Zia marie new location

For the identification of mysterious objects

2010.09.05 23:25 Thumperings For the identification of mysterious objects

If you have an object and you don't know what it is, this is the place for you to search for an answer. We may not know the "why" but we can help with the "what".
[link]


2023.06.10 05:47 TimbersFan8 How to (actually) run MAME on macOS 10.13 High Sierra [Noob friendly] COMPLETE TUTORIAL

I wanted to write up a tutorial for those Googling solutions to this like I have been for the last few hours.

Notes

This tutorial looks fairly long, however shouldn't take over ~five minutes. I wrote it in detail for those at all levels of computer proficiency.
I believe that in theory this tutorial should also work for some even older versions of macOS. Let me know what happens if this is you.
I'll likely be active here years into the future, so if anything becomes outdated, you need help, or just want to say thanks, leave a comment :)
Noob friendly for those who find that understanding ini files, homebrew, terminal, etc. are beyond them, like me. We just wanna play some games, man!

Tutorial

If you haven't stumbled upon this first, you've probably found plenty of tutorials and threads about this topic all giving slightly different solutions or frontends. These are all outdated and don't seem to work, either because SDL MAME doesn't support High Sierra anymore, or the tutorial isn't about High Sierra specifically. It's hard to find legacy downloads, and when you do, they often give errors with complex fixes, or don't work at all. Through lots of trial and error, I've found the latest working supported version, and how to get it working. This is the cool kid tutorial that should (hopefully) relieve your headache.

Required Downloads

There are three things we have to get. MAME, M64, which is an easy way to launch MAME, and SDL for macOS. Let's download our ingredients first before mixing them.
Download Page What is this? How to download Direct download link
MAME This is a huge list of legacy MAME downloads that work with macOS. The download we are looking for is version 0.228. Through trial and error, I found this to be the latest version working with my method. Scroll down and find "mame0228-64bit". Download. Download
M64 This is an easy, lightweight launcher for MAME. Scroll down to a tab that says assets, and find "M64.app.zip". Download. Download
SDL Hell if I know. Makes shit work. According to their page: "Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D." It's used by big boys like Valve, so it's legit. Scroll down to a tab that says assets, and find the first file that ends in .dmg. It should look something like "SDL2-x.xx.x.dmg". Download. Download (Version 2.26.5. This is the newest version at time of writing, but even if it isn't when you're reading this, it should work fine.)
Hopefully these are all in your Downloads folder. If they aren't, at least make sure they're all in the same place.

Putting It All Together

Let's deal with SDL first.
  1. Right-click "SDL2-x.x.x", and click open. You should see a window with some various files. Leave that window open.
  2. Now, right-click Finder, and click "New Finder Window". Type command+shift+g. In the window that says "Go to the folder:" paste "~/Library/Frameworks/". You should be in a folder called Frameworks. If you get some error or aren't in Frameworks, that's okay! If you're in Frameworks, head to bullet 4.
  3. Assuming you got an error, pull up the "Go to the folder:" page, and paste "~/Library/". Right-click your desktop, and click "New Folder". Name it "Frameworks". Drag this folder into the Finder window that says Library. You should have a new folder in Library called Frameworks. To check this, pull up the "Go to the folder:" page, and paste "~/Library/Frameworks/". You should be in an empty folder called Frameworks. (If you aren't, either you did something wrong, or this tutorial is shit. Leave a comment and I'll try to help.)
  4. Go back to the SDL2 window, and drag "SDL2.framework" from the window into the Frameworks window. It probably looks something like a Lego brick.
  5. You can close all Finder and SDL2 windows.
That was probably the hardest part of the tutorial. Pat yourself on the back. Now for MAME and M64.
  1. Go back to your Downloads folder, or wherever you put the three downloads. Now double click "mame0228-64bit". Archive Utility should automatically unzip the file. If for whatever reason it doesn't, go to bullet 2. You can tell that Archive Utility has successfully unzipped the file if you see a folder with the same name above the original zip file.
  2. SKIP THIS BULLET IF mame0228-64bit SUCCESSFULLY UNZIPPED. Right-click mame0228-64bit, click "Open With", click "Other", and in the search bar paste "Archive Utility". Select it, and click "Open".
  3. Double-click "M64.app". You should now see an application called "M64", likely with a square blue icon. If this doesn't unzip, follow step 2 again.
  4. Drag M64 into the mame0228-64bit FOLDER, not the zip.
  5. Double-click the mame0228-64bit folder. Find M64, right-click, and select "Open". If you get a pop-up window, select "Open" again.
If everything went well, MAME should open! Hooray! To leave, just hit escape. If it doesn't open, leave a comment and I'll do my best to help. Again, please leave a comment even if you're from years after this post. I'll likely still be active.

Highly Recommended Steps

  1. Go back to your Downloads folder, or wherever you put the three downloads. You can delete the three original downloads. This is just the two ZIP archives and the SDL Disk Image. Do not delete any folders.
  2. Find M64 in the mame0228-64bit folder. Right-click it, click "Make Alias", and name it whatever you want. Put this new alias somewhere more accessible on your computer, like your dock. Clicking this will launch MAME.
  3. Move the mame0228-64bit folder out of your Downloads folder. Try to remember where you put it. This is just to ensure that it doesn't get accidentally deleted when cleaning your computer.
  4. Familiarize yourself with MAME. Look up beginner tutorials. Put all your roms in the roms folder located in the mame0228-64bit folder. DO NOT ASK WHERE TO GET ROMS HERE. DM ME OR GOOGLE.
submitted by TimbersFan8 to MAME [link] [comments]


2023.06.10 05:44 dumpkopf South Austin getting a Dave and Busters

South Park Meadows is getting a D&B. The cluster of a parking lot it going to get immensely worse.
The upcoming development is significant both in terms of estimated cost—$3,609,602—and its size of 22,983 square feet.
Hiring for a GM: https://jobs.dbjobboard.com/job-detail/191801/2023-03-09
submitted by dumpkopf to Austin [link] [comments]


2023.06.10 05:43 Fancy_Variety_1009 [Get] Bing Ads Bootcamp 2.0 – The Nomad Brad

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submitted by Fancy_Variety_1009 to Wisdombank [link] [comments]


2023.06.10 05:42 sahil28293 Battery Advice needed for Keychron K2V2 Hot Swappable

Battery Advice needed for Keychron K2V2 Hot Swappable
I purchased a Keychron K2V2 hot Swappable from keychron’s India website in 2021 and it is out of warranty right now. The battery started really great and gave backup of up to 20 days for my use initially.
Fast forward to today and the battery barely lasts an entire day… (8-hour work day)
I got in touch with Keychron customer support to understand whether they can do a paid service and replace the battery… I was told their engineers will get back to me… they’ve been dogging my calls and emails ever since…
I’m in dire need of some guidance because even after two years… I’m still an MK newbie. All I can do is replace keycaps and switches on a HS PCB. Where can I get the battery replaced? I am currently located in Bangalore.
If there is a tutorial that I can watch to replace the battery myself, I think I can follow it along… but before opening the board, I also need to know which battery will be compatible with K2V2 HS… the resources available online are surprisingly very scarce when it comes to battery…
Will buy you a beer or a six pack or something if you’re in Bangalore and I can restore this keyboard instead of buying a brand new one…
Thanks maccha!
submitted by sahil28293 to mkindia [link] [comments]


2023.06.10 05:41 Angharrad Ex-Landlord making 3.5k county claim court against us out of the blue for old residential tenancy - refusing all contact.

Hey there. We're in England.
My partner and I left a residential tenancy December last year - the place was electrically dangerous. We lived in the property for 2-3 years. The property had many electrical faults and the electrics blew every couple of months to some problem or another (One time the fridge they left us started tripping fuses, another time a random socket upstairs was blowing fuses, at one point we realised the whole house was on a single circuit and had to be fully rewired. Shower started blowing fuses at one point.) We were working on finding another place to live at the time and when we had no heating during that big cold snap and some wires behind a blanking plate started sparking badly enough to melt the connector blocks, we called it quits. We sent an email advising we were leaving 12/12/22 and would give vacant possession as soon as possible.
We only ever dealt with the lettings agent - never with the landlord. Lettings agent did their best to deny the electrics were in a bad way. When we vacated the house, it was a difficult time and the house was left messy and definitely in need of an end of tenancy clean. Nothing was damaged by us. Some light sockets and plugs didn't work, but that was a long standing issue that we raised with the agent several times. Some furniture and black bags would need removing. We informed the agency of this and offered them our full deposit (£825) to cover it. We just wanted out. The house wasn't damaged, nothing unsavoury or unsafe like food was left as we cleared and cleaned as much as we could despite being homeless and crashing at work.
The agent on behalf of the tenant tried to claim about 2 grand for various works, including a brand new bathroom. We disputed this and offered the full deposit and no more. We sent quotes to full house cleans and removals that fell under the deposit value to prove what we were prepared to pay was reasonable. This was denied and they didn't budge on their demands. They took a post-tenancy walkthrough video on 16/01/23 where it shows the house needs a clean, but doesn't show any damage at all. We went back and forth until halfway through February wherein I fell unwell and told them that unless they were willing to accept our offer or to meaningfully negotiate, to please stop contacting us. They made a claim a few days after we gave vacant possession for the full deposit (Which is protected with the DPS) which we disputed pending an agreement that it would be accepted as full payment. Nothing happened and it's now been sat waiting for a court order to be released for 6 months.
Fast forward to not hearing anything from the agent or the landlord since February, my partner and I get a county claim through the post from the landlord (not the agent) claiming £3298 plus £205 court fees. They claim we didn't vacate on the agreed upon date as per a notice period, the property was left in a mess which resulted in a rat infestation and damage was caused to some fixtures resulting in work costing £1998. No further details are given about any claim. They also claim that due to the works required, they lost 3 "about 3 weeks of rent" at a value of £1300 (For reference, we paid £825 a month in rent) as the property was not ready for the next tenant to move in. They also claim interest from the period of 12/12/2022 to 01/06/23 at a daily rate of £123.00 (I'm guessing they got their daily rate wrong, because yikes.)
The claim has the name of who we assume is the landlord and their address. We didn't have any contact details, so we reached out to the old agency and asked them to pass our email address on to the landlord so they could contact us and we could discuss. Heard nothing back, chased the next day and the agency confirmed that the landlord instructed the agency to not give out any contact details.
As far as we understand it, the property was left in a state that definitely did need a good clean and removing of some furniture and black bags, but at no point were rats ever mentioned and the claims they're making are at the moment entirely unsubstantiated. We have almost no details to go on. I'm also pretty sure that a county court claim is supposed to follow pre-court guidance on the Gov website including two "warnings" about intention to claim in court as well as both parties having an obligation to work together to prevent the issue getting to court or at-least reduce the scope of the issue. Fully aware and happy to pay for reasonable fees despite the landlord being an ass, but don't want to pay a ludicrous amount for no reason.
Current plan is to talk to citizens advice, send a letter via recorded delivery asking for contact details to the physical address located on the form and talk to the few solicitors who seem to represent tenants in disputes on Monday. Happy to receive any further advice.
Thanks!
submitted by Angharrad to LegalAdviceUK [link] [comments]


2023.06.10 05:38 MissKhloeBare Almost

Tonight, I convinced myself I could do it. I got dressed up and felt I looked really nice. I felt almost confident. Then, a couple men on the street gave me “compliments” on the way and I could feel myself start to freeze up. I made it to the location and saw the group I was supposed to join sitting outside and…I just couldn’t walk up or say anything. I stood on the corner for 15 minutes like an idiot, feeling like I’d throw up or cry. Sweating and getting more self conscious by the second. Trying to calm down. I managed to walk into the building hoping to start with a drink. I stood awkwardly before I started to feel the panic really set in. I felt like I couldn’t breathe. I couldn’t even speak to the host or bartender. I ended up leaving after a few minutes and walking back home. I’m so embarrassed and tired of being this way. In a new city and don’t know how I’ll make new friends. But… I guess I’ll keep trying and one day “almost” will be a success.
submitted by MissKhloeBare to socialanxiety [link] [comments]


2023.06.10 05:35 lonelady75 How my coworker singlehandedly destroyed the best job of my life

This is an old story, like, more than 10 years old, but I occasionally find myself thinking and still fuming about this, and I don't have anyone to tell it to.
I had a job working at a Headstart preschool. It didn't pay great, but I loved the work. Like, to the point that I would sometimes go in on my days off because it was fun job. I loved the kids, I felt like I was doing something meaningful - we were a preschool in a very low income area, we had kids from the local homeless shelter, new immigrants, kids who had been kicked out of other preschools for behavior issues... we took them all, and it was great.
It was just a satisfying job that was also, somehow, not too mentally taxing. Like, when I went home from work, i was home. It wasn't like when I taught at an elementary school and would go home and do hours of work to prepare for the next day. It honestly was just a joy to go to work, something I know is incredibly rare and I truly valued it.
I had a coteacher, who I'll call Shelly. Shelly and I got along alright, not amazingly, but alright. Although over the years, she changed in some odd ways. The first and weirdest one was she began to smell. Our preschool was not religious, but it was located in a large, old school Anglican church, with very high ceilings, and there were days that I would walk into the church (not our preschool classrooms) and be able to smell that she was there. That's how bad it was. And it was doubly frustrating because we had very different fashion styles. She tended to dress up ,and I always was in jeans and a t-shirt. So while I don't know for sure, I'm would imagine anyone coming into the room would smell the B.O., look at the two adults in the room, and think "well, that must be coming off the woman in the old t-shirt, can't be from the woman in the little black dress."
But I tolerated it because what else could I do? We were a small preschool, no HR department. And I don't know how to bring that up without being super rude.
But that wasn't the thing that ruined the job.
Our preschool had two separate programs, morning and afternoon, with room for 16 kids in each. Because of the neighborhood we were in, there were a lot of kids who would come and go (like, kids from the shelter who would get housing, and move away, that sort of thing), so our supervisor was always out doing community outreach to make sure we were full. We weren't always full, but that was part of her job.
But our supervisor ended up making a financial error, and got fired (she landed on her feet, I still hear from her occasionally, she's fine). The board of trustees offered me the job, but I know I'm not an administrator, so I refused, and they offered it to my coworker Shelly. And she took it. Which initially I was happy about because it would mean she would not be in the classrooms with me, and I wouldn't have to smell her.
One of the first things Shelly did was align our preschool with a large local Community Health Center (CHC). Which meant we were no longer an independent preschool run by a board of trustees made up of a bunch of old church ladies, we were now a part of a large organization with hundreds of staff. There was a slight increase in benefits, which initially came with a slight decrease in pay, which I remember finding a bit funny, but that was fine.
But almost immediately things got worse at the actual job. Our preschool was maybe a 4 minute walk away from a local library, with no street crossings in between, and we had, for years, taken our kids to the library once a month. We'd usually ask for one parent volunteer for that day, and if we couldn't get one, we'd ask a librarian to come to the preschool and walk with us so the kids would be safe. Suddenly, that was no longer permitted because of safety and liability concerns (the CHC was not willing to take the risk).
For years we had had random "water days" in the summer when it was really hot, where we would set up kiddy pools and sprinklers in our little backyard. I had gone and bought a bunch of kids clothes from local thrift shops using my own money and we would tell parents at the beginning of the summer that if the weather was hot, we would have water play day, and then if they were too wet, we would put them in the thrift store clothing, send them home and ask the parents to return the thrift store clothes. We would get about 80% of the clothing back, but it was fine. The kids loved it, no parents ever complained. But the CHC said that wasn't allowed anymore. We could only have Water Days on preplanned days when the parents could send their own change of clothing. And that effectively ended it because how could we know when the weather was going to be good for it?
We had also done monthly field trips to local museums and parks (again, always with volunteers -- we had 3 volunteers who came on regular days every week, and we would ask for parent volunteers as well). But the CHC thought this was too much of a liability risk and no longer permitted it. So that sucked.
But then something else began to happen. When we would lose children from the program due to them moving or aging out, they were not getting replaced, and our numbers got really low. This had happened before, but only ever for a month or so. This went on for several months. And of course, the CHC was super concerned. Because while we were a non-profit, and the parents didn't pay, we got money from the government to cover the cost of each child, and if there weren't enough children, the preschool would actually lose money.
The CHC started coming down on Shelly after maybe 6 months of this, but it just didn't get better. I arrived one morning to do my morning preparations and I could hear Shelly in the office with someone from the CHC and Shelly was yelling something or other, and then I heard her say "Well, maybe I shouldn't be here then", and that was the last I saw her for almost a year. She quit that day.
We got a new supervisor within a week, who did the proper community outreach, and we were filled within maybe 2 weeks again. So Shelly just hadn't done her job. But the problem was that 6 months of not being full had put us very firmly in the red, so the CHC decided to stop our preschool having 2 programs for the morning and afternoon and reduced us to one full day program. And that's when everything fully went to shit.
When you have a preschool that is open for 6 hours or more, suddenly there are things legally mandated by the government that you have to do. We had to provide breakfast, 2 snacks, and lunch. We had to have a nap time, craft time, and indoor and outdoor playtime (separate times). And this would have been fine except for the fact that the CHC had another preschool and so to save costs, they decided to combine the bus routes, which because of timing and schedules meant that our kids were with us for exactly 6 hours.
All of those government mandated things? They take up exactly six hours. So we had ZERO flexibility. I don't know if you noticed, but there was nothing in that list of things that included activities like reading together, circle time, etc. Basically, there was now no real teaching time going on.
Oh, and naptime was hell. People think it would be relaxing, but trying to get 16 kids to go to sleep at the same time is a nightmare. They are not all tired at the same time. Some of them don't nap anymore. Some of them cry, some of them need to be held to fall asleep, and then others get jealous, it was just... the worst. And it was government mandated to be, I think 2 hours? So it was two hours of trying to get kids to stay on their cots. I hated every second of it. We all did.
I was literally sneaking time during this whole ordeal to read and do educational circle activities with the kids. Like, I'm not exaggerating. My supervisor would be out for the day for something and I would think "OH GOOD! She's gone, I can have storytime today! Maybe we can do a counting game! YAY!" Because I would get in trouble if she was around because it was taking away from the things that we were legally required to do. The job went from being super fun, fulfilling and meaningful to feeling like I was babysitting and just making sure the kids didn't die.
I was the last of the "old" teachers to quit. I stuck it out for maybe 18 months. There had been, I think 5 staff from before the Community Health Center. The rest of them all quit within the first year.
Now, this might seem like just a random consequence of Shelly being bad at her job. But here's where it gets worse. Maybe 2 months before I quit ( and yeah, this definitely had an effect on me and wanting to stay), Shelly came back to visit. She and I were having a friendly chat, and I was telling her about the changes and how we were now a full day program and she looks away and says -- "You know, when I started, it was just half day. Not two half day programs, we were only open in the morning. I really liked it then. And I didn't need any more hours, that was enough for me to live on."
I looked at her a bit confused and said "well, I'm glad it was 2 half day programs by the time I started, I could barely make due with that income, to be honest."
And she shrugged, and then said "I kinda thought that if we couldn't fill the two halves, the Community Center would take it back to just mornings. I guess they went the other way."
And I just stared at her. And I think we spoke for a few more minutes and then she left.
She never said it outright, but I'm certain she deliberately tanked the program to try and cut it back to a halfday program but they went in the opposite direction. And made a wonderful job into a miserable one. And I think that was what took the wind out of my sails. I was out of there (and literally out of the country -- I live in Korea now) within a couple of months.
submitted by lonelady75 to talesfromthejob [link] [comments]


2023.06.10 05:33 -Lynnsanity- Maryyyyyy

Maryyyyyy submitted by -Lynnsanity- to NikkeOutpost [link] [comments]


2023.06.10 05:33 Fine_Power_5123 27F #USA #Georgia - Looking for a friend in chat thats maybe near in my area..

Hey there! I am a 27-year-old woman chasing my dreams, yeah still chasing them but I'm sure I'm gonna reach them soon. I am someone who can be a hermit but can be outdoorsy if I want to. I love exploring new places when I have free time.
I'm single, no kids and never been married, curly hairs and curvy. as for hobbies I enjoy watching anime and netflix series, I'm into outdoor activity to like camping and such.
Actually, I'm not closing my door for things like relationships but I'm not really rushing it. You know it really takes time to commit to someone especially when it's about long term. So if we are a match, don't be shy and just message me. And if you feel lonely, alone and you need someone to talk to. You can hit me up as well, as what they said, sometimes it's better to talk to a stranger than to a well known person but yet stranger. By the way, I appreciate it if you're older than me, not really a fan of talking to someone younger than me.
What am I looking for:
Between the ages of 25 to 30's and up!
Height doesn't matter
Good listener
Lives in US, Please don't message me if you are not in the US
Thank you so much for taking the time out of your day reading this. Please message about yourself if you take an interest in me :3 I will not reply to low effort messages or just a "hey". Please tell me your name, age and location right from the start so that we'll know where to start.
submitted by Fine_Power_5123 to Needafriend [link] [comments]


2023.06.10 05:32 J_T_Law [PUSHX] Push Industries - Professional Courier Service

Hello New Eden and future Pushers!
The courier business is booming more than ever and Push Industries, one of New Eden's premier freight services, is recruiting haulers! Are you looking to make some of the best ISK possible in picking up packages at one location and putting them down at another? Are you tired of the limited opportunity and mediocre reward of public courier contracts? Push Industries might be right for you!
Take pride in assisting the greater majority of New Eden by transporting freight as an essential service of the economy! We have a very talented group of people who are eager to assist you in your professional hauling career!
Apply now and your application will be processed within 48 hours!
Push Industries is proud to set the bar for hauling as one of New Eden's leading freight services. Not only do we offer the widest range of freight classes available; but our customers know that our service comes with reliability, accountability, and friendly customer service. Quality hauling doesn't happen by accident: PushX curates the most comprehensive wiki on hauling in Eve (https://wiki.pushx.net/), and our haulers follow the best practices of asset safety.

Pushers benefit from:
Access to a queue of courier contracts
No quotas or mandatory ops - Real life comes first, haul when you want, and as much as you want
Profitability - Pushers keep their contract rewards and only pay 3% in dues
A user-friendly, comprehensive system that tracks your contracts and helps plan efficient routes
A welcoming, neutral, and drama-free atmosphere
Mentorship - An experienced, knowledgeable group ready to help you succeed as a professional hauler
Incentive programs including medals (rewards) and a daily hauling bonus
Opportunity for Progression: Grow your fleet, and move up in the corp’s ranks
​How to Apply: https://wiki.pushx.net/index.php?title=Recruiting

More Information:
The PushX Wiki: https://wiki.pushx.net
PushX In-Game Recruitment Channel: PushX Recruitment
PushX Website: https://pushx.net
​Have questions or want to meet some of the team? Join our Discord: https://discord.gg/S4Vsux2
​Check out feedback from our customers: https://forums.eveonline.com/t/service-push-industries-hauling-service/13466

Remember: Don't Move It; PUSH It.
We look forward to seeing you in the space lanes!
J.T.Law
Senior Pusher
Push Industries
submitted by J_T_Law to evejobs [link] [comments]


2023.06.10 05:30 Ok-Noise1616 $50 Bonus CSL Plasma New Donor Referral Code: OULED5SBLS - Use the referral code when you sign up at ANY CSL Plasma location or on the App prior to your first donation and receive a $50 bonus automatically!! This unique code is 100% Valid for June 2023 - Happy donating everyone 🩸

$50 Bonus CSL Plasma New Donor Referral Code: OULED5SBLS - Use the referral code when you sign up at ANY CSL Plasma location or on the App prior to your first donation and receive a $50 bonus automatically!! This unique code is 100% Valid for June 2023 - Happy donating everyone 🩸 submitted by Ok-Noise1616 to ValidReferralCodes [link] [comments]


2023.06.10 05:25 rrmdp 📢 Remote is hiring a Engineering Team Leader!

Company: Remote
Location: New Zealand 📍
Date Posted: June 10, 2023 📅
Apply & Description 👉 https://jobboardsearch.com/redirect?utm_source=reddit&utm_medium=bot&utm_id=jobboarsearch&utm_term=himalayas.app&rurl=aHR0cHM6Ly9oaW1hbGF5YXMuYXBwL2NvbXBhbmllcy9yZW1vdGUvam9icy9lbmdpbmVlcmluZy10ZWFtLWxlYWRlci01NzIyODE0NTQy
submitted by rrmdp to jobboardsearch [link] [comments]


2023.06.10 05:25 SupperTime [H] AAA Games [W] PAYPAL/EMT CDN

Hello! I have been selling here for 4 months with 0 issues and 0 complaints. Buy with confidence. Look at my prices below, but be aware that they are subject to change. All games are Steam Keys, unless stated otherwise.
GAMES - PRICES - MORE GAMES TO COME!
If the game is a pre-order, I will issue you a Green Key, which you have to redeem into your own Green Man Gaming account.

Do I have other games?

Look here: https://www.greenmangaming.com
Find games that add up to $30CAD / $22USD or more and I will provide the discounted price. Keep in mind I also get XP discounts which is another 10%.
REPUTATION/REVIEWS?
Check my post history for other similar threads. I've sold many now. I have had ZERO issues with my orders.
https://www.reddit.com/GameTrade/comments/1341nxu/h_huge_japan_golden_week_sale_ff7r_tactics/
https://www.reddit.com/GameTrade/comments/11r8xdg/h_gotham_knights_aaa_more_w_15usd/
https://www.reddit.com/GameTrade/comments/111fstq/h_hogwarts_legacy_resident_evil_4_hifirush_more_w/
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Is this code available in my region? See below for eligible locations.
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2023.06.10 05:24 goldfish_microwave 23 [M4F] CST/Anywhere- 6’8 grad student looking for a romantic connection

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2023.06.10 05:22 autotldr A "supervolcano" in Italy last erupted in 1538. Experts warn it's "nearly to the breaking point" again

This is the best tl;dr I could make, original reduced by 58%. (I'm a bot)
A long-dormant "Supervolcano" in southern Italy is inching closer to a possible eruption - nearly six centuries after it last erupted, according to European researchers.
The Campi Flegrei volcano, which is located near the city of Naples, has become weaker over time and as a result is more prone to rupturing, according to a peer-reviewed study conducted by researchers from England's University College London and Italy's National Research Institute for Geophysics and Volcanology.
The quakes and rising earth have stretched parts of the volcano "Nearly to the breaking point," according to a news release about the study, and the ground seems to be breaking, rather than bending.
According to LiveScience, Campi Flegrei is often referred to as a "Supervolcano," which can produce eruptions reaching a category 8 - the highest level on the Volcano Explosivity Index.
"The rupture may open a crack through the crust, but the magma still needs to be pushing up at the right location for an eruption to occur," said Professor Christopher Kilburn, who studies earth sciences at University College London and was the lead author of the study.
"The study is the first of its kind to forecast rupture at an active volcano. It marks a step change in our goal to improve forecasts of eruptions worldwide," Kilburn said.
Summary Source FAQ Feedback Top keywords: volcano#1 eruption#2 study#3 new#4 Research#5
Post found in /worldnews.
NOTICE: This thread is for discussing the submission topic. Please do not discuss the concept of the autotldr bot here.
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2023.06.10 05:21 TheDarkstarChimaera Thief in the June 27 Balance Patch

Source
I'm Iskarel. I maintain the PvE Thief builds and guides on Snow Crows
With a PvE perspective, I'm going to run through the changes, discuss their impact, and talk about current meta builds and how they're impacted.
Want the build-by-build cliff notes? Skip to the bottom, search for "tl;dr"
I know this is a lot. Think of it as a reference document.
A LOT has changed. The builds aren't unrecognizable but the texture has changed almost across the board.

Flanking is Dead (for most endgame bosse)

To make them more reliable in endgame PvE content, all effects that benefit when the player strikes from the flank or from behind now always apply their benefits when striking defiant foes.
Not all players know that "flanking" or "from behind or the sides" just means—don't be in front of the target.
Ever used a build with Thief runes? Just don't stand directly in front of the target.
What fewer players will know is that there's a small set of skills that actually need you to be ~180-degrees behind your target.
Which way does Keep Construct face when it descends back to the arena after the orb-rift-push phase?
Which way does Sabetha face during her Flame Wall?
I'm not going to answer these questions because the answers don't matter anymore! This skill expression is now gone.
Just backstab from any angle.
Ah but "defiant foes"? What isn't included there?
Can you backstab Primordus in the Harvest Temple strike if your group stays on the left vs right side, when looking from the center towards the dragon?
You would have to be on the right side. The left is the dragon's face.
Which way does Conjured Amalgamate face?
When approaching CA's platform, it is facing to your right. This also applies to the hands. Stand on the left side of the platform, and "above" the hands (closer to the portal leading away from this encounter).
Which way do the hands on Adina face?
2 o'clock (north), 5 o'clock (northwest), 7 o'clock (south), 10 o'clock (southeast)
No, I don't know why.
Just use your rifle and pierce two hands with Spotter's Shot + Death's Judgment! That's better than remembering these facing positions.
These are non-defiant "prop" type enemies. Also included here is Drakkar, the Octovine, and Tequatl. IIRC.
BTW Drakkar is made up 17 prop pieces, and you can only cast Deadeye's Mark on one of them. Don't play Deadeye here, you're trolling yourself. :D

Acrobatics Mental Gymnastics

Yeah this ain't it, chief. This is still a defensive and mobility-oriented traitline.
The damage modifier in Endless Stamina can't compete with Deadly Arts or Critical Strikes, even when combined with the Power in Swinder's Equilibrium.
The other stuff is maybe interesting for solo open world champions but Shadow Arts is already quite capable at that, and Condition Thief has a lot more toys to work with when solo compared to Power.
It's something but this traitline still feels ironically directionless.

Improvisational Theater of War

Interesting! We can now use this traitline predictably, resetting the cooldown of all or utility skills. On the surface that's good because it means we'll always get value out of the reset...unless our skill uses are staggered. More on that later.

Mag Bomb Delenda Est.

Currently this skill's damage-per-cast-time is roughly double that of Daredevil Staff 2, Weakening Charge. Notably, the cast time is short because it pulses damage.
The coefficient we have on the wiki, drawn from the Game's API, is 4.10. ANet lists a 1.50 (per hit, so 4.50 total) nerfed to 0.70. So... Uh...
Let's say Throw Magnetic Bomb's damage is nerfed to 50% of its current damage. Or there about.
So next patch, one Throw Magnetic Bomb is close to the damage of one Staff 2, but the damage comes out over time (during our Assassin Signet burst) and the cast animation is faster than Staff 2.
But is it worth losing Executioner?
Probably not. Executioner is approximately 9.52% damage on a fight that spends 50% of its time above 50% target HP and 50% of time below (due to Ferocious Strikes).
That's a lot of damage to be made up by another use of a stolen skill!

Daredevil's Bound to be Good

Bound: Increased power coefficient from 1.75 to 3.5
This ratchets up the damage of our dodge so that it beats the damage-per-cast-time of Punishing Strikes (skill 1 part C) and Staff 5, while still losing to Staff Strike and Staff Bash (skill 1 parts A/B), Staff 2, and Fist Flurry/Palm Strike.
This damage increase is valuable because

Auto chain go brrrr

Staff Strike, Staff Bash: Increased power coefficient.
... Uh oh.
This increase the DPS of the first and second part of the chain well beyond the last hit.
The optimal DPS rotation now involves interrupting the chain after the 2nd hit.
That's not easy to do on most professions, which have a limited number of viable interrupts, but we're Thief, baby!
Staff Strike, Staff Bash, Weakening Charge. Repeat. Throw in a Fist Flurry. Save your Palm Strike. Yeah. This sort of thing.
Calculations done by REMagic42 ( training-accident-36 ) show the following
A not insignificant DPS increase provided by this (unintended?) balance predicament.
You could just not do this. That's up to you. The build is getting buffed by ~4,000 DPS next patch but it still has all the old problems. Don't know those? Read here

Let's Get Physical (Lights out, follow the noise)

Various Physical Skill cooldown reductions
These are neat and strictly a positive.
Left, a great player who provides benchmarks for Power and Condition Daredevil, already tested Condition Daredevil with cooldown-traited Impairing Daggers and found them simply worse in group content vs Devourer Venom. You can read more on his benchmark.
So the Impairing Daggers cooldown reduction (CDR) doesn't matter to us.
A cooldown reduction for Channeled Vigor would've been cool!
This skill basically gives you a get-out-of-jail-free dodge if you're ever scared that burning all your dodges for Havoc Specialist will leave you vulnerable. You can get a dodge with Withdraw on a shorter cooldown but that travels backwards from your facing direction which can be scary.
This skill is also very useful for maintaining Lotus Training uptime when playing Condition Daredevil. If you can't keep hitting the boss with your auto-attack chain and F1 Steal, you will run out of endurance and lose your condition damage buff. Use Channeled Vigor to maintain buff uptime when you can't hit the boss. (This tip comes from Left!)
Impact Strike is still worse defiance-bar to cooldown ratio vs Basilisk Venom, but any improvement is nice. This skill is good when you can't guarantee all hits of Basilisk Venom will hit your target, or when you need to CC more frequently than Basilisk's cooldown allows.

Death-onate Plasma and "Boon Thief"

Farewell, Boon Thief. Without Quickness, we can no longer role-compress all those shiny boons in Plasma into a Quickness Build.
I'm going to go out on a limb here and assume that the damage of Detonate Plasma will not be worth its cast time purely from a DPS perspective, especially on a Condition Build, but you might still get some boon uptime from Daredevils on fights like Matthias and Twin Largos' Kenut.
You can now permanently sunset your Celestial/Ritualist gear for Boon Thief. Will you use it for Alacrity Specter later? I don't now, I don't know how much Alacrity is given by that trait. We'll talk more later. :)

Also Icebrood Saga exists

These really don't matter. Unstable Reagent is maybe a DPS increase, I don't have a log with it for cast time.
This is NOT Unstable Artifact BTW. That skill is still worth using for both Power and Condition DPS.
Cursed Artifact is like throw-Plaguelands, and an Ethereal field at that. It's free real estate on the Condition Build.
Time in a Bottle is squad-wide alacrity AND quickness. Take that, Chronomancer! It's only found in Cold War and randomly in EoD strikes. :)

Dumbed-down-eye

Deadeye Stolen Skill splash support

Stolen Skills now grant their beneficial effects around the caster.
These are mostly "splash" uptimes of boons, but you can also get superspeed and a modest heal. Neat! Deadeye providing a token amount of squad value beyond its DPS and CC output.

Deadeye Malicious Intent buff

Malicious Intent: Increased Malice gain from 1 to 2 in PvE only
This is actually big!
Firstly, this increases the damage dealt by the lower difficulty Be Quick or Be Killed Dagger Deadeye rotation (if you've ever heard someone described Dagger Deadeye as 5111151115111, that's this).
1 more Malice pip after each Mark and Stealth attack boost the damage modifier of Malicious Backstab. I don't have a quick estimate for this increase yet.
Secondly, this is wonderful for the Dagger-Dagger Maleficent Seven rotation.
All Power Dagger skills (Heartseeker, Dancing Dagger, Cloak & Dagger) are single-damage packet skills (with the exception of Dancing Dagger when bounced from your main target, to another enemy, and back to your main target). This means they have only one chance to score a crit, and thus only one chance to earn 2 Malice instead of 1.
Power Thief derives 15% critical chance from Critical Strikes' Keen Observer trait, which demands the player stay above 75% HP. You won't have 100% uptime of this trait in many raid fights, especially if your healer is slacking. If the current Dagger Deadeye benchmark was performed at 75% player HP, without drastically altering gear to accommodate for the missing critical chance, the benchmark could lose up to 12,000 DPS!, dropping it nearly into support territory.
This Malicious Intent buff gives you a safety cushion for one of those Initiative skills to score a non-crit, making the rotation more robust in endgame encounters. It does NOT reduce the minimum number of Initiative skills needed to reach maximum Malice: that is still 3 with Malicious Intent and 4 without. It does reduce the maximum needed by 1 skill, which is also great!

Quickly Fire For Effect

This trait no longer requires a target to grant boons to allies.
Er, it doesn't require one right now. Specifically, if you Mark a target, you can use your F2 and gain boons even if your stolen skill is obstructed by terrain. If you have your enemy targeted while outside 1,500 range you will get an out of range error that stops you from casting F2, but simply untargeting the enemy will let you use the skill to get boons. If you are obstructed or out of range, you don't hit the target.
I assume what this means is that if you do NOT have a marked target, you can cast a cantrip to get a new F2. That's cool and rather handy for the new Quickness build.

Shadow Flare isn't real, it can't hurt you

Shadow Flare: Reduced cooldown from 30 to 20 seconds. This skill only damages once instead of pulsing. Activate the flip-over Shadow Swap to trigger another damage instance from your original location.
Deadeye dumbed down. Navigating self-reveal with pulsing damage skills on DPS Deadeye has been a hallmark of modern builds for several years—Shadow Flare for Power, Thousand Needles for Condition.
That problem is now eliminated for Power. You don't need to know the timing, you don't need to know where to throw Shadow Flare. Just Do your backstab, cast Shadow Flare for one damage packet, cast it again, go for another Backstab. No fuss, no skill expression, no frustration, no learning curve.
I don't like this change, I understand why other people like this change. I think it's dumb to change this. If you don't like self-reveal, consider not playing the class that uses Stealth and Revealed for its DPS output.

Fun in the Chamber

One in the Chamber: This trait now also increase the damage of F2 Stolen Skills in addition to its previous effects
In case anyone is unfamiliar with Deadeye—it doesn't have access to any core Stolen Skills. No Mag Bombs here!
This is a nice perk. The important thing is that this trait gives us an extra F2 charge every time we use a Stolen Skill...That's for Quickness.
This trait is also valuable to Condition Deadeye builds (particularly since there's a 4/9 chance they get a stolen skill that applies damaging conditions!) and to Power Pistol-Pistol Deadeye. See more of that here.

Binding Shadow, my beloved

Binding Shadow - Reduced cooldown from 30 to20 seconds in PvE.
Cool! I love—
This skill now immobilizes marked targets instead of knocking them down
Oh. Uhhh it already immobilized them. I assume it immobilizes them more? That sucks, this was an amazing breakbar skill, particular on Condition Deadeye where it applied several poison stacks (natively, and via Panic Strike with Immobilize) and gave an extra F2 charge from One in the Chamber.
It's lower cooldown on boonstrip which is neat? Matches No Pain No Gain time in Fractals, I suppose.
Just use a Power Mesmer, they passively breathe boonstrip.

Quickness Deadeye builds

Three options!
Oops! All cantrips
This option will spam out cantrip like nobody's business to meet the voracious demand of Might uptime.
Fire For Effect grants 8 stacks of Might for 12 seconds. The with-Alacrity cooldown of Cantrips are: 16 (Binding Shadow, Shadow Flare), 20 seconds (Malicious Restoration heal), 25 seconds (Mercy, Shadow Gust). When using Mercy, the cooldown of F1 is effectively the cooldown of Mercy, plus minimally the cast time of the F2, plus the cast time of F1 again.
So some of our Might is locked behind 25+ seconds. Building for 100% Might Duration would be devastating for our DPS output. We could cover 100% Might uptime with a single trio of F2 casts anyway—Binding Shadow, Malicious Restoration, Shadow Flare—but that would not take tactical advantage of the natural Deadeye's Mark cooldown.
Instead, we'll cover Quickness with two sets of F2 casts, staggered across the duration of our Might stacks. Left has an old benchmark demonstrating this technique.
So that's our 24-might upkeep option. It's not pretty, and it's Cantrip spam. ANet said we wouldn't have this in the game anymore.
Well, what if we don't have to generate Might?
Then we have two options:
3 cantrips with no Improvisation
This option will maintain a burst of 24 might as we apply quickness, or we can space out the stolen skills to maintain at least 8 stacks indefinitely. Sounds pretty good!
Improvisation
We'll probably still be using Shadow Flare because it's just good damage, and Improvisation selects for builds that use active utility skills, not passive signets. We might even be able to use Malicious Intent instead of One in the Chamber for this build, earning us more damage on Malicious Backstab.
So we have options.

Quickness Deadeye weapon options (We don't have those! )

Maleficent Seven is the only equalizer at work that allows bad weapons to do somewhat okay, and without that, we're back to shopping with the to the usual harsh restriction of "the best single skill out of all these weapons crushes the validity of all other options".
Stealth attacks? Naw, just spam F2s without Malice.
"Filler" initiative skills used to build up to an Initiative reset at max Malice? Nope, don't care, whatever has the best initiative-to-damage ratio is what we're running.
Thief Dagger is about matched with Thief sword for auto attack damage but Dagger is home to the centralizing Cloak & Dagger → Backstab combo. This does huge damage from any direction—flanking is gone!
Sword, by contrast, suffers a DPS loss when using any dual wield skill, Headshot, or Black Powder. The only DPS gain skills are Cloak & Dagger (but the stealth attack for sword is BARELY worth using, you could actually just cast Cloak & Dagger twice in a row and do just as well), and Sword 2...without using the return-to shadowstep. Meaning Sword 2 has a 15-second cooldown. Just to do slightly more than the auto-attack.
Need CC? Pack an off-hand pistol and fill time with auto-attacks, they're very good.
What about Pistol?
It's just weaker.
Shortbow?
It sucks really bad against single targets.
Rifle? This is the sniper spec!
It sucks if you don't have Maleficent Seven for infinite Initiative and either stealth utility skills or Silent Scope to unlock Death's Judgment.

Specter, rant about single-target/ally-target support

Ally-targeted scepter skills now also grant a lesser effect to additional allies in a radius around the target.
I don't know why ANet is so obsessed with single target support for PvE Specter, but they'll learn its untenable eventually. They've been gradually walking back the single target focus ever since release, and we are now about 15 months past Specter's official release and coming up on 2 years since it's beta.
Ally-targeting is clunky.
Single-target support is nonviable. We have encounters that apply arena damage to all players, and each player in the squad can take damage from the same AoE and it's the healer's job to keep the whole team up.
A "lesser effect". Reduced duration? Great, what's the point of that? You might as well just make it all the reduced duration.
Does "splashed" Shadow Sap not even grant protection to the other allies? Great, we won't use it.
Hopefully this will just be something like reduced Barrier or Healing, and the Boons are intact, but it's already been confirmed by the new member of the design team, Trig, on a Twitch Stream (Mighty Teapot's?) that Endless Night will not give Quickness to "splashed" allies.
Maybe this skill shouldn't give quickness at all. Why is the design team not skill splitting? What are they afraid of?

The Dark Side of Scepter Splash

If you paid attention to Specter during its beta testing, you might be aware of a very weird build that used Endless Night (Scepter Pistol dual wield beam skill that granted quickness and 7-packets of Barrier to 3 allies, if you could pierce through the allies).
This rotation was initially theorycrafted by Left when Specter was first showed off. I did some early proof-of-concept on the build, then Left took it over and improved it to around 51,000 DPS.
That's a lot of damage!
Watch that video briefly, and notice how I swap between the enemy and my allies, applying one skill to the target then the Endless Night beam to my allies.
When Specter applies barrier to an ally, they receive a stack of Rotwallow Venom, which applies a short-duration stack of torment to a single enemy just like normal venoms.
Each cast of Endless Night back then was 21 applications of Rotwallow Venom, with more Torment duration than we have now.
ANet killed that build back during beta by making the beam target a single enemy, nerfing the quickness application, nerfing Rotwallow Venom duration, nerfing Specter's Torment damage modifier, nerfing Consume Shadows to require charging up.... The list goes on.
Why do I bring this up?

Scepter Autos on Allies

Currently the scepter auto chain applies 54 seconds of Torment (in the form of multiple stacks). If the scepter auto chain can instead apply barrier to 3 allies, then this balloons to 72 seconds without Strength of Shadows, or 108 seconds with Strength of Shadows.
Yes.
The auto-attack chain will be twice as strong when targeting allies, vs targeting the enemy.
Endless Night is not worth using against an enemy target, but it might be worth using on allies. This rotation won't have room for auto attacks, so I'm not pinning any hopes to this.
No, the optimal damage rotation will probably be Twilight combo, Siphon, and Shroud skills on the enemy, then filling time with Scepter skills on allies. We will probably spend less time in Shroud because those autos are just so cracked...

Second Opinion, moving away from Consume Shadows

Ever since beta all forms of Specter have run Consume Shadows—Alacrity, DPS, Heal. This is because Consume Shadows can apply barrier to allies, giving them Rotwallow venom. The other adept traits are purely defensive, so they're not used by the DPS and Alacrity builds...and Consume Shadows is an extremely potent healing tool. So potent, it's been nerfed repeatedly!
Charged time reduced from instant to 4 seconds, maximum shroud cut by more than 50%, conversion ratio reduced from 100 to 50%
Second Opinion will grant bonus Condition Damage, more with a Scepter. This should be, at minimum, +80/+80, which will beat the ~800 DPS provided by perfect Rotwallow Venom application from Consume Shadows.
Perfect?
If your allies are too injured and Consume Shadows only heals them overflowing into Barrier, you won't give them Rotwallow.

Traversing Dusk no longer gives Alacrity

This is just a heal trait now. That's just what it does.

Shadestep is the new Alacrity trait

Oh. Uh. I'll keep it quick.
  1. This reduces our gameplay from 2 separate rotations with their own quirks and different Shroud lengths, to 1—the DPS rotation.
How do you give alacrity? Just go into shroud and push buttons.
How do you do DPS? Just go into shroud and push buttons.
Alacrity Specter's Well cooldowns were inaccessible inside Shadow Shroud because we inherited a shroud, not just a kit like Druid's Celestial Avatar or Holosmith's Photon Forge.
Druid Spirits off cooldown while in CA? Don't care, you can push em.
Specter wells off cooldown while in Shadow Shroud? You might be gaining DPS from shroud skills, or healing from Consume Shadows, but you're losing Alacrity uptime. Is that tradeoff worth it?
Doesn't matter anymore. Just do the benchmark DPS rotation.
You're too slow? Then your alacrity uptime will suffer. You need to be on pace with going in and out of shroud, just like the DPS rotation. Difference is, if you're bad at this, it's going to frustrate other people.
This is not the hardest rotation in game to optimize and you of course have the option to make it easier with Ritualist gear (which you should do anyway if you plan to still run Consume Shadows, will be a two-fold personal DPS loss).
\2. Ever been kicked out of Shroud by incoming damage in a raid/strike/open world meta? No more Alacrity uptime for you. Better refill your Shadow Force quickly—and Larcenous Torment generates Shadow Force FAR more slowly than Traversing Dusk
Fun fact: Traversing Dusk's 1% Shadow Force per ally in your shadowstep scales indefinitely, not just up to 5 players. That gives you colossal Shadow Force generation in crowded metas and even raids.
Want to use your Siphon on ally? No you don't, that's valuable Shadow Force generation you need to maintain tempo for Alacrity.
Again, you can wear Ritualist gear to soften this loss.
Want to have the utility of Well of Bounty? Well, previously that utility was tied to your Alacrity uptime, your DPS uptime (lingering outside shroud for Well of Bounty was a loss), and your healing output (Traversing Dusk, and maintaining tempo in/out of Shadow Shroud for Consume Shadows).
Now you can take Well of Bounty and have it on demand, at a DPS loss.
Previously you could have just take advantage of the long Stability duration to cast this well early, or delay it slightly to cover the mechanic.
How much DPS will ANet allow this build to have?
We don't know. And now it's DPS is very closely tied to the DPS build because they're doing nearly the exact same thing.
This has never happened to Firebrand, trust me.

tl;dr It's dangerous to read all that up there! Skip to here!

Condition Daredevil

Unchanged by Impairing Daggers cooldown reduction

Power Daredevil

Buffed to ~38.6 if you do the old rotation.
Buffed to 40.2 if you do the new degenerate 1a 1b 2 1a 1b 2 rotation that interrupts our auto chain.
Still screwed by all the usual stuff.
Mag Bomb damage normalized. Cool. Still amazing utility on that skill.

Boon Thief

Dead. Deadeye killed it.

Power Dagger Deadeye

Much easier to play. Splashes some cute boons onto its subgroup, at random. Have to see if Shadow Flare is still worth using. Hopefully, right?

Power Rifle Deadeye

Silent Scope uses Shadow Flare, I hope that's still worth using.
No need to flank with Premeditation Rifle is nice. Swapping Impact to an Accuracy sigil (or not doing that, and losing crit chance) was ~1,200 DPS loss, so that's avoided. I don't mind losing flanking here that much because Flanking wasn't make-or-break adrenaline pumping like dagger. It was just a boring loss.

Quickness Deadeye

I hope you like pushing 5 and 1 a whole lot because that's almost all this is. Also pushing cantrips for F2 charges to provide quickness.
It will play okay, but pretttttttttty similar to utility-spam builds that people hate, with the added bonus of casting TWO skills for every application of quickness.
You can tune this to your liking BUT

IF YOU DON'T KNOW HOW MANY WAYS THIS GAME'S ENEMIES CAN APPLY REVEALED TO YOU THEN YOU'RE IN FOR A TREAT WHEN YOU PICK UP QUICKNESS DEADEYE NEXT PATCH :D

It won't really prevent you from applying quickness but it will tank your DPS and fracture your soul.
One of us. One of us!
This is getting no changes, by the way. It'd be a huge amount of effort from the studio's programmers for one elite spec, for one profession, largely in one game mode (instanced PvE), with a small player base.
Probably just not happening. Not a question of "want to", it's a question of resource management AND doing this right.
Remember stealth-tanking Old Lion's Court? Because they didn't apply Revealed, then they only applied Revealed once and Deadeye just Shadow Melded out of it?

DPS Specter

Buffed by Second Opinion, dubiously buffed by targeting allies with the auto chain.
You can still run Consume Shadows for team healing/barrier.

Alacrity Specter

I don't know. Presumably the shroud skills will allow us to provide at least 50% uptime with a non-degenerate rotation (one that doesn't have us spending all our time in shroud). Said degenerate rotation is naturally policed by the fact our shroud absorbs incoming damage.
Will it run Consume Shadows? Not for optimal damage anymore.

Alac Share Specter

Just change your grandmaster from Strength of Shadows to Shadestep and do the normal rotation. Should do at least 50% uptime, unless Alac specter is just nonviable and can't maintain Alacrity.
submitted by TheDarkstarChimaera to Guildwars2 [link] [comments]


2023.06.10 05:19 zafrostpet Shadowed Plunge Diablo 4 Dungeon Location

Made a new guide about Shadowed Plunge Diablo 4 Dungeon Location: https://youtu.be/eMFj0Uqz0XQ
submitted by zafrostpet to ZafrostVideoGameGuide [link] [comments]


2023.06.10 05:18 kasatka_x Moving to Wellington! A Few Rental Questions...

Kia ora Wellington!
My partner and I are planning on moving to Wellington sometime between Nov 2023 and Feb 2024. We have been students in Dunedin for the last three years and are moving for him to pursue work, and me, further studies. In Dunedin, it's common practice to sign a flat for the following year 4-6 months in advance.

  1. However, from even just limited research on the Wellington market, signing yonks in advance doesn't seem to be the case here. How far in advance do you guys typically sign?
  2. Furthermore, will landlords and/or property managers be put off by the fact that we can't attend viewings IRL? I imagine some will offer virtual viewings, but I can see how this might put us at a disadvantage in a competitive market.
  3. If we flew up and stayed in a hotel for a few weeks while hunting, what are the chances we'd find something in 2-3 weeks of searching? It seems like a risky move for potentially no benefit.
  4. Last question, sorry! Within the four months I've said (Nov-Feb), is there any particular month that would be better to search? As in, would searching pre- or post- New Years yield better luck - or no difference?
If context helps: Our budget is 800p/w. Looking for a studio, 1 bedroom, or 2 bedroom. Preferably reasonably central, but we are flexible in regard to location if public transport is good and/or reliable parking spaces.
Thank you in advance!
submitted by kasatka_x to Wellington [link] [comments]


2023.06.10 05:18 ChaotixSux (Selling)Super Mario Bros Movie, Creed 3, Ant Man Quantumania, Knock at the Cabin, 80 For Brady, Justice League X RWBY, Magic Mike Last Dance, Devotion, Plane, MAY AND JUNE Universal Rewards and many more, HD/4K Available

Please let me know if you're interested in bundle deals, willing to work price down for multiples. Cash App/Venmo/Paypal (No FF unfortunately) accepted! Price firm for single codes
Prices and format are listed in the post and can be hard to view if you are viewing from the mobile app, please scroll over to view them
My Universal Rewards movies available at $3 a piece or 2 for $5, please check here for the available movies, this changes monthly.
Name Price Format Redemption Site
3:10 to Yuma $5 4K Vudu
31 $3 HD
The 355 $4 HD MA
A24 Horror 5 Film Collection (Hereditary/ X/ The Witch/ Green Room/ It Comes At Night) $15 HD Vudu
Addams Family 2 $3 HD iTunes
Aladdin (2019) $5 4K MA
Aladdin (1992) $4 HD MA
Alien $3 HD MA
Aliens $3 HD MA
Alien: Covenant $3 HD MA
Prometheus (Alien) $3 HD MA
Amsterdam $6 HD MA
Anchorman 2 $3 HD MA
Ant Man Quantumania $10 4K MA
Ant Man Quantumania $8 HD MA
Aqua Teen Forever Plantasm $5 HD MA
Avengers Age of Ultron $3 HD MA
Avengers Infinity War $3 HD MA
Avengers Endgame $6 4K MA
Back to the Future Trilogy $9 HD MA
Bad Boys $3 HD MA
Bad Boys for Life $3 HD MA
Bad Grandpa $3 HD
Banshees of Inisherin $6 HD MA
The Batman $4 HD MA
Batman and Superman Battle of the Super Sons $4 HD MA
Beast $5 HD MA
Belly $5 4K Vudu
Black Adam $5 HD MA
Black Panther Wakanda Forever $7 4K MA
Black Panther Wakanda Forever $5 HD MA
Blacklight $5 HD
Blues Brothers $5 4K MA
Bob's Burgers Movie $4 HD MA
Bohemian Rhapsody $6 4K MA
Boss Baby $3 HD MA
Boss Baby 2 Pack $6 HD MA
Boss Baby Family Business $5 4k MA
Bullet Train $4 HD MA
Casablanca $5 4K MA
Call Jane $4 HD MA
Captain Marvel $3 HD MA
Captain Marvel $5 4K MA
Cars 3 $5 4K
Clerks 3 $5 HD
A Clockwork Orange $5 4K MA
Coco $4 HD
The Commuter $4 HD
Creed 3 $8 HD Vudu
Cruella $5 4K
Cruella $4 HD
Daddy's Home 2 $3 HD
DC League of Superpets $4 HD
Deadpool $3 HD
Deadpool 2 $3 HD
The Dentist (1996) & The Dentist 2 Brace Yourself (1998) $6 HD
Despicable Me 2 $3 HD MA
Devotion $5 HD MA
Die Hard With A Vengeance $3 HD MA
A Good Day to Die Hard $3 HD MA
Divergent $3 HD
Doctor Strange $3 HD MA
Doctor Strange Multiverse Of Madness $6 4K MA
Doctor Strange Multiverse Of Madness $4 HD MA
Dolittle $3 HD MA
Downtown Abbey A New Era $4 HD MA
Dreamwork 10 Movie Collection $20 HD MA
Dumbo (2019) $5 4K MA
Dungeons and Dragons Honor Among Thieves $10 4K iTunes/Vudu
Dungeons and Dragons Honor Among Thieves $8 HD iTunes/Vudu
80 for Brady $7 HD iTunes/Vudu
Elvis $4 HD MA
Empire of Light $5 HD
Fast & Furious 8 Film Collection $15 HD MA
Fast and the Furious $5 4K MA
Fate of the Furious $3 HD MA
Fifty Shades Darker $3 HD MA
Fifty Shades of Grey Trilogy $6 HD MA
Flashdance $5 4K Vudu
The Forever Purge $6 4K MA
Free Guy $4 HD MA
Friday the 13th (1980) $4 HD
Frozen $3 HD MA
Frozen II $3 HD MA
Game of Thrones House of the Dragon Season 1 $6 HD Vudu
Gentlemen $3 HD iTunes
Ghosts Season 1 $6 HD
Ghostbusters $3 HD
Ghostbusters II $3 HD
Ghostbusters Afterlife $4 HD
The Good Dinosaur $4 HD
Guardians of the Galaxy $3 HD MA
Guardians of the Galaxy Vol 2 $3 HD MA
Halloween (2018) $4 HD MA
Halloween Kills $4 HD MA
Halloween Ends $5 HD MA
Hitman's Bodyguard $3 HD MA
Hitman's Wife Bodyguard $3 HD MA
Hunger Games 4 Movie Collection $10 HD MA
Incredibles 2 $3 HD MA
Indiana Jones and the Raiders of the Lost Ark $3 HD iTunes/Vudu
Indiana Jones and the Temple of Doom $3 HD iTunes/Vudu
Indiana Jones and the Last Crusade $3 HD iTunes/Vudu
Indiana Jones and the Kingdom of the Crystal Skull $3 HD iTunes/Vudu
Independence Day Resurgence $3 HD MA
Insidious Chapter 2 $3 HD MA
Insidious Chapter 3 $3 HD MA
Insidious The Last Key $3 HD MA
Jesus Revolution $5 HD iTunes/Vudu
John Wick 1 & 2 Combo Pack $5 HD MA
John Wick Chapter 3 Parabellum $3 HD MA
Jumanji 2 Pack (2017/2019) $6 HD MA
Jumanji Trilogy (1995-2019) $4 SD MA
Jungle Cruise $5 4K MA
Jurassic World Fallen Kingdom $4 4K MA
Jurassic World Fallen Kingdom $3 HD MA
Jurassic World 6 Movie Collection $12 HD MA
Justice League x RWBY Super Heroes and Huntsmen Part One $8 4K MA
Justice League x RWBY Super Heroes and Huntsmen Part One $6 HD MA
Justice Society World War II $4 4K MA
The Kid (2019) $4 HD iTunes/Vudu
Kin $5 4K
Knock at the Cabin $8 HD MA
Knives Out $3 HD MA
Legion of Super Heroes $5 HD MA
Leon the Professional $3 HD MA
Lightyear $6 4K MA
Lion King (2019) $5 4K MA
Lion King (2019) $3 HD MA
Lion King (1994) $3 HD MA
The Little Mermaid $3 HD MA
The Lost City $6 4K
Luca $5 4K
Mad Max $6 4K Vudu
Mad Max 2/ Mad Max 3/ Mad Max Fury Road $15 4K MA
Magic Mike Last Dance $7 HD MA
Mary Queen of Scots $5 4K MA
Man on the Moon $4 HD
Matrix Resurrections $6 4K MA
Memory $4 HD MA
Men $5 HD
Minions The Rise of Gru $4 HD MA
Minions 2 Movie Collection $6 HD MA
Miss You Already $3 HD Vudu
Morbius $3 HD
Mulan $3 HD
Mulan 2 $3 HD
Mulan (2020) $5 4K
Mummy $3 HD
Mummy Tomb of the Dragon Emperor $3 HD
News of the World $3 HD MA
007 No Time to Die (iTunes only) $5 4K iTunes
NOPE $5 HD MA
The Northman $4 HD
The Old Way $6 HD
Onward $6 4K MA
Operation Fortune Ruse De Guerre $8 4K Vudu
Pitch Perfect $3 HD MA
Pitch Perfect 2 $3 HD MA
The Pirate Fairy $3 HD MA
Plane $7 4K Vudu/iTunes
Plane $5 HD Vudu/iTunes
Dawn for the Planet of the Apes $3 HD MA
Rise of the Planet of the Apes $3 HD MA
War for the Planet of the Apes $3 HD MA
Pocahontas 2 $3 HD MA
Predator 4-Pack $12 HD MA
Prey for the Devil $5 HD MA
Queen and Slim $4 HD MA
A Quiet Place $3 HD
Rambo 5 Film Collection $15 HD
Raya and the Last Dragon $6 4K MA
Raya and the Last Dragon $4 HD MA
Reservoir Dogs $6 4K iTunes/Vudu
Rock Dog 3 Battle the Beat $2 HD
Rocky 4 Film Collection $20 4K MA
Ron Gone Wrong $4 HD
Scream (1996) $6 4K iTunes/Vudu
Scream (1996) $3 HD iTunes/Vudu
Scream (2022) $4 HD iTunes/Vudu
The Scorpion King $3 HD MA
Secret Headquarters $4 HD iTunes/Vudu
Secret Life of Pets $3 HD MA
Shazam Fury of the Gods $8 HD MA
Shivers $4 HD Vudu
Silent Night, Deadly Night Collection $10 HD
Smile $7 4K iTunes/Vudu
Sonic the Hedgehog $4 HD iTunes/Vudu
Sonic the Hedgehog 2 $6 4K iTunes/Vudu
Sonic the Hedgehog 2 $4 HD iTunes/Vudu
Soul $6 4K MA
Snake Eyes GI Joe Origins $6 4K
Snow White & The Huntsman $4 4K
Space Jam A New Legacy $4 4K MA
Spider-Man $3 HD MA
Spider-Man 2 $3 HD MA
Spider-Man 3 $3 HD MA
Amazing Spider-Man $3 HD MA
Amazing Spider-Man 2 $3 HD MA
Spider-Man Homecoming $4 HD MA
Spider-Man Far From Home $4 HD MA
Spinning Gold $8 HD MA
Spirit Untamed $4 HD MA
Spider-Man No Way Home $4 HD MA
Star Trek Into Darkness $3 HD
Star Trek Beyond $3 HD
Star Trek The Motion Picture $6 4K
Star Trek II The Wrath of Khan $6 4K
Star Trek III The Search For Spock $6 4K
Star Trek IV The Voyage Home $6 4K
Star Wars The Last Jedi $4 4K MA
Strange World $4 HD MA
The Super Mario Bros Movie $11 HD MA
Teenage Mutant Ninja Turtles (2014) $3 HD
Thor Ragnarok $3 HD MA
Thor Love and Thunder $6 4K MA
Thor Love and Thunder $4 HD MA
Ticket To Paradise $6 HD
Till (iTunes Only) $5 HD
To Kill A Mockingbird $3 HD
Top Gun $3 HD
Top Gun Maverick $6 4K
Top Gun Maverick $4 HD
Toy Story 4 $6 4k MA
Toy Story 4 $4 HD MA
Training Day $6 4K MA
Transformers Age of Extinction $6 4K Vudu/iTunes
Transformers Dark of the Moon $6 4K Vudu/iTunes
Transformers The Last Knight $6 4K Vudu/iTunes
Trolls $3 HD MA
Trolls 2 Movie Collection $6 HD MA
The Turning $4 HD MA
Turning Red $6 4K MA
Turning Red $4 HD MA
Uncharted $6 4K MA
Underwold Rise of the Lycans $3 HD
Venom $3 HD MA
Voyagers $5 4K
The Walking Dead Season 11 $6 HD
Wayne's World $6 4K
West Side Story (2021) $3 HD MA
West Side Story (2021) $5 4K MA
Wolf of Wall Street $3 HD MA
The Woman King $7 4K MA
The Woman King $5 HD MA
Wreck It Ralph: Ralph Breaks the Internet $6 4K MA
X-Men Apocalypse $3 HD MA
X-Men Trilogy (First Class/DOFP/Apocalypse) $9 HD MA
The following movies are the current Universal Rewards and are $3 each or 2 for $5
May 2023 Rewards 4 LEFT
Assault on Precinct 13 HD MA
Being John Malkovich HD MA
The Black Dahlia (2006) HD MA
Fifty Shades of Grey 4K MA
I Now Pronounce You Chuck and Larry HD MA
Larry Crowne HD MA
Snow White and the Huntsman 4K MA
This is 40 HD MA
12 Monkeys 4K MA
Welcome to Marwen 4K MA

June 2023 Rewards

9 HD MA
About Time HD MA
American Pie HD MA
The Boy Next Door HD MA
Definitely,Maybe HD MA
Eastern Promises HD MA
Empire HD MA
Fifty Shades Darker 4K MA
The Great Wall 4K MA
Jarhead 2 HD MA
Josie and the Pussycats HD MA
Reservation Road HD MA

submitted by ChaotixSux to DigitalCodeSELL [link] [comments]


2023.06.10 05:12 Bosskz [FND] BATCAVE SHADOW BOX (76252) - 100 spots at $5/ea

Item Name Set Number: 76252
Lego Price: $430
Shipping: $70 UPS 23x16x11 UPS FL to WA 21lbs. Winners in Hawaii and Alaska pay the difference.
Raffle Total/Spots:
Price justification: lego.com + Local tax
Call spots: Yes
Spot limit per person:
Duration of spot limit:
Location(Country): USA
Will ship international: No, US only.
Timestamp pics: https://imgur.com/a/YPLuRqK
Description: New/Sealed
Payment required w/in 5 minutes of raffle filling.
PayPal payments are to be Friends and Family only with NO COMMENTS. CashApp payments should have NO COMMENTS. Comments will result in a permanent ban

Cash App Info: [REDACTED]

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submitted by Bosskz to lego_raffles [link] [comments]


2023.06.10 05:07 Cultural-Cap4736 YAMERO TAKESHI

YAMERO TAKESHI submitted by Cultural-Cap4736 to NikkeMobile [link] [comments]