is not to try and change them to be acceptable in your circle because they will resent you for it. You have attracted a human male for a reason, embrace it.
Their walk through downtown Prescott was a moment the Tommy did not have to think about the meeting tomorrow. Early this morning he and his mother had gotten almost an hour of one on one time with Advocate Roskin and she was able to explain in greater detail what was expected of him tomorrow and how things could go right or wrong. Withholding information was one of the worse things he could do. After the meeting, Valenlina noticed the additional stress in Tommy. It was so bad that physical affection had no effect. There was only one thing other than sex that could distraction, window shopping.
Their window shopping trip started as a serious attempt to make him presentable in Shil’vati society, ow her attempts to help him look more presentable were just something they did to have fun. In many ways, it was closer to foreplay now, as Tommy now attempts to have Valenlina dress like a human girl. Tommy did have one big win, a pair of 4-inch-high heels, he had said they improved the view coming and going. Her big win last year was a shirt and tie set for his tailored charcoal suit, he was finally willing to wear formal attire with a splash color.
Valenlina could see her best effort to pull Tommy out of what his mother called a 'funk' were not working. He was still not willing to talk to her about it, she could understand that he was pissed but his silence bothered her. While he had not pushed her away, he still felt distant. Last year's fireworks had been the warmup act for what had followed. She could never look at Mr. Scott's old Ford pickup without blushing just a little bit.
Tommy smiled with a wicked little smile, "Thinking dirty thoughts again I see." he said holding up a pair of women's cowboy boots in hot pink.
Playfully Valenlina put on her pouty face, "What would you wear with them?"
Taking his turn to think dirty thoughts and hoping to see her turn dark blue Tommy put on his most innocent face, "First this is a girl's color, and they would be for you, but what would I wear if you wanted me to try them on? Nothing?" Emphasizing the last word.
With a facade of indignation, "Why Mr. Sandoval, are you implying that the Governess's daughter would be involved in anything so uncouth as to make a respectable male present himself for inspection with only what the Goddess endowed him with?"
Tommy returned the boots to the display and stepped forward to steal a kiss."My Dear Miss Seskie, you know dammed well that you would take full advantage of that situation."
Returning the kiss, Valenlina smiled. "Yes, Mr. Sandoval I would." She bent down to whisper into his ear. "I think we both need to cool off or we will never make it to the fireworks show."
Tommy took her by the hand." Looks like I'll have to settle for mint chocolate chip ice cream."
Valenlina put on a hurt expression. "You are so cruel."
They left the window shopping and continued walking back to the courthouse square. The roads around the court were closed for three days for Frontier Days and the Festive of Colors. This opened the court square up for a giant art show and sales venue. This was the change for local artisans to show off their wares in the hopes of making one or selling to a noble patron and then getting follow-up commission work. The north side of the courthouse was dedicated to custom motorcycles and the east side was for classic custom cars. The west side, known as "Whiskey Row" is where the food vendors and their destination Jacksons Ice Cream was set up right in front of the Palace Restaurant and Saloon.
Turning the corner to walk up Whiskey Row Tommy could not help but feel he was being watched. Tommy had to keep Valenlina from heading off to go look at this or that. He had to remind her, that ice cream was first or he would have to give her a spanking. Valenlina would always retort with, "Promises, promises".
When they were getting their ice cream Valenlina nudged Tommy and told him to look across the street. Standing in front of a face painting booth was a short portly balding human male with a puggy round face. He wearing a well-made black suit, the only thing missing from the 1930s gangster getup was a fedora hat.
Taking their ice cream and heading off to a wood sculptor's booth Tommy kicked himself mentally for not seeing him earlier, he was the only person wearing a business suit. He should have stood out like a sore thumb, but he just seemed to blend in. The booth was impressive, boasting several pieces commissioned by various members of the nobility. Tommy ate his ice cream and kept an eye on the gangster while Valenlina inspected the various pieces and got sticker shock.
Tommy tried to get Valenlina's attention when the gangster entered the booth and proceeded to the cane rack. By the time Valenlina noticed, the gangster was already paying for the cane he had selected.
When the gangster finished his transaction, he turned to Tommy and Valenlina." Well if it isn't the young man of the hour, Thomas Sandoval. It's a pleasure to meet you. As well as you, Miss Seskie."
Flustered, Tommy stuttered out, "Who the fuck are you? Have you been watching me?"
The man smiled, but it felt unnerving, maybe a little malicious, too., "My name is Mr. Rojo and I watch everybody. It's my calling, but I will admit that you and your brother have piqued my interest. I go through life watching the world go by, I enjoy the shifting mosaic of peoples' lives, and how they interconnect. For example, the car that you and your brother build was a 69 or 70 I could not tell with what is out on the news media.”
Tommy waited to tell this to go pound sand, but he need to talk and tell Mr. Rojo what even he needed, Tommy forgot Valenlina was listening as he spoke.” It is a 69, why is that important?”
The gangster slowly dropped part of his smile as he replied, ”It is not important, it is merely a curiosity just like why not use the Confederate battle flag and why the name Valkirey?”
Eagerly Tommy responded, “The Betsy Ross over the Stars and Bars, because it is more appropriate at this time and the Shil’vati Imperium has no idea what it means, instead of erasing human history maybe the Shil’vati could try learning from it.” almost quoting Sean Connery about goose stopping morons and burning books. “ Now for Valkire over General Lee, that is easy, Valkire’s are sexy and cool. and General Lee would get us in trouble, just like the Stars and Bars.”
The gangster's smile was completely gone, and his expression and tone had changed to serious but neutral almost professorial, “But I have a simple question for you, and I'd greatly appreciate it if you would give me an honest answer, Thomas what is gravity?"
Thomas could not stop himself and replied without hesitation. "Gravity is a higher dimensional construct. When projected from a higher dimension it appears to be a force, but to use it as a dimensional construct the space-time gravity interpretation must be inverted to be the first-dimensional construct so that space-time gravity becomes gravitational space-time with an indeterminate number of dimensional constructs between gravity and space."
The gangster looked surprised, while Valenlina looked utterly confused. "Is that your brother Robert's words or yours?"
Thomas hesitated only slightly before he replied. "Mostly Robert's, I can't dream up the shit he does but once he explains it, I can see it. He uses me as a sounding board." Tommy suddenly realized what he was saying. "Who the fuck are you?"
The gangster took Tommy's hand to shake it. "Mr. Sandoval, I told you I am a watcher and now I get to watch you. Have a glorious life Mr. Sandoval" nodding to Valenlina, "and you too, Miss Seskie."
Tommy watched as the gangster walked out of the booth noting that nobody noticed his passing.
Valenlina had been too engrossed in Mr. Rojo and Tommy's conversation to say or do anything, but now that Mr. Rojo was no longer there she angrily turned to face Tommy."Thomas, you have some explaining to do!"
Tommy would not realize until much later, that the gangster had placed the cane in his has as he left.
/*******************************/
First:
Janissary: The Joy Ride Ch1 : Sexyspacebabes (reddit.com)
Previous:
Janissary: The Joy Ride Ch7 : Sexyspacebabes (reddit.com)
Next:
Chapter 8
Extra:
Janissary: The Son Of War : Sexyspacebabes (reddit.com)
Janissary: Vision from Zy'Verila : Sexyspacebabes (reddit.com)
submitted by Hedgehog_5150 to Sexyspacebabes [link] [comments]


2023.06.10 00:43 Haunting-Army931 25 [M4R] Austin, TX - Looking for someone to hang out and explore with this weekend!

Hello!
I'm from California and currently visiting the Austin area. This city looks amazing; I would love to spend time exploring and checking out some of the fun and unique things to do here!
The trouble is I don't know anyone here 😅 I've done some things already like climb at a bouldering gym and walk around Ladybird lake. But some stuff feels odd or boring doing by myself.
plus I always love to meet new people and form new connections and friends!
this would be a real short-term meetup since I'm here only a few more days. I fly back home on Monday 6/12.
so yeah if you're bored, have nothing to do this weekend, or are just a little shy making friends in person like I am 🙂hmu!

A little about me: I'm white, slender and in pretty good shape. I consider myself a conscientious and gentle person. I'm a bit reserved in group settings but love hanging out one on one.
I work with kids teaching chess and am vegan/plant-based. Some of my favorite hobbies include hiking, pop punk, following politics, ATLA and trying new foods.
(should clarify this is platonic. not looking for a ONS or anything like that)
look forward to hearing from you!

submitted by Haunting-Army931 to r4r [link] [comments]


2023.06.10 00:37 Banana_Ron From Pizza Hut to YouTube - Embracing Life's Adventures

Hey Friends! :-)
I recently drove across the USA, without using paved roads
I wanted to share my journey of transformation from a former Pizza Hut employee to a YouTuber hiding Golden Bananas across the USA, and how it has changed my perspective on life.
As a teenager, I worked at Pizza Hut, but my entrepreneurial spirit eventually led me to establish a company that evolved into the renowned Bodybuilding.com. Being one of the pioneers of pay-per-click advertising in the early 2000s, I dabbled in various ventures until an unexpected illness kept me down for five long years. (you can see the full story here)
Finally regaining my health, I sold all my possessions and embarked on a new chapter by moving my family to Costa Rica. I just wanted to do yoga and surf, my body was healed but I needed to fix my mind and soul.
One lazy Saturday afternoon, a sudden epiphany struck me like lightning. I decided to seize every moment and pursue my bucket list dreams while capturing them on YouTube.
My aim is to inspire others to cherish their time and embrace life's adventures with a newfound zeal. I want you to do the things on your bucket list. When I was sick and thought I was dying. The one thing that ruminated in my head was "I just thought I had more time.".
My YouTube channel is a haven for adventure enthusiasts and anyone seeking inspiration. Join me as I tick off the items on my bucket list and embark on thrilling journeys across the globe. Whether it's skydiving, exploring hidden gems, or indulging in unique cultural experiences, there's something for everyone and I plan to keep it family friendly.
To become a YouTuber, I delved deep into the world of content creation. I immersed myself in Mr. Beast interviews, podcasts, and invaluable resources, realizing that "content is king." I'm willing to invest a substantial amount, up to $30,000, into creating high-quality videos without expecting immediate returns.
Gaining attention in the vast YouTube landscape can be daunting, especially when competing with talented, younger content creators who fit the conventional mold. However, I believe my authenticity and passion for adventure will shine through, captivating audiences of all ages.
ConvertKit (great system BTW) sent out an email to their subscribers which helped me achieved monetization and garnered over 8,000 subscribers with 150,000 views in less than 3-months.
I even made around $1,200 which is $1,200 more than I expected. I used AI and print on demand to create a quick t-shirt brand (bananaron.com) I have like 50 customers so that is super exciting to me.
My ultimate goal is to create a positive impact that reverberates through the hearts of those who watch my content. I strive to vibrate at such a high frequency that it inspires others and makes the world a better place. Every video I produce is family-friendly, and I aim to be a positive male role model, offering inspiration to those who may not have one.
I'm going to drive around the entire world. I plan to do 2 legs (or 8,000 miles) per year, and figure it will take me 3 years to complete. I am looking for a sponsor to help get me through Europe this summer, so reach out if I am a good fit.
I also was invited onto The Truck Show Podcast and got to speak with the person responsible for the Ford Raptor, being called the "Raptor". That will be published in 2-weeks, and I hope I gets me a big name sponsor like Ford or BFG.
------
Below is my "short" bucket list, let me know if you can help me with any advice:
  1. Jump off hot air balloon
  2. Drive across Europe
  3. Learn to Paraglide
  4. Get my helicopter license
  5. Jump out of a helicopter
  6. Rim-to-rim hike in Grand Canyon
  7. Fly to all the runways in Idaho
  8. Fly around the world
  9. Eat ALL the food in Japan
  10. Search for 1800's stolen gold
------
If you want to go on an adventure, I'm publishing my Golden Banana GPS locations tomorrow.
submitted by Banana_Ron to EntrepreneurRideAlong [link] [comments]


2023.06.10 00:05 NewYorkMetsBot2 GAME THREAD: Mets @ Pirates - Fri, Jun 09 @ 07:05 PM EDT

Mets @ Pirates - Fri, Jun 09

Game Status: Final - Score: 14-7 Pirates

Links & Info

Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - CF 4 0 1 0 0 2 3 .282 .371 .419
Baty - 3B 1 1 0 0 0 0 2 .237 .314 .367
2 Alvarez - C 5 1 1 1 0 1 2 .250 .303 .545
3 Pham - CF 5 1 0 0 0 2 1 .226 .315 .462
4 Lindor - SS 3 1 1 1 0 0 1 .222 .296 .431
a-Guillorme - SS 2 0 1 1 0 1 0 .242 .329 .290
5 Marte, S - RF 4 0 2 0 0 0 0 .258 .317 .335
Hunter - P 0 0 0 0 0 0 0 .000 .000 .000
b-Narváez - PH 1 0 0 0 0 0 1 .273 .320 .273
6 McNeil - LF 4 1 1 0 0 0 2 .278 .354 .348
7 Canha - RF 4 1 1 0 0 1 2 .238 .323 .384
8 Escobar, Edu - 2B 3 1 2 0 1 1 0 .240 .287 .410
9 Vientos - 1B 3 0 1 1 1 0 2 .175 .209 .250
Totals 39 7 11 4 2 8 16
Mets
a-Struck out for Lindor in the 8th. b-Flied out for Hunter in the 9th.
BATTING: 2B: McNeil (8, Hill); Guillorme (3, Bednar). HR: Lindor (12, 3rd inning off Hill, 0 on, 2 out). TB: Alvarez; Canha; Escobar, Edu 2; Guillorme 2; Lindor 4; Marte, S 2; McNeil 2; Nimmo; Vientos. RBI: Alvarez (24); Guillorme (4); Lindor (43); Vientos (5). 2-out RBI: Guillorme; Alvarez; Lindor; Vientos. Runners left in scoring position, 2 out: Narváez; Nimmo. GIDP: Vientos. Team RISP: 3-for-9. Team LOB: 7.
FIELDING: E: Lindor (4, fielding); Escobar, Edu (2, throw). DP: 2 (Escobar, Edu-McNeil-Canha; Escobar, Edu-Guillorme-Vientos).
Pirates Batters AB R H RBI BB K LOB AVG OBP SLG
1 Marcano - SS 5 0 1 0 0 0 1 .267 .320 .457
2 Reynolds, B - LF 4 0 1 0 1 0 0 .278 .342 .471
Smith-Njigba - RF 0 0 0 0 0 0 0 .125 .216 .219
3 McCutchen - DH 4 2 1 0 1 2 3 .268 .381 .432
4 Santana - 1B 5 3 2 1 0 0 2 .230 .325 .365
Joe - 1B 0 0 0 0 0 0 0 .251 .347 .474
5 Suwinski - CF 4 4 3 2 1 0 0 .242 .354 .509
6 Hayes - 3B 5 3 5 4 0 0 0 .266 .309 .425
1-Castro, R - 3B 0 0 0 0 0 0 0 .268 .360 .436
7 Bae - 2B 3 2 1 2 1 1 2 .277 .335 .361
8 Palacios, J - LF 5 0 2 2 0 0 3 .268 .333 .415
9 Hedges - C 4 0 1 2 0 1 2 .179 .241 .226
Totals 39 14 17 13 4 4 13
Pirates
1-Ran for Hayes in the 8th.
BATTING: 2B: Hedges (5, Megill); Suwinski (8, Muckenhirn); Hayes 2 (15, Muckenhirn, Muckenhirn); Marcano (11, Muckenhirn). HR: Santana (4, 8th inning off Hunter, 0 on, 0 out); Suwinski (12, 8th inning off Hunter, 0 on, 0 out). TB: Bae; Hayes 7; Hedges 2; Marcano 2; McCutchen; Palacios, J 2; Reynolds, B; Santana 5; Suwinski 7. RBI: Bae 2 (16); Hayes 4 (28); Hedges 2 (11); Palacios, J 2 (7); Santana (28); Suwinski 2 (32). 2-out RBI: Hedges 2; Hayes 2; Suwinski; Palacios, J. Runners left in scoring position, 2 out: Marcano; Bae; McCutchen. SF: Bae. GIDP: Hedges; Palacios, J. Team RISP: 7-for-11. Team LOB: 6.
FIELDING: E: Bae (8, fielding); Smith-Njigba (1, fielding). DP: (Hill-Bae-Santana).
Mets Pitchers IP H R ER BB K HR P-S ERA
Megill (L, 5-4) 3.2 8 9 7 3 1 0 79-48 5.14
Muckenhirn 2.1 6 3 3 1 1 0 45-27 6.00
Hunter 2.0 3 2 2 0 2 2 30-21 6.85
Totals 8.0 17 14 12 4 4 2
Pirates Pitchers IP H R ER BB K HR P-S ERA
Hill (W, 6-5) 7.0 7 2 2 2 6 1 119-72 4.23
Zastryzny 1.2 2 3 0 0 2 0 30-21 4.40
Bednar 0.1 2 2 0 0 0 0 20-14 1.11
Totals 9.0 11 7 2 2 8 1
Game Info
Pitches-strikes: Megill 79-48; Muckenhirn 45-27; Hunter 30-21; Hill 119-72; Zastryzny 30-21; Bednar 20-14.
Groundouts-flyouts: Megill 5-3; Muckenhirn 3-2; Hunter 1-2; Hill 7-4; Zastryzny 4-0; Bednar 0-1.
Batters faced: Megill 22; Muckenhirn 14; Hunter 8; Hill 29; Zastryzny 8; Bednar 4.
Inherited runners-scored: Muckenhirn 2-2; Bednar 2-2.
Umpires: HP: Lance Barksdale. 1B: Ryan Additon. 2B: Dan Merzel. 3B: Will Little.
Weather: 70 degrees, Cloudy.
Wind: 8 mph, Out To CF.
First pitch: 7:05 PM.
T: 2:42.
Att: 29,429.
Venue: PNC Park.
June 9, 2023
Inning Scoring Play Score
Top 2 Mark Vientos singles on a line drive to center fielder Jack Suwinski. Jeff McNeil scores. Eduardo Escobar to 3rd. 1-0 NYM
Bottom 2 Austin Hedges hits a ground-rule double (5) on a fly ball to right field. Ke'Bryan Hayes scores. Ji Hwan Bae scores. 2-1 PIT
Top 3 Francisco Lindor homers (12) on a fly ball to left field. 2-2
Bottom 3 Ke'Bryan Hayes singles on a line drive to left fielder Tommy Pham. Andrew McCutchen scores. Carlos Santana scores. Jack Suwinski to 3rd. 4-2 PIT
Bottom 3 Ji Hwan Bae singles on a soft bunt ground ball to third baseman Eduardo Escobar. Jack Suwinski scores. Ke'Bryan Hayes scores. Ji Hwan Bae to 3rd. Throwing error by third baseman Eduardo Escobar. 6-2 PIT
Bottom 3 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ji Hwan Bae scores. 7-2 PIT
Bottom 4 Jack Suwinski doubles (8) on a sharp line drive to center fielder Brandon Nimmo. Andrew McCutchen scores. Carlos Santana to 3rd. 8-2 PIT
Bottom 4 Ke'Bryan Hayes doubles (14) on a line drive to left fielder Tommy Pham. Carlos Santana scores. Jack Suwinski scores. 10-2 PIT
Bottom 6 Ji Hwan Bae out on a sacrifice fly to left fielder Tommy Pham. Jack Suwinski scores. 11-2 PIT
Bottom 6 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ke'Bryan Hayes scores. 12-2 PIT
Bottom 8 Carlos Santana homers (4) on a fly ball to right center field. 13-2 PIT
Bottom 8 Jack Suwinski homers (12) on a fly ball to center field. 14-2 PIT
Top 9 Mark Vientos reaches on a fielder's choice, fielded by second baseman Ji Hwan Bae. Mark Canha scores. Eduardo Escobar to 3rd. Fielding error by second baseman Ji Hwan Bae. 14-3 PIT
Top 9 Francisco Alvarez singles on a line drive to left fielder Josh Palacios. Eduardo Escobar scores. Brett Baty to 2nd. 14-4 PIT
Top 9 Tommy Pham reaches on a fielding error by right fielder Canaan Smith-Njigba. Brett Baty scores. Francisco Alvarez scores. Tommy Pham to 2nd. 14-6 PIT
Top 9 Luis Guillorme hits a ground-rule double (3) on a line drive down the right-field line. Tommy Pham scores. 14-7 PIT
Team Highlight
PIT Bullpen availability for Pittsburgh, June 9 vs Mets (00:00:07)
NYM Bullpen availability for New York, June 9 vs Pirates (00:00:07)
NYM Fielding alignment for New York, June 9 vs Pirates (00:00:11)
PIT Fielding alignment for Pittsburgh, June 9 vs Mets (00:00:11)
PIT Measuring the stats on Carlos Santana's home run (00:00:11)
NYM Mark Vientos' RBI single (00:00:21)
NYM Francisco Lindor's solo HR (12) (00:00:19)
PIT Ke'Bryan Hayes' two-run single (00:00:30)
PIT Two score on Ji Hwan Bae's bunt (00:00:41)
PIT Josh Palacios' RBI single (00:00:14)
PIT Jack Suwinski's RBI double (00:00:11)
PIT Ke'Bryan Hayes' two-run double (00:00:19)
PIT Ji Hwan Bae's sacrifice fly (00:00:25)
PIT Josh Palacios' second RBI single (00:00:16)
PIT Carlos Santana's solo homer (4) (00:00:22)
PIT Jack Suwinski's solo homer (12) (00:00:23)
NYM Mark Vientos reaches on error (00:00:36)
NYM Francisco Alvarez's RBI single (00:00:13)
NYM Tommy Pham reaches on error (00:00:35)
NYM Luis Guillorme's RBI double (00:00:19)
PIT David Bednar gets final out (00:00:10)
1 2 3 4 5 6 7 8 9 R H E LOB
Mets 0 1 1 0 0 0 0 0 5 7 11 2 7
Pirates 0 2 5 3 0 2 0 2 14 17 2 6

Decisions

Division Scoreboard

LAD 4 @ PHI 5 - Final
WSH 2 @ ATL 3 - Final
MIA 1 @ CWS 2 - Game Over
Last Updated: 06/09/2023 10:39:07 PM EDT
submitted by NewYorkMetsBot2 to NewYorkMets [link] [comments]


2023.06.09 23:56 LoyddSteroid Bloodhunt Launch!

Bloodhunt Launches with 3 Hunters, 6 Hunted, 4 maps and more.

HUNTED:

The Scarecrow
Difficulty: Moderate
Movement Speed: 4.6 Meters Per Second
Heartbeat: 24 Meters
Height: Moderate
Power: Lantern of Fear
Perks: Fear of Reality, Kill Streak and Skewered
Starter Add-ons: The Face of Fear Mask and Broken Light Bulb
Prestige 1: Kill 5 Hunted with a +25% Fear Bar
Prestige 2: Kill 10 Hunted with a +50% Fear Bar
Prestige 3: Kill 15 Hunted with a +75% Fear Bar
Full Prestige: Win 10 Matches where every Hunted is killed with a Full Fear Bar
Add-on Count: 14

Lantern of Fear
The Lantern of Fear can be used on any survivor. While using the Lantern of Fear you are slowed down to 4.3 Meters Per Second. The Hunted can be put into 4 tiers of Fear. Upon reaching a new Tier The Hunted are immune to gaining more fear for 10 seconds.
Hunted Tier 1: The World becomes Orange, making everything much hard to see
Hunted Tier 2: Hallucinations randomly appear walking. From this point onwards the Hunted slowly gain more fear whenever they aren't near any other survivor
Hunted Tier 3: A distant Heartbeat is heard
Hunted Tier 4: Every Time The Hunted see each other they will scream. A Constant Heartbeat is heard.
Interacting with a Hunted survivor who is in a lower tier of fear than you makes you slowly lose fear. The Current Fear state of any of the Hunted is not revealed to the Hunter

Perks

Fear of Reality:
The Hunter's deep connection to the ethereal realm grants him unparalleled efficiency in wielding his powers.
Increases the efficiency of all powers by 5/10/20%.
"Fear not the darkness, for it is your own sanity that shall crumble before him." - Jonathan Blackwood, before succumbing to the madness of the fog

Killstreak:
As the Hunter weaves their way through the fog, their malevolent presence disturbs the very essence of his surroundings.
This perk activates after injuring a Hunted Survivor while in chase. All of the Hunted within 4/8/16/32 meters of The Hunted Survivor in chase is revealed. This perk has a 60/30/15 second cooldown
"As the tally of his victims rises, so too does his insatiable hunger, an eternal hunger that feeds on your very essence." -Cirrus

Skewered:
The Hunter's arsenal of terror expands with each fateful encounter.
Gain a stack every time you injure a Hunted Survivor, up to a maximum of 5 stacks. Each stack increases your lunge by 0.25/0.5/1 meters.
"In the clutches of the Scarecrow's grasp, time unravels, and reality warps into a twisted nightmare." -Cirrus

Add-ons:

The Face of Fear Mask:
Starter Add-on for the Scarecrow
The Face of Fear Mask, a haunting artifact in the possession of the Scarecrow, serves as a conduit for the embodiment of pure terror.
Upon a Hunted Survivor reaching tier 4 they become exposed for 20 seconds
Exposure makes any Hunted take 2 health states when hit

Broken Light Bulb:
Starter Add-on for The Scarecrow
The Broken Light Bulb serves as a chilling reminder that no sanctuary can be found within the fog's enigmatic embrace.
Upon a Hunted Survivor reaching tier 4 they cannot use their item until they leave Tier 4
"The flickering light fades, shrouding you in darkness."

Crow Reaper:
Common Add-on for The Scarecrow
The Crow Reaper, a foreboding implement affixed to the Scarecrow's lantern, beckons the dark forces of the avian realm.
Increases range of Lantern of Fear by 15 meters (25 meters)
"In the wake of my haunting presence, the crows gather, harbingers of your imminent demise" -The Scarecrow

Crow Caller:
Common Add-on for The Scarecrow
The Crow Caller, a macabre attachment affixed to the Scarecrow's person, summons an unsettling entourage of spectral crows.
Whenever a Hunted Survivor enters tier 4 they gain a crow that screeches whenever they are within the Scarecrow's Heartbeat
"Beware the call of the crows, for they herald my approach" -The Scarecrow

Lit Candle:
Common Add-on for The Scarecrow
Increases movement speed when using the Lantern of Fear by 0.3 meters per second. Decreases movement speed when not using The Lantern of Fear by 0.3 meters per second. Increases all Fog Stones at the end of the round by 100%

Crow Invader:
Uncommon Add-on for The Scarecrow
A macabre charm fashioned from the feathers of dark, otherworldly crows, the Crow Invader radiates an eerie energy that resonates with The Scarecrow's presence.
Upon a survivor leaving any fear state they become exposed for 20 seconds
"Expose the trembling prey as they flee, and watch their hope wither in the mists." -The Fog, telling The Scarecrow his purpose

Crow Killer:
Uncommon Add-on for The Scarecrow
The Crow Killer, a wicked contrivance of The Scarecrow's malevolence, embodies his desire to ensnare the Hunted Survivors within a web of terror
Reveals the aura of any Hunted Survivor in Tier 1 or higher whenever they complete a skillcheck for 3 seconds
"Every act of defiance shall be met with revelation. The crows bear witness to your torment, and their caws shall herald your impending doom." -The Fog

Crow Feather:
Uncommon Add-on for The Scarecrow
The Crow Feather, a sinister artifact tied to the dark powers of The Scarecrow, shrouds him in a veil of stealth and deception.
Whenever a Hunted survivor enters tier 4 you become undetectable for 25 seconds
Undetectable removes the Hunter's heartbeat
"Silent as the wind's whisper, I tread upon your trembling dreams." -The Scarecrow

Crow Meat:
Rare Add-on for The Scarecrow
Whenever a survivor enters a new fear state they gain the Blindness effect for 30 seconds
Blindness makes any aura not appear
"Feast upon the crow's cursed flesh and feel the world fade to darkness. In fear's embrace, your eyes shall betray you, lost amidst the shadows of your own despair."

Crow Beak:
Rare add-on for The Scarecrow
Reveals the aura of all survivors within the range of Lantern of Fear
"Beneath the Scarecrow's gaze, no secret shall hide."

Moldy Crow:
Very Rare Add-on for The Scarecrow
The Moldy Crow, a decaying relic steeped in The Scarecrow's dark powers, inflicts a sinister influence upon the Hunted Survivors.
Any Hunted Survivor within tier 4 becomes oblivious

Crow Bone:
Very Rare Add-on for The Scarecrow
Once emerging from the Fog all Hunted Survivors start to gain fear up to tier 1.
"From the first step, your souls shall be tainted with fear, forever haunted by the specter of your impending demise." -The Scarecrow

Iridescent Crow:
Iridescent Add-on for The Scarecrow
A cruel "present" from the Fog itself, serves as a mocking reminder to The Scarecrow of his past life and his eternal entrapment within its grasp.
Reveals the aura of any Hunted survivor whenever they enter a new fear state for 5 seconds
"Behold this Crow, a twisted jest from the Fog's cruel heart. It is formed from the very roots of the Fog, and shows that you are still a man compared to the Fog" -Cirrus

Crow Wing:
Golden Add-on for The Scarecrow
Injuring a survivor who is in tier 3 or higher makes them broken until they are in tier 2
Broken means that survivor cannot heal

Lore:
In the late 19th century, during the unsettling era of the Industrial Revolution, a small farming community nestled deep within the heartland of a forgotten country thrived under the care of a diligent and compassionate farmer named Jonathan Blackwood. As the crops flourished, so did the hopes and dreams of the townsfolk who relied on the bountiful harvest to sustain their humble lives.
Jonathan possessed an uncanny talent for tending to the land, seemingly blessed by nature itself. With his expertise, the fields yielded more than ever before, and the villagers marveled at the abundance of food that spilled forth from the earth. The sight of the flourishing crops enchanted the townsfolk, and their admiration for Jonathan soon transformed into something akin to worship.
However, as the seasons passed, the prosperity that once enveloped the farming community began to wane. The crops withered, livestock perished, and a sense of despair hung heavily in the air. Blighted by a mysterious blight that defied explanation, the town faced an imminent threat of famine.
Desperate to save his beloved community, Jonathan turned to the forbidden arts of the occult. Rumors whispered of his nocturnal excursions to ancient burial grounds, where he sought guidance from the spirits of the departed. Driven by his love for the people who depended on him, Jonathan was willing to do whatever it took to restore the land's fertility and safeguard their futures.
It was during one fateful moonlit night that Jonathan stumbled upon a hidden chamber within an ancient burial mound. Within its depths lay an ornate lantern, its ethereal glow pulsating with a sinister energy. Overwhelmed by a mixture of awe and trepidation, Jonathan cautiously reached out and touched the lantern, and as his fingers brushed against its surface, an unholy pact was forged.
The spirit that inhabited the lantern, a malevolent entity known as Mirage, sought vengeance for its own tragic demise centuries earlier. Empowered by the farmer's desperation, it offered Jonathan a twisted bargain. In exchange for the spirit's guidance and the restoration of the land, Jonathan would become the vessel through which the spirit would unleash its wrath upon the world.
Blinded by his desire to save his community, Jonathan accepted the wicked pact. In that moment, Mirage's essence seeped into his very being, transforming him into a grotesque amalgamation of man and spirit. The once kind-hearted farmer was reborn as The Scarecrow, a twisted figure shrouded in tattered garments and adorned with straw-stuffed limbs, his hollow eyes burning with otherworldly fury.
With the newfound powers granted by Mirage, The Scarecrow returned to his dying community. As he roamed the moonlit fields, the eerie glow of the lantern he now wielded cast long, haunting shadows across the barren landscape. The presence of The Scarecrow alone brought terror to the hearts of the townsfolk, as they realized that their beloved farmer had been irrevocably changed by dark forces.
No longer bound by the limitations of mortal flesh, The Scarecrow's malevolence manifested through the powers of the lantern. As he stalked his prey, the lantern's glow intensified, and an oppressive mist engulfed the surroundings. Within this ethereal fog, the Hunted found their senses dulled, their movements slowed, and their chances of survival diminished.
The Scarecrow reveled in the torment of his victims, deriving sadistic pleasure from their despair. The once benevolent farmer had become an embodiment of fear, a being who lurked within the mist, harvesting the souls of those unfortunate enough to cross his path. The townsfolk's worship had been replaced by fear.

The Banshee
Difficulty: Hard
Movement Speed: 4 Meters per Second
Heartbeat: 32 meters
Height: Small
Power: Banshee Lunge
Perks: Banshee Scream, Lust for Blood and Death Immunity
Starter Add-ons: Crystal Ball and Timid Death Poster
Prestige 1: Kill 1 survivor with Banshee Lunge
Prestige 2: Kill 2 survivors with Banshee Lunge
Prestige 3: Kill 3 survivors with Banshee Lunge
Full Prestige: Win 15 Matches where the final kill was using the Banshee lunge
Add-on Count: 12

Banshee Lunge
Banshee Lunge can be charged.
Base Range: 15 meters
Charged Range: 30 meters
Hitting a survivor with Banshee Lunge will injure them for 1 health state. Banshee Lunge counts as a Special Attack. Hitting a deep wounded survivor with Banshee Lunge instantly kills them.

Perks:

Banshee Scream:
The Hunter's presence strikes fear into the hearts of the prey, invoking a visceral response with their deadly strikes. Upon ending the life of a survivor, the echoes of their dying breath send ripples of terror through their injured comrades.
Upon killing a survivor all injured survivors scream and reveal their auras for 3/6/12 seconds
"In the wake of death, the Banshee's cry echoes, striking terror into the wounded souls. Their screams reveal their fate, a chilling reminder of the inevitable."

Lust for Blood:
The Hunter's unyielding thirst for retribution sharpens their senses, granting a keen awareness of the wounded.
Reveals the aura of any survivor being healed for 2/4/8 seconds. This perk's icon lights up while it is active
"The Banshee's hunger grows with every drop of blood spilled. Her eyes keenly watch the wounded, exposing their feeble attempts to mend their broken bodies."

Death Immunity:
The Hunter's relentless pursuit of vengeance grants a formidable resilience in the face of adversity.
Upon injuring that survivor that survivor also suffers from bleed. After being stunned by any means you gain a 50% breaking speed for 10/20/40 seconds. This perk has a cooldown of 80/40/20 seconds
"The Banshee cannot be deterred by mere resistance." -Cirrus

Add-ons:

Crystal Ball:
Starter Add-on for The Banshee
The Crystal Ball, a mystic artifact in the Banshee's possession, grants her a glimpse into the fate of those she strikes with her Lunge
Reveals the aura of any survivor who vaults over a window for 3 seconds after injuring a survivor with Banshee Lunge
"The Crystal Ball gazes into the depths of their torment, revealing the futility of their attempts to flee"

Timid Death Poster:
Starter Add-on for The Banshee
Reveals the aura of all survivors for 4 seconds whenever you kill someone with Banshee Lunge
"In their fear, they are exposed, mere prey in the Banshee's unending hunt."

Screwdriver Head:
Common Add-on for The Banshee
A twisted modification to the Banshee's deadly instrument, imbues her with an eerie and unsettling power.
After deep wounding a survivor with Banshee Lunge you become Undetectable for 25 seconds
"The Banshee slips through the realm undetected, her wrath hidden until it is too late."

Training Sword:
Common Add-on for The Banshee
Reduces range of Banshee Lunge by 8 meters. Increases maximum Lunges by 1 (2 lunges). Increases turn rate by 25%
"Precision over distance, agility over reach." -Altan Khulan

Crossbow Bolt:
Uncommon Add-on for The Banshee
Increases range of Banshee Lunge by 12 meters. Decreases turn rate by 25%
"Yet with each strike, her steps become deliberate, her pursuit relentless, but measured." -Cirrus

Crossbow Stand:
Uncommon Add-on for The Banshee
Increases speed of Banshee Lunge by 50%. Decreases range by 10 meters

Father's Katana:
Rare Add-on for The Banshee
Father's Katana, a cherished relic passed down through generations
Increases lunge speed of by 25%. Increases range by 10 meters. Increases recharge time by 5 seconds
"With ancestral steel in hand, the Banshee dances upon the wind. Swifter, deadlier, her reach extends to embrace the wailing souls. Yet, with each swing, the past lingers, lingering in every step."

Father's Tools:
Rare Add-on for The Banshee
Decreases recharge time by 3 seconds. Decreases lunge speed by 20%

Old Crossbow:
Very Rare Add-on for The Banshee
A weathered relic from a forgotten era, holds a peculiar power that instills terror within the hearts of the Survivors.
All survivors within 16 meters of your lunge will scream

Charred Skin:
Very Rare Add-on for The Banshee
Gain the ability to break pallets and doors with Banshee Lunge. After breaking a pallet or door with Banshee Lunge you get 50% faster break speeds for 30 seconds

Iridescent Tuft of Hair:
Iridescent Add-on for The Banshee
This Tuft Hair is a peculiar adornment that appears to mock the Banshee's spectral nature. This whimsical accessory, shimmering with an iridescent glow, serves as a playful reminder that even in the realm of the Fog, levity can find its way amidst the darkness. It offers no tangible benefits, but its presence is a whimsical tribute to the ethereal entity that strikes fear into the hearts of Survivors.
After killing a survivor with Banshee Lunge all other survivors are revealed for 8 seconds
"With a mischievous glimmer, this Tuft Hair dances upon the Banshee's spectral visage. A playful nod to the absurdity of their existence, it brings levity to the shadows that consume the realm."

Bloody Kunai:
Golden Add-on for The Banshee
Increases range by 10 meters while in chase. Decreases range by 10 meters when not in chase

Lore:
In the tumultuous era of the Mongolian War, amidst the chaos and bloodshed, there existed a woman named Altan Khulan. She was a humble civilian, a mere bystander caught in the crossfire of warring factions. The clash of swords and thunderous hooves reverberated through the land, leaving destruction in their wake. Altan's life was forever changed when she became an unwitting pawn, kidnapped by a ruthless faction as leverage in their political machinations.
Altan Khulan was torn from her family, her fate sealed as she became a captive in the midst of the war. The ruthless faction saw her as a means to exert control, a bargaining chip to manipulate their enemies. Her spirit shattered by the cruelty of her captors, Altan yearned for freedom and the reunion with her loved ones, but the fog of war veiled her hopes in darkness.
Days turned into nights, and nights into weeks, as Altan's captivity persisted. In the depths of her despair, she discovered a sliver of solace in the haunting whispers of the wind. In the darkest moments, a mysterious force resonated within her, resonating with her anguish and offering an opportunity for vengeance and release.
With each passing day, Altan's resolve hardened, transforming her from a vulnerable captive into a woman fueled by an unquenchable fury. In the depths of her despair, a dormant power awakened within her, granting her the mantle of the Banshee, a harbinger of woe and retribution.
Empowered by the spirit of vengeance, Altan embraced her newfound abilities and cast aside her former name. She became the Banshee, a spectral embodiment of her rage and sorrow. No longer bound by the mortal coil, she could traverse the ethereal plane and wield her spirit as a weapon, piercing the hearts of those who dared to stand in her way.
In a fateful turn of events, the Banshee found herself consumed by the fog. The Entity, an enigmatic force that presides over the realm of Bloodhunt, claimed her as one of its own. The fog embraced her, merging her essence with its own, forever entwining her destiny with the eternal hunt.
Now, the Banshee roams the fog-laden landscapes, a vengeful specter driven by her insatiable thirst for retribution. She emerges from the shadows, her chilling cry echoing through the realm, striking terror into the hearts of the Hunted Survivors. With each Banshee Lunge, she leaves a trail of devastation in her wake, a reminder of the horrors she endured and the price she paid to become one with the fog.
As the Banshee, Altan Khulan transcends her mortal origins and embodies the wrath and sorrow that have consumed her. She serves as a reminder that even the most vulnerable can rise to become an unstoppable force in the face of unspeakable atrocities. The Mongolian War may have stolen her name, but it also forged her into a fearsome entity, forever known as the Banshee, forever destined to haunt the Fog.

The Prowler
Difficulty: Hard
Movement Speed: 4.5 Meters per Second
Heartbeat: 24 meters
Height: Tall
Power: Hunting Season
Perks: The Prowl, Stay out and Proper Hunting
Starter Add-ons: Worn Machete and Worn Axe Head
Prestige 1: Kill 1 survivor who gets Trapped at least once
Prestige 2: Kill 1 survivor by an Arrow
Prestige 3: Kill 1 survivor by the saw
Full Prestige: Win 15 rounds where every survivor is trapped at least once

Hunting Season:
Upon Emerging through the fog boxes appear throughout the map. Inside the map The Prowler can choose between 3 different powers

Perks:

The Prowl:
Any time you would normally down a survivor you now instantly kill them. This perk has a cooldown of 80/40/20 seconds
"With a silent and deadly presence, the Prowler's malevolence materializes in an instant. The Fog trembles as his prey falls lifeless, their existence snuffed out in a single decisive strike."

Stay Out:
Whenever you injure a survivor they also bleed. Whenever that survivor is healing their bleed they are revealed. Upon finishing the heal they are revealed for 2/4/8 seconds
"The Prowler's sadistic artistry leaves a mark that cannot be concealed."

Proper Hunting:
Any Hunters power now inflicts bleeding if the power can injure them. This bleed has a 60/30/15 second longer time to bleed out.
"The Prowler's art of hunting transcends the physical realm."

Add-ons:

Worn Machete:
Starter Add-on for The Prowler
Reveals the aura of any survivor who steps into a trap, gets hit with an arrow and gets hit with the saw for 6 seconds
"Its edge, worn but sharp, brings forth the revelations of survival's fleeting moments."

Worn Axe Head:
Starter Add-on for The Prowler
Reveals the aura of any survivor who disarms a trap, dodges an arrow, or dodges the saw for 6 seconds
"The Worn Axe Head, a testament to the Prowler's relentless pursuit"

Charred Machete:
Common Add-on for The Prowler
Increases charge speed of The Bow and Arrow by 25%. Decreases charge speed of The Saw by 25%

Charred Axe Head:
Common Add-on for The Prowler
Increases charge speed of The Saw by 25%. Decreases charge speed of The Bow and Arrow by 25%
"The Charred Axe Head, a symbol of relentless torment, delivers the scorching kiss of everlasting agony. Its fiery embrace consumes hope, leaving only the ashes of despair." -Cirrus

Original Machete:
Uncommon Add-on for The Prowler
Start the Round with The Beartraps equipped. Increases setting speed by 25%
"Its blade carries the echoes of a thousand hunts, resolute in its duty to deliver the final blow."

Original Axe Head:
Uncommon Add-on for The Prowler
Start the round with The Saw equipped. Increases saw charge speed by 5%
"Through the ages, it remains an emblem of the Prowler's unquenchable resolve."

Original Bow and Arrow:
Uncommon Add-on for The Prowler
Start the round with The Bow and Arrow equipped. Increases Bow Charge speed by 20%

Golden Axe Head:
Rare Add-on for The Prowler
Increases charge speed of The Saw and The Bow and Arrow by 25%.

Prized Bow and Arrow:
Rare Add-on for The Prowler
Decreases maximum arrows required to kill by 1.

Sharpened Arrow:
Very Rare Add-on for The Prowler
The Sharpened Arrow, a haunting reminder of past encounters, is the very same arrow that pierced the flesh of Ethan during a fateful encounter.
Decreases maximum arrows required to kill by 1. Increases charge time by 1

Bloody Hockey Mask:
Very Rare Add-on for The Prowler
Its macabre visage, marked with the scars of their encounter, instills fear and despair in those who catch a glimpse of its chilling countenance.
Survivors no longer bleed when hit with the saw. Increases saw charge speed by 30%

Broken Book Bag:
Very Rare Add-on for The Prowler
Survivors who escape from the bear trap suffer from a broken bone.
Broken Bones make the survivor 1% slower, and make all healing progress lost after 20 seconds without healing

Iridescent Axe Head:
Iridescent Add-on for The Prowler
Glinting with a malicious radiance, this axe head seeks to taunt the hunter, dredging up memories of a life filled with hardship and isolation.
Progress between The Saw and Bow and Arrow carries over.

Chipped Machete:
Golden Add-on for The Prowler
The Following effects are applied to any survivor who steps into a trap:
And the Prowler becomes undetectable for 30 seconds
Broken Bones make the survivor 1% slower, and make all healing progress lost after 20 seconds without healing, Undetectable removes the Hunter's heartbeat, Exposure makes any Hunted take 2 health states when hit, Blindness makes any aura not appear

Lore:
The Prowler, a relentless and sinister hunter in the fog, once roamed the mountain resort with malicious intent. This man, whose identity remains shrouded in darkness, made the resort his hunting ground, preying upon unsuspecting victims with his deadly arsenal of a bow and arrow, traps, and a saw. His twisted desires drove him to kidnap and torment those unfortunate enough to cross his path.
One fateful day, a group of young adults arrived at the mountain resort, seeking a memorable getaway. Little did they know, their presence would become a horrifying chapter in the Prowler's dark tale. Among them were Kris, Kayley, Olivia, Kyler, Jamison, Ethan, Emma, Kara, and Anthony, each unaware of the imminent danger that awaited them.
Tragedy struck swiftly and mercilessly. Kris, a young woman full of life, tragically lost her footing and met a grim fate as her neck snapped upon impact. Kayley, another unsuspecting victim, bled out, her life force draining away. Jamison, overcome by a series of treacherous traps, met a gruesome end as his head was ensnared within their clutches. Ethan, wounded by an arrow piercing his shoulder, faced a brutal demise with his neck swiftly snapped. Emma, consumed by the unforgiving snow, was buried and suffocated beneath its icy grasp. Kara, too, fell victim to the Prowler's relentless pursuit, succumbing to a blood-soaked demise.
Yet, amidst the horrors that unfolded, three survivors emerged—Olivia, Anthony, and Kyler. In their desperate bid for survival, they managed to wound the Prowler, albeit only slightly. But in a cruel twist of fate, Anthony suffered a grievous loss, his three fingers severed in the struggle against the sadistic hunter. As they reported their harrowing ordeal to the authorities, the police were led to the mountain resort, only to discover an eerie absence. The Prowler, consumed by the ominous fog that enshrouded the realm, had vanished without a trace.
Now forever lost within the fog, the Prowler roams the twisted realm of Bloodhunt, his insatiable hunger for victims driving him to relentlessly pursue those who dare to enter his domain. The echoes of his past atrocities continue to reverberate through the mountains, serving as a haunting reminder of the terror he once inflicted upon unsuspecting souls. Olivia, Anthony, and Kyler, forever marked by their encounters with the Prowler, find themselves forever changed by their near-death experience, haunted by the nightmares that unfolded on that fateful day.
As the survivors venture into the fog-ridden realm, they must face the eternal darkness that now encompasses the Prowler. The hunt has begun anew, and their only hope for escape lies in outsmarting and evading the remorseless predator that lurks within.

The Hunted:

John Carlson
Difficulty: Moderate
Item: Flashlight
Perks: Backstab, Quick and Easy and Tenacious Detective
Prestige 1: Backstab the Hunter once using the perk Backstab
Prestige 2: Successfully get out of Chase using the perk Quick and Easy
Prestige 3: Successfully evade chase using the perk Tenacious Detective
Full Prestige: Survive 10 rounds as John Carlson

Flashlight
The Flashlight allows you to see easily in dark areas where the generators aren't finished. (No the flashlight can't blind someone)

Perks:

Backstab:
A Cunning detective knows that striking when least expected can be the key to survival
After recovering 100/50/25% while downed you get a hard skillcheck when the hunter picks you up. Successfully hitting this skillcheck drops you from the hunter's hands
"The Hunter becomes the Hunted. Just when they think they've got me, I strike back with a vengeance." -John Carlson

Quick and Easy:
This perk activates after vaulting while injured. Your grunts of pain are silenced and your blood pools are softened. This perk stays activated for 3/6/12 seconds
"In this deadly dance, every second counts. I glide through obstacles unseen, my steps a whisper in the night." -John Carlson

Tenacious Detective:
The Detective's investigative instincts persist even in the fog, granting him unparalleled awareness of his surroundings.
This perk activates after emerging through the fog. All Hunter Objects are revealed to you for 2/4/8 seconds. This perk also activates every time a generator is completed. The Killer is revealed for 2/4/8 seconds whenever a generator is completed.
"I see through their tricks, their devices. Every step we take, I unravel their dark design." -John Carlson

Add-ons:

Old Battery:
Common Add-on for John Carlson
This worn-out battery holds sentimental value for John, as it harkens back to his early days as a detective.
Increases battery life by 1 second

Battery:
Uncommon Add-on for John Carlson
Increases battery life by 2 seconds

Reinforced Battery:
Rare Add-on for John Carlson
It was a crucial tool that sustained him through long nights and perilous encounters, granting him the strength to persevere against all odds.
Increases battery life by 3 seconds
"I can withstand the storm." -John Carlson

Cracked Lenses:
Very Rare Add-on for John Carlson
These cracked lenses were once an essential part of John's detective gear, aiding him in observing details and spotting hidden clues. However, during a fateful encounter with one of his most elusive suspects, the lenses shattered, a physical representation of the shattered trust and fractured reality that followed.
Increases distance of the flashlight by 4 meters
"Stop Him!"

Iridescent Grip:
Iridescent Add-on for John Carlson
Crafted by the fog itself, it serves as a mocking symbol, highlighting the futility of trying to maintain control or unravel the mysteries that lie within. It is a stark reminder that within this twisted domain, the fog reigns supreme, and no investigation can prevail against its relentless grasp.
Allows you to blind the killer when aiming at their eyes. Blinding takes 5 seconds. Blinding lasts for 5 seconds. Decreases battery life by 1 seconds
"It Fucking Mocks me! The Fog Fucking Mocks Us! There is no escaping! There is no nothing!" -John Carlson

Scratched Battery:
Golden Add-on for John Carlson
A battery that never seems to die out when you need it to be alive.
Grants infinite life. The Flashlight will die whenever the last generator is completed.

Lore:
In the shadows of the 1970s, when crime and corruption permeated the streets, John Carlson emerged as a seasoned detective with a reputation for his tenacity and resourcefulness. Born and raised in a city plagued by lawlessness, John had a front-row seat to the injustices that unfolded daily. Determined to restore order and bring criminals to justice, he dedicated himself to his work, earning the respect of both his colleagues and the community he served.
John possessed an uncanny ability to uncover the truth, seeing beyond the façade and deciphering the intricate web of lies spun by criminals. His sharp mind and keen instincts made him a formidable adversary to those who sought to evade justice. However, as John delved deeper into the dark underbelly of the city, he unwittingly stumbled upon a secret society that thrived in the shadows—a clandestine organization known as Fog Whisperers.
Fueled by greed and power, Fog Whisperers operated with impunity, pulling the strings behind the scenes, orchestrating crime waves and manipulating key figures within the city. They saw John as a threat, a disruptor who posed a risk to their carefully constructed empire. In a calculated move to eliminate him, they devised a sinister plan.
One fateful night, as John tirelessly pursued a high-profile case, he received an anonymous tip leading him to an abandoned warehouse on the outskirts of the city. Unbeknownst to him, the tip was a carefully orchestrated trap. As he ventured deeper into the derelict building, he found himself ambushed by a group of masked assailants, agents of the Fog.
A vicious struggle ensued, but John was outnumbered and overwhelmed. Despite his valiant efforts, he was overpowered, beaten within an inch of his life. The assailants, believing they had dealt the detective a fatal blow, left him for dead, disappearing into the night.
However, fate had other plans for John. As his lifeblood seeped from his battered body, he was enveloped by an otherworldly mist, a manifestation of the very darkness he had fought against. In his darkest hour, the fog claimed him, granting him an unexpected second chance at life—but forever tethered to the fog and its twisted realm.
Now one with the fog, John emerged as a hunted survivor, trapped within the nightmarish trials orchestrated by the Fog. His skills as a detective proved invaluable in his quest for survival, enabling him to outsmart and evade the relentless hunters that pursued him. Yet, the line between self-preservation and selflessness became blurred for John. His desire to survive often clashed with his moral compass, as he would not hesitate to use his companions as distractions, ensuring his own escape.
While seen by some as a helpful survivor, John's reputation was marred by his self-serving tendencies. With every trial, he walked a precarious tightrope, balancing survival and the instinct to alert the hunter for his own benefit. His conflicted nature, a blend of resourcefulness and self-interest, painted him as a complex figure among the survivors, one whose actions could be both admired and criticized.
As John ventured deeper into the trials, he was haunted by the shadows of his past, the echoes of the crime-ridden city he had once fought to protect. In the fog's merciless embrace, he sought redemption, an opportunity to atone for the compromises he had made. The path ahead was treacherous, but John Carlson, the detective of old, remained determined to survive, to unravel the mysteries of the fog, and perhaps, find a way to free himself from its unforgiving grasp.

Amy Light
Difficulty: Easy
Item: Medkit
Perks: Shattered Mirror, Fine Fettle and The Doctor in The Room
Prestige 1: Avoid the Hunter's hit by any means using Shattered Mirror
Prestige 2: Get Injured and heal yourself using the perk Fine Fettle
Prestige 3: Heal 2 other Hunted in 1 round using The Doctor in the Room
Full Prestige: Heal 20 other Hunted as Amy Light

Medkit:
Gain the ability to heal yourself, and you can now heal any other hunted 25% faster. The Medkit has a total of 5 heals before you run out of heals. This counts self heals.

Perks:

Shattered Mirror:
Reveals the aura of the killer whenever they use their power for 1/2/4 seconds
"I turn their tactics against them." -Amy Light

Fine Fettle:
Increases the speed you are healed by 10/20/40%
"Years of medical training have bestowed upon me the gift of swift recovery." -Amy Light

The Doctor in the Room:
Increases the speed at which you can heal by 10/20/40%
"Within my presence, the wounded find respite. With deftness and care, I restore vigor to their weary bodies. As my hands move, auras reveal the path to healing, uniting us in our shared journey towards survival." -Amy Light

Add-ons:

Plum Bandages:
Common Add-on for Amy Light
Increases the speed at which you can heal by 10%.

Adrenaline Vial:
Uncommon Add-on for Amy Light
After breaking from a heal the survivor getting healed gets a 5% boost for 10 seconds

Band-Aids:
Rare Add-on for Amy Light
Increases boost from hitting skillchecks by 15%

Doctor Gloves:
Very Rare Add-on for Amy Light
Increases boost from hitting skillchecks by 30%

Iridescent Vial:
Iridescent Add-on for Amy Light
Gain the ability to instantly heal a survivor at any time. Cannot be used on yourself

Doctor's Notes
Golden Add-on for Amy Light
No longer experience skillchecks while healing. The Medkit heals 50% faster than normal. 2 less heals.

Lore: Amy Light, a beacon of compassion and healing, was born into a world still reeling from the aftermath of World War II. In the wake of the devastating conflict, she emerged as a symbol of hope, dedicating her life to the noble pursuit of medicine. Amy possessed an unwavering commitment to her patients, driven by a deep sense of empathy that compelled her to alleviate suffering and restore lives shattered by the horrors of war. As a doctor, Amy witnessed firsthand the physical and emotional scars etched upon the survivors and soldiers who sought solace in her care. Her days were filled with tireless efforts to mend broken bodies and fragile spirits, tending to wounds that ran deeper than mere flesh. Despite the ravages of war, she remained steadfast in her belief that even amidst the darkest of times, a glimmer of light could be found. However, fate had a twisted plan in store for Amy. One fateful night, while attending to a patient haunted by the memories of battle, an unnatural occurrence unfolded within the walls of the hospital. The fabric of reality ripped apart, and the darkness of the Fog began to seep into her world. Chaos ensued as the hospital transformed into a nightmarish reflection of its former self, with the Fog's influence warping the very essence of its occupants. Amidst the chaos, Amy found herself trapped within the fog, torn away from the life she once knew. Stripped of her medical tools and stripped of her purpose, she was forced to navigate a realm where survival became paramount. Despite the fear and confusion that surrounded her, Amy's altruistic nature remained unyielding, and she became a guiding light for her fellow survivors. Within the trials, Amy became known for her selflessness and unwavering support for her companions. She would risk her own safety to tend to the wounded, offering solace and healing amidst the relentless pursuit of the Hunters. Her presence served as a source of comfort, as survivors found solace in her compassionate spirit, drawing strength from her unwavering commitment to their well-being. However, even the brightest lights can cast shadows, and Amy carried her own burden of survivor's guilt. Haunted by the faces of those she couldn't save, she yearned for redemption, seeking solace within the trials. Every survivor she aided, every life she mended, served as a testament to her unyielding resolve and her determination to rise above the darkness that threatened to consume them all. Though trapped within the fog, Amy remained a beacon of hope, reminding her fellow survivors that compassion and kindness could endure even in the most desolate of landscapes. In the face of unimaginable horrors, she stood as a testament to the resilience of the human spirit, a reminder that even within the darkest corners, the light of altruism could prevail.

Kris Hackley:
Difficulty: Hard
Item: Hockey Stick
Perks: Ice Skates, True Fighter and Team Captain
Prestige 1: Successfully escape chase using the perk Ice Skates
Prestige 2: Successfully escape the Hunter's grasp using the perk True Fighter
Prestige 3: Complete 1 generator and heal 1 survivor using the perk Team Captain
Full Prestige: Stun the Hunter 30 times as Kris Hackley

Hockey Stick:
While within 2 meters of the Hunter you can hit the Hunter with you hockey stick for a 2 second stun

Perks:

Ice Skates:
After stunning the killer by any means gain the haste effect for 3 seconds. After this haste ends you gain the exhausted effect for 100/50/25 seconds. Haste doubles you speed. Exhausted makes you 5% slower and you cannot experience haste while it is active.
"With every daring move, I carve my path to freedom." -Kris Hackley

True Fighter:
Increases your wiggle speed by 5/10/20%. Increases your wiggle sway by 15/30/60%
"You may think you've caught me, but I refuse to be a captive in your twisted game " -Kris Hackley

Team Captain:
Kris's natural leadership qualities shine through, even in the face of overwhelming darkness.
Increases your action speed by 3/6/12% when not within 8 meters of any of the other hunted. Increases the action speed of any of the hunted within 8 meters of you by 3/6/12%.
"Together, we are stronger. With unity and coordination, we can overcome any obstacle that lies before us. Trust in each other, and we shall prevail." -Kris Hackley

Add-ons:

Goalie Gloves:
Common Add-on for Kris Hackley
Increases swing speed by 0.5%

Hockey Putt:
Uncommon Add-on for Kris Hackley
Increases swing speed by 1%

Back Breaker:
Rare Add-on for Kris Hackley
Increases swing speed by 2%. Stunning the Hunter inflicts blindness for 20 seconds

Empty handed:
Very Rare Add-on for Kris Hackley
Gain a haste effect for 2 seconds after stunning the Hunter. Cannot be used while exhausted.

Iridescent Hockey Wrap:
Iridescent Add-on for Kris Hackley
Increases swing speed by 10%

Professional Hockey Stick:
Golden Add-on for Kris Hackley
Allows you to hit the Hunter twice before the stick breaks

Lore:
Kris Hackley had always been the embodiment of determination and leadership. As the captain of her local hockey team, she commanded respect and pushed her teammates to their limits. Yet, beneath her strong exterior, Kris harbored a simmering discontent towards those she perceived as unworthy or unfamiliar. It was this disdain that brought her to the fateful trip to the mountain, seeking an escape from the confines of her team and the pressure of her responsibilities. The day started with a hockey game, where Kris once again led her team to victory. But instead of relishing in the triumph, she found herself growing increasingly irritated with her teammates' shortcomings and mistakes. Seeking solace from the persistent frustration, Kris agreed to join her friends—Emma, Ethan, Anthony, Kyler, Kara, and her siblings Jamison and Kayley—for a weekend getaway in the serene mountain retreat. However, tensions began to rise as Anthony introduced a newcomer to the group—Olivia. Kris immediately resented the intrusion, perceiving Olivia as an unwelcome disruption to their tightly-knit circle. Her feelings of superiority and territoriality cast a shadow over the trip, as Kris became increasingly distant and hostile towards Olivia. As the group ventured further into the secluded mountain, their bonds began to strain under the weight of Kris's disdain. Unbeknownst to them, the dark presence of the fog had already begun to weave its way into their lives. It sensed Kris's isolation and resentment, drawing her closer to its clutches. Tragedy struck when Kris, consumed by her own emotions, failed to extend a helping hand to those in need. As they engaged in risky activities, disaster struck one by one. Kris watched in horror as Emma, Ethan, and Anthony succumbed to their fates—severing the already fragile bonds of friendship. Jamison and Kayley, her own siblings, suffered the consequences of her indifference. Overwhelmed with guilt and remorse, Kris found herself separated from the remaining survivors—Olivia and Kyler. Alone in the unforgiving mountain terrain, the fog began to envelop her, offering a haunting embrace that echoed her internal turmoil. In that moment, Kris's fate intertwined with the fog, becoming one with its ethereal realm. Now, as a Hunted survivor, Kris roams the trials, forever trapped within the fog's grasp. Her once fierce determination transformed into a relentless struggle for survival, and her perceived superiority challenged by the enigmatic horrors that lurk in the shadows. The lessons learned from her past failures now guide her, as she navigates the trials with a newfound sense of humility and empathy. Though the memory of her selfishness lingers, Kris's journey through the fog offers her a chance at redemption. She seeks to overcome her former limitations and forge new bonds, recognizing that unity and selflessness are the keys to survival in this twisted fog.

Kyler Hal:
Difficulty: Moderate
Item: Glasses
Perks: Survivor!, Grand Refresh and Reap what you Sow
Prestige 1: Successfully survive one trial using the perk Survivor!
Prestige 2: Successfully take 2 hits for an injured survivor using the perk Grand Refresh
Prestige 3: Successfully stun the Hunter twice while using the perk Reap what You Sow
Full Prestige: Successfully escape 10 times as Kyler Hal

Glasses:
Glasses can be equipped or unequipped at any time. While equipped all of the fog is removed, however if you are hit while they are on you break the glasses.

Perks:

Survivor!:
This perk can be activated at any time while injured. You become broken for 80/40/20 seconds. During this time you suffer from blindness and oblivious. You also make no grunts of pain. Once this time is up you become healthy once more. This perk applies exhausted for 60/30/15 seconds. Exhausted makes you 5% slower and you cannot experience haste while it is active, Blindness makes any aura not appear, Oblivious makes it so the heartbeat constantly seems further than it is, Broken makes it so the survivor cannot be healed.
"Surviving isn't just about avoiding death. It's about embracing the risks and emerging stronger." -Kyler Hal

Grand Refresh:
Gain a stack for every protection hit you take for a survivor. Every stack decreases your grunts of pain volume by 10%. Gain a maximum of 6 stacks.
"In the face of danger, I'll stand as your shield."

Reap What You Sow:
Gain a stack for every time you stun the Hunter with a pallet or door. Each stack can be used whenever you hit a skillcheck on a generator. That generator will gain 5% of its current progress added onto the generator. That generator gets revealed to the Hunter. All stacks are lost upon being downed
"Every action has consequences. Let's make sure they favor us." -Kyler Hal

Add-ons:

Metal Lining:
Common Add-on for Kyler Hal
Increases the speed you put on your glasses by 1 second
"Every second counts when darkness looms. I won't let it cloud my vision." -Kyler Hal

New Lenses:
Uncommon Add-on for Kyler Hal
These lenses have advanced optics that brighten his surroundings, allowing him to see with greater clarity even in the darkest of environments
While the glasses are active everything becomes 25% lighter
"With a clearer view, I can navigate the shadows with confidence." -Kyler Hal

Bloody Glasses:
Rare Add-on for Kyler Hal
Being hit while the glasses aren't active breaks them. Being hit while they are active does not break them

Blue Glasses:
Very Rare Add-on for Kyler Hal
Reveals the killer in blue while looking in their direction

Iridescent Lenses:
Iridescent Add-on for Kyler Hal
These unique lenses, infused with the essence of the fog, grant Kyler an extraordinary vision that transcends the boundaries of the physical world.
Removes the fog and darkness while active. Your vision becomes red while active.
"Through these lenses, I see a twisted reflection of my fate."

Golden Glasses:
Golden Add-on for Kyler Hal
Increases the fog for the killer while in chase with you AND the glasses are active

Lore:
Kyler Hal was a free-spirited adventurer, always seeking thrill and excitement in life. In the vibrant era of the 1970s, he yearned for experiences that would test the limits of his courage and fill his life with unforgettable memories. It was during this time that he found himself drawn to a mountain resort nestled in the picturesque Colorado landscape—an idyllic setting for the adventures he sought. Accompanied by his friends—Emma, Ethan, Olivia, Kris, Kayley, Jamison, Kara, and Anthony—they embarked on a journey filled with laughter and camaraderie. The mountain resort promised an escape from the constraints of the mundane world, offering a playground for their youthful spirits. Little did they know that their escapade would lead them to the unforgiving clutches of the fog. As they explored the resort's scenic trails and indulged in adrenaline-fueled activities, Kyler reveled in the freedom of the mountains. The majestic peaks seemed to call to him, urging him to push his boundaries even further. However, their joyous excursion took a dark turn when an ominous presence loomed over their group, watching their every move. Tragedy struck swiftly, as Emma, Ethan, Kris, Jamison, and Kara fell victim to the unknown malevolence that pervaded the mountain. Their lives were cut short, leaving Kyler, Olivia, and Anthony as the sole survivors of the harrowing ordeal. The weight of loss and survival weighed heavily upon Kyler's shoulders, his carefree spirit burdened by guilt and grief. It was on their journey back to civilization that the fog made its insidious move. Trapped in a dense mist that seemed to devour the world around them, Kyler found himself separated from his companions. Panic and confusion washed over him as he desperately searched for an escape, but the fog had claimed him, pulling him deeper into its eerie realm. Now condemned to wander the trials as one of the Hunted, Kyler fights to preserve the memories of his lost friends and find solace in their spirits. The fog taunts him, a constant reminder of the past he cannot change and the choices that led him to this haunting existence. His once carefree nature has morphed into a resilient determination, fueled by the desire to honor the memories of his fallen comrades and seek a way back to the world he once knew. In the trials of the Fog, Kyler's courage is put to the test, his survival dependent on his ability to adapt, cooperate, and outmaneuver the relentless Hunter. Through the fog's relentless challenges, Kyler seeks redemption, not just for himself but for the friends he lost on that fateful mountain journey. As he navigates the trials, he discovers that true strength lies not only in physical prowess but also in the bonds forged with his fellow survivors, united in their shared struggle against the encroaching darkness.

Anthony Kael:
Difficulty: Easy
Item: Toolbox
Perks: First Serve, Hate The Sinner and Panic Headed
Prestige 1: Finish 1 generator using the Perk First Serve
Prestige 2: Finish 1 Generator using the Perk Hate The Sinner
Prestige 3: Finish 1 Generator while injured using the Perk Panic Headed
Full Prestige: Finish 30 Generators as Anthony Kael

Toolbox:
Can be used while working on a generator. While using it it you complete generators 25% faster, however getting off of generators is much slower.

Perks:

First Serve:
What some may see as old scrap you see as good machinery
This perk activates after touching a generator with no progress. Gain a 25% boost on that generator until one of the following happens: You leave the generator, you are hit or you fail a skillcheck. This perk has a 60/30/15 second cooldown
"When the sparks fly, and the machines come alive, it's my chance to make a difference." -Anthony Kael

Hate The Sinner:
This perk activates for 15/30/60 seconds after being injured. Gain a 15% boost on fixing generators during this time. This boost is increased to 30% if you are deep wounded
"There's a fire inside me, a relentless drive to fix what's broken and reclaim our chance at survival." -Anthony Kael

Panic Headed:
Unlike most, you don't scream from Injuries. You take the pain and laugh in the face of death
Gain a 3/6/12% boost to all actions while injured
"When the world spins in chaos, my mind clears. Panic fuels my every move, heightening my senses and sharpening my focus" -Anthony Kael

Add-ons:

Spanner Wrench:
Common Add-on for Anthony Kael
Increases speed by 2%

Measuring tape:
Uncommon Add-on for Anthony Kael
Increases speed at which you put the toolbox away by 15%

Metal Mallet:
Rare Add-on for Anthony Kael
Increases boost from skillchecks by 5%

Screwdriver:
Very Rare Add-on for Anthony Kael
Increases boost from skillchecks by 10%

Iridescent Screwdriver:
Iridescent Add-on for Anthony Kael
Increases boost from skillchecks by 20%. Toolbox now deactivates whenever the first generator is completed

Golden Wrench:
Golden Add-on for Anthony Kael
Gain the ability to sabotage Traps. Decreases boost from skillchecks by 2%

Lore:
Born with an innate talent for tinkering and fixing things, Anthony spent his days as a dedicated technician, ensuring that machinery and devices functioned flawlessly. However, his life took an unexpected turn when he embarked on a fateful trip to a serene mountain resort with his friends, unaware of the horrors that awaited them. As Anthony and his group of friends arrived at the picturesque resort, tensions ran high. Despite the warnings, Anthony insisted on bringing Olivia, a newcomer who was not well-received by the others. Little did they know that their collective actions would lead them down a path of darkness and despair. Tragedy befell the group one by one, as the mountain became a hunting ground for an insidious force. Ethan, struck by an arrow, met a grisly fate with a snapped neck. Emma, entangled in the gnarled bark, was mercilessly slammed into the snow until life left her body. Kris, the team captain, met a fatal end when she plummeted from the treacherous mountainside, her neck snapping upon impact. Kayley, left to bleed out on a meathook, succumbed to her injuries. Jamison's ill-fated encounter with a bear trap sealed his fate, leaving him lifeless. Kara, too, fell victim to a cruel trap, bleeding out as her final moments slipped away. Amidst the bloodshed and loss, Anthony, Kyler, and Olivia found themselves as the sole survivors. They navigated the treacherous terrain, their bond forged in the crucible of survival. However, their resilience would be tested further as they encountered the enigmatic force that lurked within the fog. As Anthony faced the horrors unfolding around him, his resourcefulness and technical prowess became his greatest assets. Cirrus, drawn to his unwavering determination and problem-solving skills, claimed Anthony as its own, entwining his fate with the merciless trials that awaited him in the fog. Haunted by the memories of his fallen friends, Anthony now roams the fog, driven by a relentless need to uncover the mysteries of his tragic past and outwit the forces that seek to consume him. With his technical expertise and a determination that knows no bounds, he fights for survival, ready to uncover the truth behind the malevolent presence that binds them all.
Kara Scaler:
Difficulty: Easy
Item: Boots
Perks: Back Track, The Queen and Sixth Sense
Prestige 1: Successfully escape from Chase using the perk Back Track
Prestige 2: Successfully escape with at least 1 other Hunted using the perk The Queen
Prestige 3: Successfully hide from the Hunter using the perk Sixth Sense
Full Prestige: Escape 10 chases as Kara Scaler

Boots:
You run 1% faster than all other survivors. Your footsteps are silent.

Perks:

Back Track:
After vaulting through a window your grunts of pain and pools of blood are removed for 2/4/8 seconds. Once this time ends your pools of blood backtrack the the vault location.
"In this tangled game of survival, every moment counts. I leave no traces behind, vanishing into the shadows. They'll never know where I truly tread." -Kara Scaler

The Queen:
Reveals your aura to all survivors. While injured all survivors gain a 5/10/20% boost to healing. All of the Hunted who escape gain a 100% boost in experience
"The Queen commands, and her will is absolute. Together, we rise above the pain and despair." -Kara Scaler

Sixth Sense:
Reveals the aura of the Hunter for 3/6/12 seconds when you hear their heartbeat. While within the heartbeat of the hunter gain a 3/6/12% boost to all actions

Add-ons:

Soft Tissue:
Increases movement speed by 0.5%

Steel Toe Boots:
Increases movement speed by 5%. Removes the silent footstep effect

Leather Boots:
Increases vaulting speed by 5%. Removes the silent footstep effect

Winter Boots:
Removes the silent footstep effect. Increases speed after being hit by 10%

Iridescent Tissue:
Increases movement speed by 3%. This stacks while Deep wounded.

Fur Boots:
Removes the silent footstep effect. Increases movement speed by 2%. Increases vaulting speed by 3%. Increases wiggle sway by 20%

Lore:
A striking figure with an air of independence and a disquieting aura, Kara possessed a longing for control and an unspoken desire for affection that ultimately drove her down a treacherous road. Intrigued by the allure of the Hackley mountain resort, Kara insisted on gathering a group of friends for an adventure. Among them were the determined Kris, the gentle Kayley, the steadfast Kyler, the empathetic Anthony, and the spirited duo of Ethan and Emma. Despite her reservations, Anthony chose to invite his friend Olivia, much to Kara's discontent. Her desire to maintain a close-knit circle was fueled by an underlying fear of losing control. Within the group, Kara clashed with Kris, a natural leader whose presence threatened Kara's own desire for dominance. She held an unspoken disdain for Kayley, who had a deep connection with Jamison, Kara's secret love interest. The weight of unrequited affection burdened her heart, and only Anthony, her confidant, shared her pain and understood her longing. As they ventured into the heart of the mountain resort, the group encountered unspeakable horrors. Emma's tragic demise shattered Kara's world, traumatizing her to the core. The harrowing scene would forever haunt her memories, igniting a primal fear and unraveling the fragile threads of her composure. In the midst of chaos, Kara's selfishness and desperation propelled her into the forest, seeking refuge from the horrors that unfolded. But fate had other plans in store. Trapped by a vicious bear trap, Kara cried out for help, her screams echoing through the night. Hours passed, each moment a torment as she wrestled with pain, fear, and regret. As the agonizing hours slipped away, Kara's desperate pleas were answered by an unexpected force. The fog, sensing her turmoil and her broken spirit, reached out to claim her as its own. It enveloped her in its ethereal embrace, forever sealing her fate within its enigmatic realm. Lost to her friends and the world she once knew, Kara became a reflection of her own inner turmoil—a haunting reminder of the consequences of selfishness and the yearning for control. In the fog's clutches, she is condemned to wander, her soul forever tormented by the choices and regrets that shaped her tragic journey.

Maps:
Harvest Haven:
Type: Abandoned Farmlands
Harvest Haven is an eerie and desolate farmland, haunted by the memories of a tragic event. Once a thriving agricultural community, it now stands abandoned and forgotten, overrun by overgrown crops and ominous scarecrows. Dilapidated barns, broken fences, and rusted farming equipment serve as reminders of a life that was abruptly shattered.
Main Building: Farmhouse. The Main building has 1 generator inside it, and when the generator is completed the lights inside are turned on. (Safety: Safe)
Size: Moderate

Resort Ruins:
Type: Mountain Resort
The Resort Ruins capture the remnants of what was once a luxurious mountain getaway. Now reduced to a desolate and overgrown wasteland, the ruins bear witness to the horrors that unfolded within their walls. Collapsed structures, cracked swimming pools, and twisted amusement park rides serve as eerie reminders of the resort's tragic past.
Main Building: Ski Lodge. The Main building has 1 generator inside the basement. Upon this generator being completed the lights inside and outside are turned on. (Safety: Balanced)
Side Building: Ski Lift. The Side building has 1 generator. Upon this generator being completed the lights inside are turned on. (Safety: Unsafe)
Size: Moderate

The Prowler's Shack:
Type: Mountain Resort
The Prowler's Shack is a secluded and ominous structure tucked away deep within the fog. It serves as the dwelling place of The Prowler, a twisted refuge where he orchestrates his malevolent pursuits. The shack is surrounded by dense forest, and the air is filled with an unsettling stillness, as if nature itself holds its breath in fear.
Main Building: Prowler's Shack. The main building has no generator inside it. (Safety: Balanced)
Size: Small

Derelict Manor:
Type: Mountain Resort
Derelict Manor is an abandoned and decaying building that once stood as a grand mansion. Time has taken its toll on the once opulent structure, leaving behind a maze of crumbling hallways, broken furniture, and faded portraits. The atmosphere is heavy with a sense of abandonment and despair, perfectly reflecting the darkness that haunts The Prowler's past.
Main Building: The Manor. The Main building has 3 generators inside it. Once all generators inside it are fixed all lights inside it turn on. (Safety: Very Safe)
Size: Large

Fog Offerings:
Forgotten Ritual: Common Offering. Increases the chance of going to Abandoned Farmlands by 25%.
Faded Postcard: Common Offering. Increases the chance of going to Mountain resort by 25%
Vengeful Spirit: Common Offering. Increases the chance of becoming the Hunter by 25%
Desperate Prayer: Common Offering. Increases the chance of becoming the Hunted by 25%
Bloodstained Ledger: Common Offering. Increases the amount of experience you get by 25%
Cursed Cornfield: Uncommon Offering. Increases the chance of going to Abandoned Farmlands by 50%
Ripped Blueprints: Uncommon Offering. Increases the chance of going to Mountain resort by 50%
Dark Embrace: Uncommon Offering. Increases the chance of becoming the Hunter by 50%
Beacon of Hope: Uncommon Offering. Increases the chance of becoming the Hunted by 50%
Knowledge Tome: Uncommon Offering. Increases the amount of experience you get by 50%
Harvest's Call: Rare Offering. Increases the chance of going to Abandoned Farmlands by 75%
Ruined Brochure: Rare Offering. Increases the chance of going to Mountain Resort by 75%
Blood Oath: Rare Offering. Increases the chance of becoming the Hunter by 75%
Survivor's Pledge: Rare Offering. Increases the chance of becoming the Hunted by 75%
Duo Dice: Rare Offering. Increases the amount of experience you get by 75%
Hunter's Mark: Very Rare Offering. Increases the chance of becoming the Hunter by 100%. If two are placed both Offerings are discarded
Survival Talisman: Very Rare Offering. Increases the chance of becoming the Hunted by 100%. If five are placed all offerings are discarded
Essence Amplifier: Very Rare Offering. Increases the amount of experience gained by 100%
submitted by LoyddSteroid to bloodhuntPOD [link] [comments]


2023.06.09 23:05 BuccosBot Game Thread: Mets @ Pirates - Fri, Jun 09 @ 07:05 PM EDT

Mets @ Pirates - Fri, Jun 09

Game Status: Final - Score: 14-7 Pirates

Links & Info

Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - CF 4 0 1 0 0 2 3 .282 .371 .419
Baty - 3B 1 1 0 0 0 0 2 .237 .314 .367
2 Alvarez - C 5 1 1 1 0 1 2 .250 .303 .545
3 Pham - CF 5 1 1 2 0 2 1 .236 .323 .481
4 Lindor - SS 3 1 1 1 0 0 1 .222 .296 .431
a-Guillorme - SS 2 0 1 1 0 1 0 .242 .329 .290
5 Marte, S - RF 4 0 2 0 0 0 0 .258 .317 .335
Hunter - P 0 0 0 0 0 0 0 .000 .000 .000
b-Narváez - PH 1 0 0 0 0 0 1 .273 .320 .273
6 McNeil - LF 4 1 1 0 0 0 2 .278 .354 .348
7 Canha - RF 4 1 1 0 0 1 2 .238 .323 .384
8 Escobar, Edu - 2B 3 1 2 0 1 1 0 .240 .287 .410
9 Vientos - 1B 3 0 1 1 1 0 2 .175 .209 .250
Totals 39 7 12 6 2 8 16
Mets
a-Struck out for Lindor in the 8th. b-Flied out for Hunter in the 9th.
BATTING: 2B: McNeil (8, Hill); Pham (6, Bednar); Guillorme (3, Bednar). HR: Lindor (12, 3rd inning off Hill, 0 on, 2 out). TB: Alvarez; Canha; Escobar, Edu 2; Guillorme 2; Lindor 4; Marte, S 2; McNeil 2; Nimmo; Pham 2; Vientos. RBI: Alvarez (24); Guillorme (4); Lindor (43); Pham 2 (22); Vientos (5). 2-out RBI: Pham 2; Guillorme; Alvarez; Lindor; Vientos. Runners left in scoring position, 2 out: Narváez; Nimmo. GIDP: Vientos. Team RISP: 4-for-9. Team LOB: 7.
FIELDING: E: Lindor (4, fielding); Escobar, Edu (2, throw). DP: 2 (Escobar, Edu-McNeil-Canha; Escobar, Edu-Guillorme-Vientos).
Pirates Batters AB R H RBI BB K LOB AVG OBP SLG
1 Marcano - SS 5 0 1 0 0 0 1 .267 .320 .457
2 Reynolds, B - LF 4 0 1 0 1 0 0 .278 .342 .471
Smith-Njigba - RF 0 0 0 0 0 0 0 .125 .216 .219
3 McCutchen - DH 4 2 1 0 1 2 3 .268 .381 .432
4 Santana - 1B 5 3 2 1 0 0 2 .230 .325 .365
Joe - 1B 0 0 0 0 0 0 0 .251 .347 .474
5 Suwinski - CF 4 4 3 2 1 0 0 .242 .354 .509
6 Hayes - 3B 5 3 5 4 0 0 0 .266 .309 .425
1-Castro, R - 3B 0 0 0 0 0 0 0 .268 .360 .436
7 Bae - 2B 3 2 1 2 1 1 2 .277 .335 .361
8 Palacios, J - LF 5 0 2 2 0 0 3 .268 .333 .415
9 Hedges - C 4 0 1 2 0 1 2 .179 .241 .226
Totals 39 14 17 13 4 4 13
Pirates
1-Ran for Hayes in the 8th.
BATTING: 2B: Hedges (5, Megill); Suwinski (8, Muckenhirn); Hayes 2 (15, Muckenhirn, Muckenhirn); Marcano (11, Muckenhirn). HR: Santana (4, 8th inning off Hunter, 0 on, 0 out); Suwinski (12, 8th inning off Hunter, 0 on, 0 out). TB: Bae; Hayes 7; Hedges 2; Marcano 2; McCutchen; Palacios, J 2; Reynolds, B; Santana 5; Suwinski 7. RBI: Bae 2 (16); Hayes 4 (28); Hedges 2 (11); Palacios, J 2 (7); Santana (28); Suwinski 2 (32). 2-out RBI: Hedges 2; Hayes 2; Suwinski; Palacios, J. Runners left in scoring position, 2 out: Marcano; Bae; McCutchen. SF: Bae. GIDP: Hedges; Palacios, J. Team RISP: 7-for-11. Team LOB: 6.
FIELDING: E: Bae (8, fielding). DP: (Hill-Bae-Santana).
Mets Pitchers IP H R ER BB K HR P-S ERA
Megill (L, 5-4) 3.2 8 9 7 3 1 0 79-48 5.14
Muckenhirn 2.1 6 3 3 1 1 0 45-27 6.00
Hunter 2.0 3 2 2 0 2 2 30-21 6.85
Totals 8.0 17 14 12 4 4 2
Pirates Pitchers IP H R ER BB K HR P-S ERA
Hill (W, 6-5) 7.0 7 2 2 2 6 1 119-72 4.23
Zastryzny 1.2 2 3 0 0 2 0 30-21 4.40
Bednar 0.1 3 2 2 0 0 0 20-14 1.85
Totals 9.0 12 7 2 2 8 1
Game Info
Pitches-strikes: Megill 79-48; Muckenhirn 45-27; Hunter 30-21; Hill 119-72; Zastryzny 30-21; Bednar 20-14.
Groundouts-flyouts: Megill 5-3; Muckenhirn 3-2; Hunter 1-2; Hill 7-4; Zastryzny 4-0; Bednar 0-1.
Batters faced: Megill 22; Muckenhirn 14; Hunter 8; Hill 29; Zastryzny 8; Bednar 4.
Inherited runners-scored: Muckenhirn 2-2; Bednar 2-2.
Umpires: HP: Lance Barksdale. 1B: Ryan Additon. 2B: Dan Merzel. 3B: Will Little.
Weather: 70 degrees, Cloudy.
Wind: 8 mph, Out To CF.
First pitch: 7:05 PM.
T: 2:42.
Att: 29,429.
Venue: PNC Park.
June 9, 2023
Inning Scoring Play Score
Top 2 Mark Vientos singles on a line drive to center fielder Jack Suwinski. Jeff McNeil scores. Eduardo Escobar to 3rd. 1-0 NYM
Bottom 2 Austin Hedges hits a ground-rule double (5) on a fly ball to right field. Ke'Bryan Hayes scores. Ji Hwan Bae scores. 2-1 PIT
Top 3 Francisco Lindor homers (12) on a fly ball to left field. 2-2
Bottom 3 Ke'Bryan Hayes singles on a line drive to left fielder Tommy Pham. Andrew McCutchen scores. Carlos Santana scores. Jack Suwinski to 3rd. 4-2 PIT
Bottom 3 Ji Hwan Bae singles on a soft bunt ground ball to third baseman Eduardo Escobar. Jack Suwinski scores. Ke'Bryan Hayes scores. Ji Hwan Bae to 3rd. Throwing error by third baseman Eduardo Escobar. 6-2 PIT
Bottom 3 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ji Hwan Bae scores. 7-2 PIT
Bottom 4 Jack Suwinski doubles (8) on a sharp line drive to center fielder Brandon Nimmo. Andrew McCutchen scores. Carlos Santana to 3rd. 8-2 PIT
Bottom 4 Ke'Bryan Hayes doubles (14) on a line drive to left fielder Tommy Pham. Carlos Santana scores. Jack Suwinski scores. 10-2 PIT
Bottom 6 Ji Hwan Bae out on a sacrifice fly to left fielder Tommy Pham. Jack Suwinski scores. 11-2 PIT
Bottom 6 Josh Palacios singles on a ground ball to right fielder Starling Marte. Ke'Bryan Hayes scores. 12-2 PIT
Bottom 8 Carlos Santana homers (4) on a fly ball to right center field. 13-2 PIT
Bottom 8 Jack Suwinski homers (12) on a fly ball to center field. 14-2 PIT
Top 9 Mark Vientos reaches on a fielder's choice, fielded by second baseman Ji Hwan Bae. Mark Canha scores. Eduardo Escobar to 3rd. Fielding error by second baseman Ji Hwan Bae. 14-3 PIT
Top 9 Francisco Alvarez singles on a line drive to left fielder Josh Palacios. Eduardo Escobar scores. Brett Baty to 2nd. 14-4 PIT
Top 9 Tommy Pham doubles (6) on a sharp line drive to right fielder Canaan Smith-Njigba. Brett Baty scores. Francisco Alvarez scores. 14-6 PIT
Top 9 Luis Guillorme hits a ground-rule double (3) on a line drive down the right-field line. Tommy Pham scores. 14-7 PIT
Team Highlight
PIT Bullpen availability for Pittsburgh, June 9 vs Mets (00:00:07)
NYM Bullpen availability for New York, June 9 vs Pirates (00:00:07)
NYM Fielding alignment for New York, June 9 vs Pirates (00:00:11)
PIT Fielding alignment for Pittsburgh, June 9 vs Mets (00:00:11)
PIT Measuring the stats on Carlos Santana's home run (00:00:11)
NYM Mark Vientos' RBI single (00:00:21)
PIT Austin Hedges' two-run double (00:00:33)
NYM Francisco Lindor's solo HR (12) (00:00:19)
PIT Ke'Bryan Hayes' two-run single (00:00:30)
PIT Two score on Ji Hwan Bae's bunt (00:00:41)
PIT Josh Palacios' RBI single (00:00:14)
PIT Jack Suwinski's RBI double (00:00:11)
NYM Field view of Lindor's homer (00:00:49)
PIT Ke'Bryan Hayes' two-run double (00:00:19)
PIT Ji Hwan Bae's sacrifice fly (00:00:25)
PIT Josh Palacios' second RBI single (00:00:16)
PIT Carlos Santana's solo homer (4) (00:00:22)
PIT Jack Suwinski's solo homer (12) (00:00:23)
NYM Mark Vientos reaches on error (00:00:36)
NYM Francisco Alvarez's RBI single (00:00:13)
NYM Tommy Pham reaches on error (00:00:35)
NYM Luis Guillorme's RBI double (00:00:19)
PIT David Bednar gets final out (00:00:10)
PIT Ke'Bryan Hayes' five-hit game (00:01:42)
PIT Pirates' five-run 3rd inning (00:01:34)
PIT Santana, Suwinski go back-to-back (00:00:45)
NYM Buck Showalter on loss to Pirates (00:01:31)
PIT Hayes on his five-hit game (00:01:38)
1 2 3 4 5 6 7 8 9 R H E LOB
Mets 0 1 1 0 0 0 0 0 5 7 12 2 7
Pirates 0 2 5 3 0 2 0 2 14 17 1 6

Decisions

Division Scoreboard

OAK 5 @ MIL 2 - Final
CIN 4 @ STL 7 - Final
CHC 3 @ SF 2 - Game Over
Last Updated: 06/10/2023 12:53:28 AM EDT
submitted by BuccosBot to buccos [link] [comments]


2023.06.09 23:04 Joadzilla Russia claims it blew up advanced Ukrainian tank, but video shows its helicopter attacked a tractor

https://apnews.com/article/ukraine-russia-tank-leopard-blew-up-tractor-2824d17105d3cfb875a5306acd2c9089
WASHINGTON (AP) — A grainy black-and-white gunsight video Russia released this week to bolster a claim its military blew up some of Ukraine’s most fearsome tanks actually documented the destruction of a tractor, according to a visual analysis by The Associated Press.
The Russian Embassy in Washington announced Monday on Twitter its forces had “annihilated” eight German-made Leopard tanks, among the most advanced and powerful weapons NATO countries have provided to Ukraine. The Russian Ministry of Defense then posted a video Tuesday on the social media network Telegram with text saying it showed “footage of the destruction of foreign armored vehicles, including Leopard tanks.”
The video was shown extensively by Russian state-controlled broadcasters and news sites, which said it was recorded from the thermal imaging system of a KA-52 Alligator attack helicopter. Several black silhouettes of vehicles can be seen, before the helicopter launches a guided missile that strikes one, causing it to explode. “Direct hit!” says a voice on the recording, speaking in Russian.
Germany announced earlier this year it would provide 18 Leopard 2 main battle tanks to Ukraine, which hopes to receive around 100 donated by various NATO countries over next year. The Leopard 2 is one of the most maneuverable and heavily armored battle tanks in the world, featuring a 120mm gun capable of slicing through Russia’s Soviet-era tanks from more than 2.5 miles (4 kilometers) away, according to its manufacturer, Krauss-Maffei Wegmann.
Ukrainian officials declined to comment this week on whether any of their Leopard tanks have been used in battle.
Almost immediately after the Russian video spread online, multiple weapons experts and military bloggers began casting doubt on social media that the helicopter’s missile struck a tank, much less a Leopard.
The visual analysis by the AP shows that the vehicles seen in the video, which was recorded at night, appear to be large pieces of stationary farm machinery parked in a field, specifically a self-propelled sprayer and two combines used to harvest corn and wheat.
The vehicle struck by the Russian missile has four large wheels and sits high off the ground. Leopard 2 tanks are low slung and have treads, like a bulldozer.
The Russian Embassy also claimed this week that its forces had destroyed three French-made AMX-10 light tanks, which do have wheels. But the AMX-10 has six wheels, not four.
The silhouette of the vehicle destroyed in the video appears to more closely match a self-propelled sprayer, a type of specialized tractor common on modern farms.
Thermal imaging systems like that on the Russian helicopter detect sources of heat to target enemy tanks and trucks in smoky or low light conditions. The stationary vehicles in the video appear black, meaning their engines were cold.
Tank crews operating at the front lines typically conceal themselves in vegetation or behind buildings, emerging only to move and shoot, two experts in military vehicles told the AP. It would be highly unusual for tanks to be parked in the open, where they make easy targets for enemy gunners, they said.
The two experts, who watched the Russian video, said the vehicle struck by the helicopter’s missile was not a Leopard tank nor any other type of armored vehicle.
“The silhouette of that particular vehicle or object did not look commensurate with what I’d be expecting for a Leopard tank,” said George Barros, who leads the Geospatial Intelligence Team for Russia and Ukraine at the Institute for the Study of War. “I agree ... that it was probably a piece of heavy farm equipment.”
Valentin Châtelet, a research associate at The Atlantic Council’s Digital Forensic Research Lab, also said the objects in the video were clearly not Leopard tanks.
“They are pointing their thermal camera at three vehicles that appear to be harvesters,” said Châtelet, who is based in Brussels. “And the first target they’re hitting is most likely a sprayer.”
Though both Ukraine and Russia have at various times sought to downplay their battlefield losses, the analysts said the Russian military was particularly notorious for making claims of great victories later proven to be false.
“If you follow what they post and what they claim, you will find that they’ve been outrageously wrong about a variety of different things, be it weapons systems hit that had never been delivered into the theater or official announcements of the Russians capturing particular villages or settlements multiple consecutive times without ever having gotten there in the first place,” Barros said.
submitted by Joadzilla to gamefaqs261 [link] [comments]